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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c52
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_cursor_snap.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_ruler.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_placement.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
9 files changed, 32 insertions, 98 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 6b9da431510..48f39f835c5 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -48,58 +48,6 @@
#include "view3d_intern.h" /* bad level include */
-/* OpenGL Circle Drawing - Tables for Optimized Drawing Speed */
-/* 32 values of sin function (still same result!) */
-#define CIRCLE_RESOL 32
-
-static const float sinval[CIRCLE_RESOL] = {
- 0.00000000, 0.20129852, 0.39435585, 0.57126821, 0.72479278, 0.84864425, 0.93775213,
- 0.98846832, 0.99871650, 0.96807711, 0.89780453, 0.79077573, 0.65137248, 0.48530196,
- 0.29936312, 0.10116832, -0.10116832, -0.29936312, -0.48530196, -0.65137248, -0.79077573,
- -0.89780453, -0.96807711, -0.99871650, -0.98846832, -0.93775213, -0.84864425, -0.72479278,
- -0.57126821, -0.39435585, -0.20129852, 0.00000000,
-};
-
-/* 32 values of cos function (still same result!) */
-static const float cosval[CIRCLE_RESOL] = {
- 1.00000000, 0.97952994, 0.91895781, 0.82076344, 0.68896691, 0.52896401, 0.34730525,
- 0.15142777, -0.05064916, -0.25065253, -0.44039415, -0.61210598, -0.75875812, -0.87434661,
- -0.95413925, -0.99486932, -0.99486932, -0.95413925, -0.87434661, -0.75875812, -0.61210598,
- -0.44039415, -0.25065253, -0.05064916, 0.15142777, 0.34730525, 0.52896401, 0.68896691,
- 0.82076344, 0.91895781, 0.97952994, 1.00000000,
-};
-
-static void circball_array_fill(const float verts[CIRCLE_RESOL][3],
- const float cent[3],
- float rad,
- const float tmat[4][4])
-{
- float vx[3], vy[3];
- float *viter = (float *)verts;
-
- mul_v3_v3fl(vx, tmat[0], rad);
- mul_v3_v3fl(vy, tmat[1], rad);
-
- for (uint a = 0; a < CIRCLE_RESOL; a++, viter += 3) {
- viter[0] = cent[0] + sinval[a] * vx[0] + cosval[a] * vy[0];
- viter[1] = cent[1] + sinval[a] * vx[1] + cosval[a] * vy[1];
- viter[2] = cent[2] + sinval[a] * vx[2] + cosval[a] * vy[2];
- }
-}
-
-void imm_drawcircball(const float cent[3], float rad, const float tmat[4][4], uint pos)
-{
- float verts[CIRCLE_RESOL][3];
-
- circball_array_fill(verts, cent, rad, tmat);
-
- immBegin(GPU_PRIM_LINE_LOOP, CIRCLE_RESOL);
- for (int i = 0; i < CIRCLE_RESOL; i++) {
- immVertex3fv(pos, verts[i]);
- }
- immEnd();
-}
-
#ifdef VIEW3D_CAMERA_BORDER_HACK
uchar view3d_camera_border_hack_col[3];
bool view3d_camera_border_hack_test = false;
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index bf16dfb469c..e54ef3c931a 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -853,7 +853,6 @@ static void view3d_dropboxes(void)
drop->draw = WM_drag_draw_item_name_fn;
drop->draw_activate = view3d_ob_drop_draw_activate;
drop->draw_deactivate = view3d_ob_drop_draw_deactivate;
- drop->opcontext = WM_OP_EXEC_DEFAULT; /* Not really needed. */
drop = WM_dropbox_add(lb,
"OBJECT_OT_transform_to_mouse",
@@ -865,7 +864,6 @@ static void view3d_dropboxes(void)
drop->draw = WM_drag_draw_item_name_fn;
drop->draw_activate = view3d_ob_drop_draw_activate;
drop->draw_deactivate = view3d_ob_drop_draw_deactivate;
- drop->opcontext = WM_OP_INVOKE_DEFAULT;
WM_dropbox_add(lb,
"OBJECT_OT_drop_named_material",
diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c
index 1213614704d..ac80a70011a 100644
--- a/source/blender/editors/space_view3d/view3d_cursor_snap.c
+++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c
@@ -95,9 +95,7 @@ typedef struct SnapCursorDataIntern {
static SnapCursorDataIntern g_data_intern = {
.state_default = {.prevpoint = NULL,
- .snap_elem_force = (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE |
- SCE_SNAP_MODE_FACE | SCE_SNAP_MODE_EDGE_PERPENDICULAR |
- SCE_SNAP_MODE_EDGE_MIDPOINT),
+ .snap_elem_force = SCE_SNAP_MODE_GEOM,
.plane_axis = 2,
.color_point = {255, 255, 255, 255},
.color_line = {255, 255, 255, 128},
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index fceb6553cab..6f6fa8b7576 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1318,10 +1318,9 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
}
/**
- * Draw info beside axes in bottom left-corner:
+ * Draw info beside axes in top-left corner:
* frame-number, collection, object name, bone name (if available), marker name (if available).
*/
-
static void draw_selected_name(
Scene *scene, ViewLayer *view_layer, Object *ob, int xoffset, int *yoffset)
{
@@ -1344,14 +1343,13 @@ static void draw_selected_name(
(ob == NULL) ? "" : " |");
}
- /*
- * info can contain:
- * - a frame (7 + 2)
- * - a collection name (MAX_NAME + 3)
- * - 3 object names (MAX_NAME)
- * - 2 BREAD_CRUMB_SEPARATORs (6)
- * - a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1) - translated, so give some room!
- * - a marker name (MAX_NAME + 3)
+ /* Info can contain:
+ * - A frame `(7 + 2)`.
+ * - A collection name `(MAX_NAME + 3)`.
+ * - 3 object names `(MAX_NAME)`.
+ * - 2 BREAD_CRUMB_SEPARATOR(s) `(6)`.
+ * - A SHAPE_KEY_PINNED marker and a trailing '\0' `(9+1)` - translated, so give some room!
+ * - A marker name `(MAX_NAME + 3)`.
*/
/* get name of marker on current frame (if available) */
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 34e3b808b50..1082483dcd7 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -115,8 +115,10 @@ enum {
CONSTRAIN_AXIS_Z = 2,
};
-/* Constraining modes.
- Off / Scene orientation / Global (or Local if Scene orientation is Global) */
+/**
+ * Constraining modes.
+ * Off / Scene orientation / Global (or Local if Scene orientation is Global).
+ */
enum {
CONSTRAIN_MODE_OFF = 0,
CONSTRAIN_MODE_1 = 1,
@@ -163,7 +165,7 @@ typedef struct RulerInfo {
typedef struct RulerItem {
wmGizmo gz;
- /* worldspace coords, middle being optional */
+ /** World-space coords, middle being optional. */
float co[3][3];
int flag;
@@ -643,7 +645,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
GPU_line_width(1.0f);
BLF_enable(blf_mono_font, BLF_ROTATION);
- BLF_size(blf_mono_font, 14 * U.pixelsize, U.dpi);
+ BLF_size(blf_mono_font, 14.0f * U.pixelsize, U.dpi);
BLF_rotation(blf_mono_font, 0.0f);
UI_GetThemeColor3ubv(TH_TEXT, color_text);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index eb8c043319c..823aa3b6643 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -63,19 +63,19 @@ static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
char str[FILE_MAX];
int num_copied = 0;
- BKE_copybuffer_begin(bmain);
+ BKE_copybuffer_copy_begin(bmain);
/* context, selection, could be generalized */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
if ((ob->id.tag & LIB_TAG_DOIT) == 0) {
- BKE_copybuffer_tag_ID(&ob->id);
+ BKE_copybuffer_copy_tag_ID(&ob->id);
num_copied++;
}
}
CTX_DATA_END;
BLI_join_dirfile(str, sizeof(str), BKE_tempdir_base(), "copybuffer.blend");
- BKE_copybuffer_save(bmain, str, op->reports);
+ BKE_copybuffer_copy_end(bmain, str, op->reports);
BKE_reportf(op->reports, RPT_INFO, "Copied %d selected object(s)", num_copied);
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index cecd1765a17..8c1cab6bf14 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -45,10 +45,6 @@
#include "view3d_intern.h"
-#define SNAP_MODE_GEOM \
- (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE | \
- SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT)
-
static const char *view3d_gzgt_placement_id = "VIEW3D_GGT_placement";
/**
@@ -1308,7 +1304,7 @@ static int idp_rna_snap_target_get_fn(struct PointerRNA *UNUSED(ptr),
}
/* Make sure you keep a consistent #snap_mode. */
- snap_state->snap_elem_force = SNAP_MODE_GEOM;
+ snap_state->snap_elem_force = SCE_SNAP_MODE_GEOM;
return PLACE_SNAP_TO_GEOMETRY;
}
@@ -1319,7 +1315,7 @@ static void idp_rna_snap_target_set_fn(struct PointerRNA *UNUSED(ptr),
short snap_mode = 0; /* #toolsettings->snap_mode. */
const enum ePlace_SnapTo snap_to = value;
if (snap_to == PLACE_SNAP_TO_GEOMETRY) {
- snap_mode = SNAP_MODE_GEOM;
+ snap_mode = SCE_SNAP_MODE_GEOM;
}
V3DSnapCursorState *snap_state = ED_view3d_cursor_snap_state_get();
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index e09453b9957..d6a1cd930fc 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -1094,17 +1094,10 @@ bool ED_view3d_autodist_simple(ARegion *region,
return ED_view3d_unproject_v3(region, centx, centy, depth, mouse_worldloc);
}
-bool ED_view3d_autodist_depth(ARegion *region, const int mval[2], int margin, float *depth)
-{
- *depth = view_autodist_depth_margin(region, mval, margin);
-
- return (*depth != FLT_MAX);
-}
-
static bool depth_segment_cb(int x, int y, void *userData)
{
struct {
- ARegion *region;
+ const ViewDepths *vd;
int margin;
float depth;
} *data = userData;
@@ -1114,27 +1107,25 @@ static bool depth_segment_cb(int x, int y, void *userData)
mval[0] = x;
mval[1] = y;
- depth = view_autodist_depth_margin(data->region, mval, data->margin);
-
- if (depth != FLT_MAX) {
+ if (ED_view3d_depth_read_cached(data->vd, mval, data->margin, &depth)) {
data->depth = depth;
return false;
}
return true;
}
-bool ED_view3d_autodist_depth_seg(
- ARegion *region, const int mval_sta[2], const int mval_end[2], int margin, float *depth)
+bool ED_view3d_depth_read_cached_seg(
+ const ViewDepths *vd, const int mval_sta[2], const int mval_end[2], int margin, float *depth)
{
struct {
- ARegion *region;
+ const ViewDepths *vd;
int margin;
float depth;
} data = {NULL};
int p1[2];
int p2[2];
- data.region = region;
+ data.vd = vd;
data.margin = margin;
data.depth = FLT_MAX;
@@ -1691,6 +1682,9 @@ bool ED_view3d_depth_read_cached(const ViewDepths *vd,
return true;
}
+ /* Grease-pencil and annotations also need the returned depth value to be high
+ * so the caller can detect it's invalid. */
+ *r_depth = FLT_MAX;
return false;
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 46a664f10fa..6f0ce6c9326 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1731,9 +1731,9 @@ void ED_view3d_xr_shading_update(wmWindowManager *wm, const View3D *v3d, const S
View3DShading *xr_shading = &wm->xr.session_settings.shading;
/* Flags that shouldn't be overridden by the 3D View shading. */
int flag_copy = 0;
- if (v3d->shading.type !=
- OB_SOLID) { /* Don't set V3D_SHADING_WORLD_ORIENTATION for solid shading since it results
- in distorted lighting when the view matrix has a scale factor. */
+ if (v3d->shading.type != OB_SOLID) {
+ /* Don't set V3D_SHADING_WORLD_ORIENTATION for solid shading since it results in distorted
+ * lighting when the view matrix has a scale factor. */
flag_copy |= V3D_SHADING_WORLD_ORIENTATION;
}