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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c89
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c79
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
5 files changed, 138 insertions, 36 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 1c31cd23e33..9faefbd4c2b 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -117,7 +117,7 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype = RGN_TYPE_TOOLS;
- artool->alignment = RGN_ALIGN_LEFT; //RGN_OVERLAP_LEFT;
+ artool->alignment = RGN_ALIGN_LEFT;
artool->flag = RGN_FLAG_HIDDEN;
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 154eeae8dc8..a5cbe88faf1 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -563,35 +563,60 @@ static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit)
if (v3d->zbuf && scene->obedit) glDepthMask(1);
}
+/* checks overlapping region for labels, axes, icons */
+static int draw_name_offset(ARegion *ar)
+{
+ ARegion *arn = ar;
+
+ /* too lazy to pass on area listbase */
+ while (arn->prev)
+ arn = arn->prev;
+
+ /* check if a region overlaps with the current one */
+ for (; arn; arn= arn->next) {
+ if (ar != arn)
+ if (ar->winrct.xmin == arn->winrct.xmin)
+ if (ar->winrct.ymin == arn->winrct.ymin)
+ return arn->winrct.xmax - arn->winrct.xmin;
+ }
+ return 0;
+}
+
+
static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d)
{
int co[2];
/* we don't want the clipping for cursor */
if (ED_view3d_project_int_global(ar, give_cursor(scene, v3d), co, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ float f5 = 0.25f * U.widget_unit;
+ float f10 = 0.5f * U.widget_unit;
+ float f20 = U.widget_unit;
+
setlinestyle(0);
cpack(0xFF);
- circ((float)co[0], (float)co[1], 10.0);
- setlinestyle(4);
+ circ((float)co[0], (float)co[1], f10);
+ setlinestyle(4);
cpack(0xFFFFFF);
- circ((float)co[0], (float)co[1], 10.0);
+ circ((float)co[0], (float)co[1], f10);
setlinestyle(0);
cpack(0x0);
- sdrawline(co[0] - 20, co[1], co[0] - 5, co[1]);
- sdrawline(co[0] + 5, co[1], co[0] + 20, co[1]);
- sdrawline(co[0], co[1] - 20, co[0], co[1] - 5);
- sdrawline(co[0], co[1] + 5, co[0], co[1] + 20);
+ sdrawline(co[0] - f20, co[1], co[0] - f5, co[1]);
+ sdrawline(co[0] + f5, co[1], co[0] + f20, co[1]);
+ sdrawline(co[0], co[1] - f20, co[0], co[1] - f5);
+ sdrawline(co[0], co[1] + f5, co[0], co[1] + f20);
}
}
/* Draw a live substitute of the view icon, which is always shown
* colors copied from transform_manipulator.c, we should keep these matching. */
-static void draw_view_axis(RegionView3D *rv3d)
+static void draw_view_axis(ARegion *ar, RegionView3D *rv3d)
{
const float k = U.rvisize; /* axis size */
const float toll = 0.5; /* used to see when view is quasi-orthogonal */
- const float start = k + 1.0f; /* axis center in screen coordinates, x=y */
+ const float startx = k + 1.0f + draw_name_offset(ar); /* axis center in screen coordinates, x=y */
+ const float starty = k + 1.0f;
float ydisp = 0.0; /* vertical displacement to allow obj info text */
int bright = 25 * (float)U.rvibright + 5; /* axis alpha (rvibright has range 0-10) */
@@ -613,12 +638,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_X, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "x", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "x", 1);
}
/* BLF_draw_default disables blending */
@@ -633,12 +658,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_Y, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "y", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "y", 1);
}
glEnable(GL_BLEND);
@@ -652,12 +677,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_Z, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "z", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "z", 1);
}
/* restore line-width */
@@ -770,7 +795,7 @@ static void draw_rotation_guide(RegionView3D *rv3d)
glDepthMask(1);
}
-static void draw_view_icon(RegionView3D *rv3d)
+static void draw_view_icon(ARegion *ar, RegionView3D *rv3d)
{
BIFIconID icon;
@@ -785,7 +810,7 @@ static void draw_view_icon(RegionView3D *rv3d)
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- UI_icon_draw(5.0, 5.0, icon);
+ UI_icon_draw(5.0 + draw_name_offset(ar), 5.0, icon);
glDisable(GL_BLEND);
}
@@ -853,17 +878,17 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
if (name) {
UI_ThemeColor(TH_TEXT_HI);
- BLF_draw_default_ascii(22, ar->winy - 17, 0.0f, name, sizeof(tmpstr));
+ BLF_draw_default_ascii(U.widget_unit + draw_name_offset(ar), ar->winy - U.widget_unit, 0.0f, name, sizeof(tmpstr));
}
}
/* draw info beside axes in bottom left-corner:
* framenum, object name, bone name (if available), marker name (if available)
*/
-static void draw_selected_name(Scene *scene, Object *ob)
+static void draw_selected_name(ARegion *ar, Scene *scene, Object *ob)
{
char info[256], *markern;
- short offset = 30;
+ short offset = 30 + draw_name_offset(ar);
/* get name of marker on current frame (if available) */
markern = BKE_scene_find_marker_name(scene, CFRA);
@@ -946,9 +971,9 @@ static void draw_selected_name(Scene *scene, Object *ob)
}
if (U.uiflag & USER_SHOW_ROTVIEWICON)
- offset = 14 + (U.rvisize * 2);
+ offset = U.widget_unit + (U.rvisize * 2) + draw_name_offset(ar);
- BLF_draw_default(offset, 10, 0.0f, info, sizeof(info));
+ BLF_draw_default(offset, 0.5f * U.widget_unit, 0.0f, info, sizeof(info));
}
static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
@@ -1289,7 +1314,6 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
RegionView3D *rv3d = ar->regiondata;
struct Base *base = scene->basact;
int multisample_enabled;
- rcti winrct;
BLI_assert(ar->regiontype == RGN_TYPE_WINDOW);
@@ -1338,8 +1362,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
if (multisample_enabled)
glDisable(GL_MULTISAMPLE_ARB);
- region_scissor_winrct(ar, &winrct);
- glScissor(winrct.xmin, winrct.ymin, BLI_rcti_size_x(&winrct), BLI_rcti_size_y(&winrct));
+ glScissor(ar->winrct.xmin, ar->winrct.ymin, BLI_rcti_size_x(&ar->winrct), BLI_rcti_size_y(&ar->winrct));
glClearColor(0.0, 0.0, 0.0, 0.0);
if (v3d->zbuf) {
@@ -2846,7 +2869,7 @@ static void draw_viewport_fps(Scene *scene, ARegion *ar)
BLI_snprintf(printable, sizeof(printable), "fps: %i", (int)(fps + 0.5f));
}
- BLF_draw_default_ascii(22, ar->winy - 17, 0.0f, printable, sizeof(printable));
+ BLF_draw_default_ascii(U.widget_unit, ar->winy - U.widget_unit, 0.0f, printable, sizeof(printable));
}
static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const char **grid_unit);
@@ -3181,13 +3204,13 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
drawcursor(scene, ar, v3d);
if (U.uiflag & USER_SHOW_ROTVIEWICON)
- draw_view_axis(rv3d);
+ draw_view_axis(ar, rv3d);
else
- draw_view_icon(rv3d);
+ draw_view_icon(ar, rv3d);
ob = OBACT;
if (U.uiflag & USER_DRAWVIEWINFO)
- draw_selected_name(scene, ob);
+ draw_selected_name(ar, scene, ob);
}
if (rv3d->render_engine) {
@@ -3211,7 +3234,7 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- BLF_draw_default_ascii(22, ar->winy - (USER_SHOW_VIEWPORTNAME ? 40 : 20), 0.0f,
+ BLF_draw_default_ascii(U.widget_unit, ar->winy - (USER_SHOW_VIEWPORTNAME ? 2 * U.widget_unit : U.widget_unit), 0.0f,
numstr[0] ? numstr : grid_unit, sizeof(numstr));
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 3050b7efad2..c46e1aff9ae 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1911,7 +1911,7 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
viewzoom_exec(C, op);
}
else {
- if (event->type == MOUSEZOOM) {
+ if (event->type == MOUSEZOOM || event->type == MOUSEPAN) {
/* Bypass Zoom invert flag for track pads (pass FALSE always) */
if (U.uiflag & USER_ZOOM_HORIZ) {
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 6105b5e4eb5..244a886646d 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -39,6 +39,10 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_main.h"
+
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
@@ -48,10 +52,75 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_screen.h"
#include "ED_transform.h"
#include "view3d_intern.h"
+/* ************************** copy paste ***************************** */
+
+static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
+{
+ char str[FILE_MAX];
+
+ BKE_copybuffer_begin();
+
+ /* context, selection, could be generalized */
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
+ BKE_copybuffer_tag_ID(&ob->id);
+
+ }
+ CTX_DATA_END;
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "copybuffer.blend");
+ BKE_copybuffer_save(str, op->reports);
+
+ return OPERATOR_FINISHED;
+}
+
+static void VIEW3D_OT_copybuffer(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name = "Copy Selection to Buffer";
+ ot->idname = "VIEW3D_OT_copybuffer";
+ ot->description = "Selected objects are saved in a temp file";
+
+ /* api callbacks */
+ ot->invoke = WM_operator_confirm;
+ ot->exec = view3d_copybuffer_exec;
+ ot->poll = ED_operator_view3d_active;
+}
+
+static int view3d_pastebuffer_exec(bContext *C, wmOperator *op)
+{
+ char str[FILE_MAX];
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "copybuffer.blend");
+ BKE_copybuffer_paste(C, str, op->reports);
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void VIEW3D_OT_pastebuffer(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name = "Paste Selection from Buffer";
+ ot->idname = "VIEW3D_OT_pastebuffer";
+ ot->description = "Contents of copybuffer gets pasted";
+
+ /* api callbacks */
+ ot->invoke = WM_operator_confirm;
+ ot->exec = view3d_pastebuffer_exec;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
/* ************************** registration **********************************/
@@ -97,6 +166,8 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_game_start);
WM_operatortype_append(VIEW3D_OT_fly);
WM_operatortype_append(VIEW3D_OT_layers);
+ WM_operatortype_append(VIEW3D_OT_copybuffer);
+ WM_operatortype_append(VIEW3D_OT_pastebuffer);
WM_operatortype_append(VIEW3D_OT_properties);
WM_operatortype_append(VIEW3D_OT_toolshelf);
@@ -153,6 +224,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEROTATE, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_move", MOUSEPAN, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEZOOM, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
/*numpad +/-*/
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", PADPLUSKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
@@ -359,6 +431,13 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_menu(keymap, "VIEW3D_MT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
+#ifdef __APPLE__
+ WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_OSKEY, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_OSKEY, 0);
+#endif
+ WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_CTRL, 0);
+
/* context ops */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point");
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 5a7edfe4140..56ce9bda607 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1530,7 +1530,7 @@ float ED_view3d_pixel_size(RegionView3D *rv3d, const float co[3])
rv3d->persmat[0][3] * co[0] +
rv3d->persmat[1][3] * co[1] +
rv3d->persmat[2][3] * co[2])
- ) * rv3d->pixsize;
+ ) * rv3d->pixsize * U.pixelsize;
}
float ED_view3d_radius_to_persp_dist(const float angle, const float radius)