diff options
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 8 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 36 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 54 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 14 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_ops.c | 138 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_toolbar.c | 8 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 4 |
8 files changed, 132 insertions, 132 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index daa6ea0a95a..a8abd08a4cc 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1517,7 +1517,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D } for (track = tracksbase->first; track; track = track->next) { - int selected = TRACK_SELECTED(track); + bool selected = TRACK_SELECTED(track); if (draw_selected && !selected) continue; @@ -1915,7 +1915,7 @@ static void ensure_curve_cache(Scene *scene, Object *object) case OB_CURVE: case OB_SURF: case OB_FONT: - BKE_displist_make_curveTypes(scene, object, FALSE); + BKE_displist_make_curveTypes(scene, object, false); break; case OB_MBALL: BKE_displist_make_mball(G.main->eval_ctx, scene, object); @@ -4129,7 +4129,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3 break; } - return FALSE; + return false; } static bool drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, const char dt, const short dflag, const unsigned char ob_wire_col[4]) @@ -4396,7 +4396,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv float cfra; float ma_col[3] = {0.0f, 0.0f, 0.0f}; int a, totpart, totpoint = 0, totve = 0, drawn, draw_as, totchild = 0; - int select = ob->flag & SELECT, create_cdata = 0, need_v = 0; + bool select = (ob->flag & SELECT) != 0, create_cdata = false, need_v = false; GLint polygonmode[2]; char numstr[32]; unsigned char tcol[4] = {0, 0, 0, 255}; diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index e49e135ec6e..187919e9ff3 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -318,7 +318,7 @@ static SpaceLink *view3d_new(const bContext *C) v3d->lay = v3d->layact = scene->lay; v3d->camera = scene->camera; } - v3d->scenelock = TRUE; + v3d->scenelock = true; v3d->grid = 1.0f; v3d->gridlines = 16; v3d->gridsubdiv = 10; diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index 5ba2ed8c89c..d61017fb80e 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -930,7 +930,7 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) { uiLayout *split, *colsub; - split = uiLayoutSplit(layout, 0.8f, FALSE); + split = uiLayoutSplit(layout, 0.8f, false); if (ptr->type == &RNA_PoseBone) { PointerRNA boneptr; @@ -940,19 +940,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) bone = boneptr.data; uiLayoutSetActive(split, !(bone->parent && bone->flag & BONE_CONNECTED)); } - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "location", 0, NULL, ICON_NONE); - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_location", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - split = uiLayoutSplit(layout, 0.8f, FALSE); + split = uiLayoutSplit(layout, 0.8f, false); switch (RNA_enum_get(ptr, "rotation_mode")) { case ROT_MODE_QUAT: /* quaternion */ - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "rotation_quaternion", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE + UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -961,9 +961,9 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; case ROT_MODE_AXISANGLE: /* axis angle */ - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "rotation_axis_angle", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -972,19 +972,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; default: /* euler rotations */ - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "rotation_euler", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; } uiItemR(layout, ptr, "rotation_mode", 0, "", ICON_NONE); - split = uiLayoutSplit(layout, 0.8f, FALSE); - colsub = uiLayoutColumn(split, TRUE); + split = uiLayoutSplit(layout, 0.8f, false); + colsub = uiLayoutColumn(split, true); uiItemR(colsub, ptr, "scale", 0, NULL, ICON_NONE); - colsub = uiLayoutColumn(split, TRUE); + colsub = uiLayoutColumn(split, true); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_scale", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -1013,7 +1013,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr); - col = uiLayoutColumn(layout, FALSE); + col = uiLayoutColumn(layout, false); /* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.) * but old-school UI shows in eulers always. Do we want to be able to still display in Eulers? @@ -1037,7 +1037,7 @@ static void v3d_editarmature_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&arm->id, &RNA_EditBone, ebone, &eboneptr); - col = uiLayoutColumn(layout, FALSE); + col = uiLayoutColumn(layout, false); uiItemR(col, &eboneptr, "head", 0, NULL, ICON_NONE); if (ebone->parent && ebone->flag & BONE_CONNECTED) { PointerRNA parptr = RNA_pointer_get(&eboneptr, "parent"); @@ -1067,7 +1067,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&mball->id, &RNA_MetaElement, mball->lastelem, &ptr); - col = uiLayoutColumn(layout, FALSE); + col = uiLayoutColumn(layout, false); uiItemR(col, &ptr, "co", 0, NULL, ICON_NONE); uiItemR(col, &ptr, "radius", 0, NULL, ICON_NONE); @@ -1075,7 +1075,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob) uiItemR(col, &ptr, "type", 0, NULL, ICON_NONE); - col = uiLayoutColumn(layout, TRUE); + col = uiLayoutColumn(layout, true); switch (RNA_enum_get(&ptr, "type")) { case MB_BALL: break; @@ -1144,7 +1144,7 @@ static void view3d_panel_transform(const bContext *C, Panel *pa) block = uiLayoutGetBlock(pa->layout); uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL); - col = uiLayoutColumn(pa->layout, FALSE); + col = uiLayoutColumn(pa->layout, false); if (ob == obedit) { if (ob->type == OB_ARMATURE) { diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 09c120477b7..9b455748713 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1313,7 +1313,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) } #endif - if (v3d->drawtype > OB_WIRE) v3d->zbuf = TRUE; + if (v3d->drawtype > OB_WIRE) v3d->zbuf = true; /* dithering and AA break color coding, so disable */ glDisable(GL_DITHER); @@ -1378,7 +1378,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) v3d->flag &= ~V3D_INVALID_BACKBUF; G.f &= ~G_BACKBUFSEL; - v3d->zbuf = FALSE; + v3d->zbuf = false; glDisable(GL_DEPTH_TEST); glEnable(GL_DITHER); if (multisample_enabled) @@ -1877,7 +1877,7 @@ static void view3d_draw_transp(Scene *scene, ARegion *ar, View3D *v3d) View3DAfter *v3da, *next; glDepthMask(0); - v3d->transp = TRUE; + v3d->transp = true; for (v3da = v3d->afterdraw_transp.first; v3da; v3da = next) { next = v3da->next; @@ -1885,7 +1885,7 @@ static void view3d_draw_transp(Scene *scene, ARegion *ar, View3D *v3d) BLI_remlink(&v3d->afterdraw_transp, v3da); MEM_freeN(v3da); } - v3d->transp = FALSE; + v3d->transp = false; glDepthMask(1); @@ -1899,14 +1899,14 @@ static void view3d_draw_xray(Scene *scene, ARegion *ar, View3D *v3d, int clear) if (clear && v3d->zbuf) glClear(GL_DEPTH_BUFFER_BIT); - v3d->xray = TRUE; + v3d->xray = true; for (v3da = v3d->afterdraw_xray.first; v3da; v3da = next) { next = v3da->next; draw_object(scene, ar, v3d, v3da->base, v3da->dflag); BLI_remlink(&v3d->afterdraw_xray, v3da); MEM_freeN(v3da); } - v3d->xray = FALSE; + v3d->xray = false; } @@ -1918,8 +1918,8 @@ static void view3d_draw_xraytransp(Scene *scene, ARegion *ar, View3D *v3d, int c if (clear && v3d->zbuf) glClear(GL_DEPTH_BUFFER_BIT); - v3d->xray = TRUE; - v3d->transp = TRUE; + v3d->xray = true; + v3d->transp = true; for (v3da = v3d->afterdraw_xraytransp.first; v3da; v3da = next) { next = v3da->next; @@ -1928,8 +1928,8 @@ static void view3d_draw_xraytransp(Scene *scene, ARegion *ar, View3D *v3d, int c MEM_freeN(v3da); } - v3d->transp = FALSE; - v3d->xray = FALSE; + v3d->transp = false; + v3d->xray = false; } @@ -2230,7 +2230,7 @@ void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d) glLoadMatrixf(rv3d->viewmat); - v3d->zbuf = TRUE; + v3d->zbuf = true; glEnable(GL_DEPTH_TEST); if (v3d->flag2 & V3D_SHOW_GPENCIL) { @@ -2272,7 +2272,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo ED_view3d_clipping_set(rv3d); } - v3d->zbuf = TRUE; + v3d->zbuf = true; glEnable(GL_DEPTH_TEST); /* draw set first */ @@ -2310,7 +2310,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo View3DAfter *v3da, *next; int mask_orig; - v3d->xray = TRUE; + v3d->xray = true; /* transp materials can change the depth mask, see #21388 */ glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig); @@ -2326,8 +2326,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo } /* draw 3 passes, transp/xray/xraytransp */ - v3d->xray = FALSE; - v3d->transp = TRUE; + v3d->xray = false; + v3d->transp = true; for (v3da = v3d->afterdraw_transp.first; v3da; v3da = next) { next = v3da->next; draw_object(scene, ar, v3d, v3da->base, 0); @@ -2335,8 +2335,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo MEM_freeN(v3da); } - v3d->xray = TRUE; - v3d->transp = FALSE; + v3d->xray = true; + v3d->transp = false; for (v3da = v3d->afterdraw_xray.first; v3da; v3da = next) { next = v3da->next; draw_object(scene, ar, v3d, v3da->base, 0); @@ -2344,8 +2344,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo MEM_freeN(v3da); } - v3d->xray = TRUE; - v3d->transp = TRUE; + v3d->xray = true; + v3d->transp = true; for (v3da = v3d->afterdraw_xraytransp.first; v3da; v3da = next) { next = v3da->next; draw_object(scene, ar, v3d, v3da->base, 0); @@ -2354,8 +2354,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo } - v3d->xray = FALSE; - v3d->transp = FALSE; + v3d->xray = false; + v3d->transp = false; glDepthMask(mask_orig); } @@ -2626,11 +2626,11 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, /* set zbuffer */ if (v3d->drawtype > OB_WIRE) { - v3d->zbuf = TRUE; + v3d->zbuf = true; glEnable(GL_DEPTH_TEST); } else - v3d->zbuf = FALSE; + v3d->zbuf = false; /* important to do before clipping */ if (do_bgpic) { @@ -2687,7 +2687,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, /* cleanup */ if (v3d->zbuf) { - v3d->zbuf = FALSE; + v3d->zbuf = false; glDisable(GL_DEPTH_TEST); } @@ -3255,11 +3255,11 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const /* set zbuffer after we draw clipping region */ if (v3d->drawtype > OB_WIRE) { - v3d->zbuf = TRUE; + v3d->zbuf = true; glEnable(GL_DEPTH_TEST); } else - v3d->zbuf = FALSE; + v3d->zbuf = false; /* enables anti-aliasing for 3D view drawing */ if (U.ogl_multisamples != USER_MULTISAMPLE_NONE) { @@ -3380,7 +3380,7 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const if (v3d->zbuf) { - v3d->zbuf = FALSE; + v3d->zbuf = false; glDisable(GL_DEPTH_TEST); } diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 204054b24cd..6c04f836349 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -197,7 +197,7 @@ static int view3d_layers_invoke(bContext *C, wmOperator *op, const wmEvent *even return OPERATOR_PASS_THROUGH; if (event->shift) - RNA_boolean_set(op->ptr, "extend", TRUE); + RNA_boolean_set(op->ptr, "extend", true); else RNA_boolean_set(op->ptr, "extend", false); @@ -274,7 +274,7 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C) BMEditMesh *em = BKE_editmesh_from_object(obedit); uiLayout *row; - row = uiLayoutRow(layout, TRUE); + row = uiLayoutRow(layout, true); block = uiLayoutGetBlock(row); uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0, 0, UI_UNIT_X, UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, @@ -322,7 +322,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) modeselect = OB_MODE_OBJECT; } - row = uiLayoutRow(layout, FALSE); + row = uiLayoutRow(layout, false); { EnumPropertyItem *item = object_mode_items; const char *name = ""; @@ -347,7 +347,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) if (ob->mode & OB_MODE_WEIGHT_PAINT) { /* Only for Weight Paint. makes no sense in other paint modes. */ - row = uiLayoutRow(layout, TRUE); + row = uiLayoutRow(layout, true); uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); } @@ -361,14 +361,14 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); } else { - row = uiLayoutRow(layout, TRUE); + row = uiLayoutRow(layout, true); uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); } } } else { - row = uiLayoutRow(layout, TRUE); + row = uiLayoutRow(layout, true); uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); /* pose/object only however we want to allow in weight paint mode too @@ -380,7 +380,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) } /* Transform widget / manipulators */ - row = uiLayoutRow(layout, TRUE); + row = uiLayoutRow(layout, true); uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); if (v3d->twflag & V3D_USE_MANIPULATOR) { uiItemR(row, &v3dptr, "transform_manipulators", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index c087fe72fdb..3383ac3660a 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -207,7 +207,7 @@ void view3d_keymap(wmKeyConfig *keyconf) keymap = WM_keymap_find(keyconf, "3D View", SPACE_VIEW3D, 0); kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0); - RNA_boolean_set(kmi->ptr, "release_confirm", TRUE); + RNA_boolean_set(kmi->ptr, "release_confirm", true); /* * Doesn't work with KM_SHIFT, have to use KM_ANY and filter in invoke * */ @@ -220,9 +220,9 @@ void view3d_keymap(wmKeyConfig *keyconf) WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_dolly", MIDDLEMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", PADPERIOD, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "use_all_regions", TRUE); + RNA_boolean_set(kmi->ptr, "use_all_regions", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0); - RNA_boolean_set(kmi->ptr, "use_all_regions", FALSE); + RNA_boolean_set(kmi->ptr, "use_all_regions", false); WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_to_active", PADPERIOD, KM_PRESS, KM_SHIFT, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_clear", PADPERIOD, KM_PRESS, KM_ALT, 0); @@ -265,12 +265,12 @@ void view3d_keymap(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "VIEW3D_OT_view_center_pick", FKEY, KM_PRESS, KM_ALT, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0); - RNA_boolean_set(kmi->ptr, "center", FALSE); /* only without camera view */ + RNA_boolean_set(kmi->ptr, "center", false); /* only without camera view */ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "use_all_regions", TRUE); - RNA_boolean_set(kmi->ptr, "center", FALSE); /* only without camera view */ + RNA_boolean_set(kmi->ptr, "use_all_regions", true); + RNA_boolean_set(kmi->ptr, "center", false); /* only without camera view */ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0); - RNA_boolean_set(kmi->ptr, "center", TRUE); + RNA_boolean_set(kmi->ptr, "center", true); /* numpad view hotkeys*/ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD0, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_CAMERA); @@ -309,22 +309,22 @@ void view3d_keymap(wmKeyConfig *keyconf) /* active aligned, replaces '*' key in 2.4x */ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT | KM_CTRL, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT | KM_CTRL, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT | KM_CTRL, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0); @@ -336,7 +336,7 @@ void view3d_keymap(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0); WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, KM_CTRL | KM_SHIFT, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); - RNA_boolean_set(kmi->ptr, "use_all_regions", FALSE); + RNA_boolean_set(kmi->ptr, "use_all_regions", false); RNA_float_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", NDOF_BUTTON_ROLL_CCW, KM_PRESS, 0, 0)->ptr, "angle", M_PI / -2); RNA_float_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", NDOF_BUTTON_ROLL_CW, KM_PRESS, 0, 0)->ptr, "angle", M_PI / 2); @@ -351,13 +351,13 @@ void view3d_keymap(wmKeyConfig *keyconf) /* 3D mouse align */ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + RNA_boolean_set(kmi->ptr, "align_active", true); /* NDOF: end */ @@ -393,78 +393,78 @@ void view3d_keymap(wmKeyConfig *keyconf) /* selection*/ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, 0, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", FALSE); - RNA_boolean_set(kmi->ptr, "center", FALSE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", FALSE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", false); + RNA_boolean_set(kmi->ptr, "center", false); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", false); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", TRUE); - RNA_boolean_set(kmi->ptr, "center", FALSE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", FALSE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", true); + RNA_boolean_set(kmi->ptr, "center", false); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", false); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", FALSE); - RNA_boolean_set(kmi->ptr, "center", TRUE); - RNA_boolean_set(kmi->ptr, "object", TRUE); /* use Ctrl+Select for 2 purposes */ - RNA_boolean_set(kmi->ptr, "enumerate", FALSE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", false); + RNA_boolean_set(kmi->ptr, "center", true); + RNA_boolean_set(kmi->ptr, "object", true); /* use Ctrl+Select for 2 purposes */ + RNA_boolean_set(kmi->ptr, "enumerate", false); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", FALSE); - RNA_boolean_set(kmi->ptr, "center", FALSE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", TRUE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", false); + RNA_boolean_set(kmi->ptr, "center", false); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", true); /* selection key-combinations */ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "extend", TRUE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", TRUE); - RNA_boolean_set(kmi->ptr, "center", TRUE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", FALSE); + RNA_boolean_set(kmi->ptr, "extend", true); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", true); + RNA_boolean_set(kmi->ptr, "center", true); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", false); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL | KM_ALT, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", FALSE); - RNA_boolean_set(kmi->ptr, "center", TRUE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", TRUE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", false); + RNA_boolean_set(kmi->ptr, "center", true); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_ALT, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", TRUE); - RNA_boolean_set(kmi->ptr, "center", FALSE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", TRUE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", true); + RNA_boolean_set(kmi->ptr, "center", false); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_CTRL | KM_ALT, 0); - RNA_boolean_set(kmi->ptr, "extend", FALSE); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); - RNA_boolean_set(kmi->ptr, "toggle", TRUE); - RNA_boolean_set(kmi->ptr, "center", TRUE); - RNA_boolean_set(kmi->ptr, "object", FALSE); - RNA_boolean_set(kmi->ptr, "enumerate", TRUE); + RNA_boolean_set(kmi->ptr, "extend", false); + RNA_boolean_set(kmi->ptr, "deselect", false); + RNA_boolean_set(kmi->ptr, "toggle", true); + RNA_boolean_set(kmi->ptr, "center", true); + RNA_boolean_set(kmi->ptr, "object", false); + RNA_boolean_set(kmi->ptr, "enumerate", true); WM_keymap_add_item(keymap, "VIEW3D_OT_select_border", BKEY, KM_PRESS, 0, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "deselect", FALSE); + RNA_boolean_set(kmi->ptr, "deselect", false); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_SHIFT | KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "deselect", TRUE); + RNA_boolean_set(kmi->ptr, "deselect", true); WM_keymap_add_item(keymap, "VIEW3D_OT_select_circle", CKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "VIEW3D_OT_clip_border", BKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "VIEW3D_OT_zoom_border", BKEY, KM_PRESS, KM_SHIFT, 0); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_render_border", BKEY, KM_PRESS, KM_SHIFT, 0); - RNA_boolean_set(kmi->ptr, "camera_only", TRUE); + RNA_boolean_set(kmi->ptr, "camera_only", true); kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_render_border", BKEY, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "camera_only", FALSE); + RNA_boolean_set(kmi->ptr, "camera_only", false); WM_keymap_add_item(keymap, "VIEW3D_OT_clear_render_border", BKEY, KM_PRESS, KM_CTRL | KM_ALT, 0); diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c index bdb203ab003..8946559bca8 100644 --- a/source/blender/editors/space_view3d/view3d_toolbar.c +++ b/source/blender/editors/space_view3d/view3d_toolbar.c @@ -117,7 +117,7 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa) uiBlock *block = uiLayoutGetBlock(pa->layout); if (!WM_operator_check_ui_enabled(C, op->type->name)) - uiLayoutSetEnabled(pa->layout, FALSE); + uiLayoutSetEnabled(pa->layout, false); /* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */ uiBlockSetHandleFunc(block, ED_undo_operator_repeat_cb_evt, op); @@ -199,7 +199,7 @@ static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase) event.type = EVT_BUT_OPEN; event.val = KM_PRESS; event.customdata = but; - event.customdatafree = FALSE; + event.customdatafree = false; wm_event_add(win, &event); return block; @@ -221,12 +221,12 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa) for (ct = st->toolshelf.first; ct; ct = ct->next) { if (0 == strncmp(context, ct->context, OP_MAX_TYPENAME)) { - col = uiLayoutColumn(pa->layout, TRUE); + col = uiLayoutColumn(pa->layout, true); uiItemFullO(col, ct->opname, NULL, ICON_NONE, NULL, WM_OP_INVOKE_REGION_WIN, 0); } } } - col = uiLayoutColumn(pa->layout, TRUE); + col = uiLayoutColumn(pa->layout, true); uiDefBlockBut(uiLayoutGetBlock(pa->layout), tool_search_menu, &st->toolshelf, "Add Tool", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Add Tool in shelf, gets saved in files"); } diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index fa3e511f945..fdfce062adc 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -981,7 +981,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b mul_m4_m4m4(vc->rv3d->persmat, vc->rv3d->winmat, vc->rv3d->viewmat); if (v3d->drawtype > OB_WIRE) { - v3d->zbuf = TRUE; + v3d->zbuf = true; glEnable(GL_DEPTH_TEST); } @@ -1006,7 +1006,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b else { Base *base; - v3d->xray = TRUE; /* otherwise it postpones drawing */ + v3d->xray = true; /* otherwise it postpones drawing */ for (base = scene->base.first; base; base = base->next) { if (base->lay & v3d->lay) { |