diff options
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 3cd2e464321..35c686bc54e 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -461,7 +461,7 @@ static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event) // XXX mainqenter(PADASTERKEY, 1); break; case 6: /* Center View and Cursor to Origin */ - WM_operator_name_call(C, "VIEW3D_OT_viewcenter", WM_OP_REGION_WIN, NULL); + WM_operator_name_call(C, "VIEW3D_OT_viewcenter", WM_OP_EXEC_REGION_WIN, NULL); curs= give_cursor(scene, v3d); curs[0]=curs[1]=curs[2]= 0.0; break; @@ -545,10 +545,10 @@ static void do_view3d_viewmenu(bContext *C, void *arg, int event) endlocalview(scene, sa); break; case 9: /* View All (Home) */ - WM_operator_name_call(C, "VIEW3D_OT_viewhome", WM_OP_REGION_WIN, NULL); + WM_operator_name_call(C, "VIEW3D_OT_viewhome", WM_OP_EXEC_REGION_WIN, NULL); break; case 11: /* View Selected */ - WM_operator_name_call(C, "VIEW3D_OT_viewcenter", WM_OP_REGION_WIN, NULL); + WM_operator_name_call(C, "VIEW3D_OT_viewcenter", WM_OP_EXEC_REGION_WIN, NULL); break; case 13: /* Play Back Animation */ play_anim(0); @@ -560,7 +560,7 @@ static void do_view3d_viewmenu(bContext *C, void *arg, int event) add_blockhandler(sa, VIEW3D_HANDLER_PROPERTIES, UI_PNL_UNSTOW); break; case 17: /* Set Clipping Border */ - WM_operator_name_call(C, "VIEW3D_OT_clipping", WM_OP_REGION_WIN, NULL); + WM_operator_name_call(C, "VIEW3D_OT_clipping", WM_OP_INVOKE_REGION_WIN, NULL); break; case 18: /* render preview */ toggle_blockhandler(sa, VIEW3D_HANDLER_PREVIEW, 0); @@ -5325,7 +5325,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) switch(event) { case B_HOME: - WM_operator_name_call(C, "VIEW3D_OT_viewhome", WM_OP_REGION_WIN, NULL); + WM_operator_name_call(C, "VIEW3D_OT_viewhome", WM_OP_EXEC_REGION_WIN, NULL); break; case B_SCENELOCK: if(v3d->scenelock) { |