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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_ruler.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_placement.c12
5 files changed, 33 insertions, 33 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index c102b4ff758..3c5b5abdefc 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -131,8 +131,8 @@ void ED_draw_object_facemap(Depsgraph *depsgraph,
/* Just to create the data to pass to immediate mode, grr! */
const int *facemap_data = CustomData_get_layer(&me->pdata, CD_FACEMAP);
if (facemap_data) {
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
const MVert *mvert = me->mvert;
const MPoly *mpoly = me->mpoly;
@@ -208,6 +208,6 @@ void ED_draw_object_facemap(Depsgraph *depsgraph,
GPU_batch_discard(draw_batch);
GPU_vertbuf_discard(vbo_pos);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 6fecf80650d..6973e55e5ea 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -588,8 +588,8 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
float alpha = 1.0f;
if (ca->passepartalpha != 1.0f) {
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
alpha = ca->passepartalpha;
}
@@ -608,7 +608,7 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
immRectf(shdr_pos, x1i, y1i, x2i, 0.0f);
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
immUniformThemeColor3(TH_BACK);
@@ -667,7 +667,7 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
/* safety border */
if (ca) {
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniformThemeColorAlpha(TH_VIEW_OVERLAY, 0.75f);
if (ca->dtx & CAM_DTX_CENTER) {
@@ -779,7 +779,7 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
imm_draw_box_wire_2d(shdr_pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
immUnbindProgram();
@@ -1026,8 +1026,8 @@ static void draw_view_axis(RegionView3D *rv3d, const rcti *rect)
/* draw axis lines */
GPU_line_width(2.0f);
GPU_line_smooth(true);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
@@ -1070,8 +1070,8 @@ static void draw_rotation_guide(const RegionView3D *rv3d)
negate_v3_v3(o, rv3d->ofs);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
GPU_depth_mask(false); /* don't overwrite zbuf */
GPUVertFormat *format = immVertexFormat();
@@ -1161,7 +1161,7 @@ static void draw_rotation_guide(const RegionView3D *rv3d)
immEnd();
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_depth_mask(true);
}
#endif /* WITH_INPUT_NDOF */
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c b/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
index 3ce4c8dc9a8..5f8ffc5f3f9 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
@@ -407,7 +407,7 @@ static void axis_geom_draw(const wmGizmo *gz,
BLF_width_and_height(font.id, axis_str, 2, &offset[0], &offset[1]);
BLF_position(font.id, roundf(offset[0] * -0.5f), roundf(offset[1] * -0.5f), 0);
BLF_draw_ascii(font.id, axis_str, 2);
- GPU_blend(true); /* XXX, blf disables */
+ GPU_blend(GPU_BLEND_ALPHA); /* XXX, blf disables */
GPU_matrix_pop();
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
@@ -465,9 +465,9 @@ static void axis3d_draw_intern(const bContext *C,
UNUSED_VARS(C);
#endif
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
axis_geom_draw(gz, color, select, &draw_info);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_matrix_pop();
}
@@ -478,9 +478,9 @@ static void gizmo_axis_draw(const bContext *C, wmGizmo *gz)
(void)is_modal;
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
axis3d_draw_intern(C, gz, false, is_highlight);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
static int gizmo_axis_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mval[2])
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 7799aba5c19..5aba1fecc53 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -607,7 +607,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
GPU_matrix_projection_set(rv3d->winmat);
GPU_matrix_set(rv3d->viewmat);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
const uint shdr_pos_3d = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
@@ -735,7 +735,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
rot_90_vec_b[1] = dir_ruler[0];
normalize_v2(rot_90_vec_b);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
if (proj_ok[1] && is_act && (ruler_item->flag & RULERITEM_USE_ANGLE_ACTIVE)) {
GPU_line_width(3.0f);
@@ -781,7 +781,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immEnd();
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
/* text */
@@ -800,13 +800,13 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
/* draw text (bg) */
if (proj_ok[1]) {
immUniformColor4fv(color_back);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
immRectf(shdr_pos_2d,
posit[0] - bg_margin,
posit[1] - bg_margin,
posit[0] + bg_margin + numstr_size[0],
posit[1] + bg_margin + numstr_size[1]);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
immUnbindProgram();
@@ -831,7 +831,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
normalize_v2(rot_90_vec);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniformColor3ubv(color_wire);
@@ -855,7 +855,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immEnd();
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
/* text */
@@ -877,13 +877,13 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
/* draw text (bg) */
if (proj_ok[0] && proj_ok[2]) {
immUniformColor4fv(color_back);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
immRectf(shdr_pos_2d,
posit[0] - bg_margin,
posit[1] - bg_margin,
posit[0] + bg_margin + numstr_size[0],
posit[1] + bg_margin + numstr_size[1]);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
immUnbindProgram();
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index a21c1458286..6c61c83731d 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -258,7 +258,7 @@ static void draw_line_loop(const float coords[][3], int coords_len, const float
GPU_vertbuf_attr_set(vert, pos, i, coords[i]);
}
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
@@ -272,7 +272,7 @@ static void draw_line_loop(const float coords[][3], int coords_len, const float
GPU_batch_draw(batch);
GPU_batch_discard(batch);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
static void draw_line_pairs(const float coords_a[][3],
@@ -291,7 +291,7 @@ static void draw_line_pairs(const float coords_a[][3],
GPU_vertbuf_attr_set(vert, pos, (i * 2) + 1, coords_b[i]);
}
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
@@ -305,7 +305,7 @@ static void draw_line_pairs(const float coords_a[][3],
GPU_batch_draw(batch);
GPU_batch_discard(batch);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
static void draw_line_bounds(const BoundBox *bounds, const float color[4])
@@ -339,7 +339,7 @@ static void draw_line_bounds(const BoundBox *bounds, const float color[4])
GPU_vertbuf_attr_set(vert, pos, j++, bounds->vec[edges[i][1]]);
}
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
@@ -353,7 +353,7 @@ static void draw_line_bounds(const BoundBox *bounds, const float color[4])
GPU_batch_draw(batch);
GPU_batch_discard(batch);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
static bool calc_bbox(struct InteractivePlaceData *ipd, BoundBox *bounds)