diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index e4a6d7e1b17..aee9d9d332a 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -860,8 +860,7 @@ void ED_view3d_project_float_v3_m4(ARegion *ar, const float vec[3], float r_co[3 eV3DProjStatus ED_view3d_project_base(struct ARegion *ar, struct Base *base) { - eV3DProjStatus ret = ED_view3d_project_short_global(ar, base->object->obmat[3], &base->sx, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN); + eV3DProjStatus ret = ED_view3d_project_short_global(ar, base->object->obmat[3], &base->sx, V3D_PROJ_TEST_CLIP_DEFAULT); if (ret != V3D_PROJ_RET_OK) { base->sx = IS_CLIPPED; @@ -912,10 +911,13 @@ int ED_view3d_boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb) */ static eV3DProjStatus ed_view3d_project__internal(ARegion *ar, float perspmat[4][4], const int is_local, /* normally hidden */ - const float co[3], float r_co[2], eV3DProjTest flag) + const float co[3], float r_co[2], const eV3DProjTest flag) { float fx, fy, vec4[4]; + /* check for bad flags */ + BLI_assert((flag & V3D_PROJ_TEST_ALL) == flag); + if (flag & V3D_PROJ_TEST_CLIP_BB) { RegionView3D *rv3d = ar->regiondata; if (rv3d->rflag & RV3D_CLIPPING) { @@ -953,7 +955,7 @@ static eV3DProjStatus ed_view3d_project__internal(ARegion *ar, } eV3DProjStatus ED_view3d_project_short_ex(ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], short r_co[2], eV3DProjTest flag) + const float co[3], short r_co[2], const eV3DProjTest flag) { float tvec[2]; eV3DProjStatus ret = ed_view3d_project__internal(ar, perspmat, is_local, co, tvec, flag); @@ -972,7 +974,7 @@ eV3DProjStatus ED_view3d_project_short_ex(ARegion *ar, float perspmat[4][4], con } eV3DProjStatus ED_view3d_project_int_ex(ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], int r_co[2], eV3DProjTest flag) + const float co[3], int r_co[2], const eV3DProjTest flag) { float tvec[2]; eV3DProjStatus ret = ed_view3d_project__internal(ar, perspmat, is_local, co, tvec, flag); @@ -991,7 +993,7 @@ eV3DProjStatus ED_view3d_project_int_ex(ARegion *ar, float perspmat[4][4], const } eV3DProjStatus ED_view3d_project_float_ex(ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], float r_co[2], eV3DProjTest flag) + const float co[3], float r_co[2], const eV3DProjTest flag) { float tvec[2]; eV3DProjStatus ret = ed_view3d_project__internal(ar, perspmat, is_local, co, tvec, flag); @@ -1009,39 +1011,39 @@ eV3DProjStatus ED_view3d_project_float_ex(ARegion *ar, float perspmat[4][4], con } /* --- short --- */ -eV3DProjStatus ED_view3d_project_short_global(ARegion *ar, const float co[3], short r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_short_global(ARegion *ar, const float co[3], short r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_short_ex(ar, rv3d->persmat, FALSE, co, r_co, flag); } /* object space, use ED_view3d_init_mats_rv3d before calling */ -eV3DProjStatus ED_view3d_project_short_object(ARegion *ar, const float co[3], short r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_short_object(ARegion *ar, const float co[3], short r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_short_ex(ar, rv3d->persmatob, TRUE, co, r_co, flag); } /* --- int --- */ -eV3DProjStatus ED_view3d_project_int_global(ARegion *ar, const float co[3], int r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_int_global(ARegion *ar, const float co[3], int r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_int_ex(ar, rv3d->persmat, FALSE, co, r_co, flag); } /* object space, use ED_view3d_init_mats_rv3d before calling */ -eV3DProjStatus ED_view3d_project_int_object(ARegion *ar, const float co[3], int r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_int_object(ARegion *ar, const float co[3], int r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_int_ex(ar, rv3d->persmatob, TRUE, co, r_co, flag); } /* --- float --- */ -eV3DProjStatus ED_view3d_project_float_global(ARegion *ar, const float co[3], float r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_float_global(ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_float_ex(ar, rv3d->persmat, FALSE, co, r_co, flag); } /* object space, use ED_view3d_init_mats_rv3d before calling */ -eV3DProjStatus ED_view3d_project_float_object(ARegion *ar, const float co[3], float r_co[2], eV3DProjTest flag) +eV3DProjStatus ED_view3d_project_float_object(ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag) { RegionView3D *rv3d = ar->regiondata; return ED_view3d_project_float_ex(ar, rv3d->persmatob, TRUE, co, r_co, flag); |