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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c12
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c6
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_ruler.c12
7 files changed, 27 insertions, 15 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index f5289a0d245..74a50497164 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -435,12 +435,16 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
else {
/* draw with lights in the scene otherwise */
solidtex = false;
- if (v3d->flag2 & V3D_SHADELESS_TEX)
+ if (v3d->flag2 & V3D_SHADELESS_TEX) {
Gtexdraw.is_lit = 0;
- else
- Gtexdraw.is_lit = GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp);
+ }
+ else {
+ Gtexdraw.is_lit = GPU_scene_object_lights(
+ scene, ob, v3d->localvd ? v3d->localvd->lay : v3d->lay,
+ rv3d->viewmat, !rv3d->is_persp);
+ }
}
-
+
rgba_float_to_uchar(obcol, ob->col);
if (solidtex || v3d->drawtype == OB_TEXTURE) is_tex = true;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 4320699b8d7..47390578573 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4663,7 +4663,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3
index3_nors_incr = true;
}
else {
- if (!render_only || (render_only && BKE_displist_has_faces(lb))) {
+ if (!render_only || BKE_displist_has_faces(lb)) {
return drawDispListwire(lb, ob->type);
}
}
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index e93d840eddd..8dbc2788744 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -379,11 +379,13 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
/* setup buffer and draw */
- int gl_depth = 0, gl_blend = 0;
+ int gl_depth = 0, gl_blend = 0, gl_depth_write = 0;
glGetBooleanv(GL_BLEND, (GLboolean *)&gl_blend);
glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth);
+ glGetBooleanv(GL_DEPTH_WRITEMASK, (GLboolean *)&gl_depth_write);
glEnable(GL_DEPTH_TEST);
+ glDepthMask(GL_FALSE);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
@@ -422,6 +424,8 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
GPU_shader_unbind();
+ glDepthMask(gl_depth_write);
+
if (!gl_blend) {
glDisable(GL_BLEND);
}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 96dda65b81d..075b1faf502 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1414,7 +1414,9 @@ static void view3d_id_remap(ScrArea *sa, SpaceLink *slink, ID *old_id, ID *new_i
if ((ID *)v3d->camera == old_id) {
v3d->camera = (Object *)new_id;
if (!new_id) {
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ /* 3D view might be inactive, in that case needs to use slink->regionbase */
+ ListBase *regionbase = (slink == sa->spacedata.first) ? &sa->regionbase : &slink->regionbase;
+ for (ar = regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = is_local ? ((RegionView3D *)ar->regiondata)->localvd : ar->regiondata;
if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index c52d1238163..b9c8c98b62f 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -1206,7 +1206,7 @@ static int view3d_properties_toggle_exec(bContext *C, wmOperator *UNUSED(op))
void VIEW3D_OT_properties(wmOperatorType *ot)
{
ot->name = "Properties";
- ot->description = "Toggles the properties panel display";
+ ot->description = "Toggle the properties region visibility";
ot->idname = "VIEW3D_OT_properties";
ot->exec = view3d_properties_toggle_exec;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index b117a5e68d8..215d90a8878 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4518,7 +4518,7 @@ void VIEW3D_OT_background_image_add(wmOperatorType *ot)
/* note: having key shortcut here is bad practice,
* but for now keep because this displays when dragging an image over the 3D viewport */
ot->name = "Add Background Image (Ctrl for Empty Object)";
- ot->description = "Add a new background image";
+ ot->description = "Add a new background image (Ctrl for Empty Object)";
ot->idname = "VIEW3D_OT_background_image_add";
/* api callbacks */
@@ -4527,7 +4527,7 @@ void VIEW3D_OT_background_image_add(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
/* flags */
- ot->flag = 0;
+ ot->flag = OPTYPE_UNDO;
/* properties */
RNA_def_string(ot->srna, "name", "Image", MAX_ID_NAME - 2, "Name", "Image name to assign");
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c
index f46608b7d5e..37b068e3e49 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -302,18 +302,18 @@ static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
bool changed = false;
if (scene->gpd == NULL) {
- scene->gpd = gpencil_data_addnew("GPencil");
+ scene->gpd = BKE_gpencil_data_addnew("GPencil");
}
gpl = BLI_findstring(&scene->gpd->layers, ruler_name, offsetof(bGPDlayer, info));
if (gpl == NULL) {
- gpl = gpencil_layer_addnew(scene->gpd, ruler_name, false);
+ gpl = BKE_gpencil_layer_addnew(scene->gpd, ruler_name, false);
gpl->thickness = 1;
gpl->flag |= GP_LAYER_HIDE;
}
- gpf = gpencil_layer_getframe(gpl, CFRA, true);
- free_gpencil_strokes(gpf);
+ gpf = BKE_gpencil_layer_getframe(gpl, CFRA, true);
+ BKE_gpencil_free_strokes(gpf);
for (ruler_item = ruler_info->items.first; ruler_item; ruler_item = ruler_item->next) {
bGPDspoint *pt;
@@ -327,6 +327,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
for (j = 0; j < 3; j++) {
copy_v3_v3(&pt->x, ruler_item->co[j]);
pt->pressure = 1.0f;
+ pt->strength = 1.0f;
pt++;
}
}
@@ -336,6 +337,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
for (j = 0; j < 3; j += 2) {
copy_v3_v3(&pt->x, ruler_item->co[j]);
pt->pressure = 1.0f;
+ pt->strength = 1.0f;
pt++;
}
}
@@ -358,7 +360,7 @@ static bool view3d_ruler_from_gpencil(bContext *C, RulerInfo *ruler_info)
gpl = BLI_findstring(&scene->gpd->layers, ruler_name, offsetof(bGPDlayer, info));
if (gpl) {
bGPDframe *gpf;
- gpf = gpencil_layer_getframe(gpl, CFRA, false);
+ gpf = BKE_gpencil_layer_getframe(gpl, CFRA, false);
if (gpf) {
bGPDstroke *gps;
for (gps = gpf->strokes.first; gps; gps = gps->next) {