diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 1cced23b24d..d99fa5e8760 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -456,7 +456,7 @@ static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op)) BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag); - DEG_id_tag_update(&v3d->camera->id, OB_RECALC_OB); + DEG_id_tag_update(&v3d->camera->id, ID_RECALC_TRANSFORM); rv3d->persp = RV3D_CAMOB; WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, v3d->camera); @@ -541,7 +541,7 @@ static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *op) BKE_object_tfm_protected_restore(camera_ob, &obtfm, OB_LOCK_SCALE | OB_LOCK_ROT4D); /* notifiers */ - DEG_id_tag_update(&camera_ob->id, OB_RECALC_OB); + DEG_id_tag_update(&camera_ob->id, ID_RECALC_TRANSFORM); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, camera_ob); return OPERATOR_FINISHED; } @@ -1381,11 +1381,11 @@ static int localview_exec(bContext *C, wmOperator *op) /* Unselected objects become selected when exiting. */ if (v3d->localvd == NULL) { - DEG_id_tag_update(&scene->id, DEG_TAG_SELECT_UPDATE); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } else { - DEG_id_tag_update(&scene->id, DEG_TAG_BASE_FLAGS_UPDATE); + DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS); } return OPERATOR_FINISHED; @@ -1431,7 +1431,7 @@ static int localview_remove_from_exec(bContext *C, wmOperator *op) if (changed) { DEG_on_visible_update(bmain, false); - DEG_id_tag_update(&scene->id, DEG_TAG_SELECT_UPDATE); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene); return OPERATOR_FINISHED; |