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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_walk.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 991c38fd778..1c3e223f3ed 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -393,7 +393,7 @@ static bool walk_floor_distance_get(bContext *C, RegionView3D *rv3d, WalkInfo *w
ret = snapObjectsRayEx(CTX_data_scene(C), NULL, NULL, NULL, NULL, SCE_SNAP_MODE_FACE,
NULL, NULL,
ray_start, ray_normal, r_distance,
- NULL, &dummy_dist_px, r_location, r_normal, SNAP_ALL, NULL);
+ NULL, &dummy_dist_px, r_location, r_normal, SNAP_ALL);
/* artifically scale the distance to the scene size */
*r_distance /= walk->grid;
@@ -426,7 +426,7 @@ static bool walk_ray_cast(bContext *C, RegionView3D *rv3d, WalkInfo *walk, float
ret = snapObjectsRayEx(CTX_data_scene(C), NULL, NULL, NULL, NULL, SCE_SNAP_MODE_FACE,
NULL, NULL,
ray_start, ray_normal, ray_distance,
- NULL, &dummy_dist_px, r_location, r_normal, SNAP_ALL, NULL);
+ NULL, &dummy_dist_px, r_location, r_normal, SNAP_ALL);
/* dot is positive if both rays are facing the same direction */