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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c8
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c36
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c54
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c14
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c138
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
8 files changed, 132 insertions, 132 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index daa6ea0a95a..a8abd08a4cc 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1517,7 +1517,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D
}
for (track = tracksbase->first; track; track = track->next) {
- int selected = TRACK_SELECTED(track);
+ bool selected = TRACK_SELECTED(track);
if (draw_selected && !selected)
continue;
@@ -1915,7 +1915,7 @@ static void ensure_curve_cache(Scene *scene, Object *object)
case OB_CURVE:
case OB_SURF:
case OB_FONT:
- BKE_displist_make_curveTypes(scene, object, FALSE);
+ BKE_displist_make_curveTypes(scene, object, false);
break;
case OB_MBALL:
BKE_displist_make_mball(G.main->eval_ctx, scene, object);
@@ -4129,7 +4129,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3
break;
}
- return FALSE;
+ return false;
}
static bool drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
@@ -4396,7 +4396,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
float cfra;
float ma_col[3] = {0.0f, 0.0f, 0.0f};
int a, totpart, totpoint = 0, totve = 0, drawn, draw_as, totchild = 0;
- int select = ob->flag & SELECT, create_cdata = 0, need_v = 0;
+ bool select = (ob->flag & SELECT) != 0, create_cdata = false, need_v = false;
GLint polygonmode[2];
char numstr[32];
unsigned char tcol[4] = {0, 0, 0, 255};
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index e49e135ec6e..187919e9ff3 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -318,7 +318,7 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->lay = v3d->layact = scene->lay;
v3d->camera = scene->camera;
}
- v3d->scenelock = TRUE;
+ v3d->scenelock = true;
v3d->grid = 1.0f;
v3d->gridlines = 16;
v3d->gridsubdiv = 10;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 5ba2ed8c89c..d61017fb80e 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -930,7 +930,7 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *split, *colsub;
- split = uiLayoutSplit(layout, 0.8f, FALSE);
+ split = uiLayoutSplit(layout, 0.8f, false);
if (ptr->type == &RNA_PoseBone) {
PointerRNA boneptr;
@@ -940,19 +940,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
bone = boneptr.data;
uiLayoutSetActive(split, !(bone->parent && bone->flag & BONE_CONNECTED));
}
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "location", 0, NULL, ICON_NONE);
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemL(colsub, "", ICON_NONE);
uiItemR(colsub, ptr, "lock_location", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
- split = uiLayoutSplit(layout, 0.8f, FALSE);
+ split = uiLayoutSplit(layout, 0.8f, false);
switch (RNA_enum_get(ptr, "rotation_mode")) {
case ROT_MODE_QUAT: /* quaternion */
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "rotation_quaternion", 0, IFACE_("Rotation"), ICON_NONE);
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE);
if (RNA_boolean_get(ptr, "lock_rotations_4d"))
uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE + UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
@@ -961,9 +961,9 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
break;
case ROT_MODE_AXISANGLE: /* axis angle */
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "rotation_axis_angle", 0, IFACE_("Rotation"), ICON_NONE);
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE);
if (RNA_boolean_get(ptr, "lock_rotations_4d"))
uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
@@ -972,19 +972,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
break;
default: /* euler rotations */
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "rotation_euler", 0, IFACE_("Rotation"), ICON_NONE);
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemL(colsub, "", ICON_NONE);
uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
break;
}
uiItemR(layout, ptr, "rotation_mode", 0, "", ICON_NONE);
- split = uiLayoutSplit(layout, 0.8f, FALSE);
- colsub = uiLayoutColumn(split, TRUE);
+ split = uiLayoutSplit(layout, 0.8f, false);
+ colsub = uiLayoutColumn(split, true);
uiItemR(colsub, ptr, "scale", 0, NULL, ICON_NONE);
- colsub = uiLayoutColumn(split, TRUE);
+ colsub = uiLayoutColumn(split, true);
uiItemL(colsub, "", ICON_NONE);
uiItemR(colsub, ptr, "lock_scale", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
@@ -1013,7 +1013,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob)
RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr);
- col = uiLayoutColumn(layout, FALSE);
+ col = uiLayoutColumn(layout, false);
/* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.)
* but old-school UI shows in eulers always. Do we want to be able to still display in Eulers?
@@ -1037,7 +1037,7 @@ static void v3d_editarmature_buts(uiLayout *layout, Object *ob)
RNA_pointer_create(&arm->id, &RNA_EditBone, ebone, &eboneptr);
- col = uiLayoutColumn(layout, FALSE);
+ col = uiLayoutColumn(layout, false);
uiItemR(col, &eboneptr, "head", 0, NULL, ICON_NONE);
if (ebone->parent && ebone->flag & BONE_CONNECTED) {
PointerRNA parptr = RNA_pointer_get(&eboneptr, "parent");
@@ -1067,7 +1067,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob)
RNA_pointer_create(&mball->id, &RNA_MetaElement, mball->lastelem, &ptr);
- col = uiLayoutColumn(layout, FALSE);
+ col = uiLayoutColumn(layout, false);
uiItemR(col, &ptr, "co", 0, NULL, ICON_NONE);
uiItemR(col, &ptr, "radius", 0, NULL, ICON_NONE);
@@ -1075,7 +1075,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob)
uiItemR(col, &ptr, "type", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, TRUE);
+ col = uiLayoutColumn(layout, true);
switch (RNA_enum_get(&ptr, "type")) {
case MB_BALL:
break;
@@ -1144,7 +1144,7 @@ static void view3d_panel_transform(const bContext *C, Panel *pa)
block = uiLayoutGetBlock(pa->layout);
uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
- col = uiLayoutColumn(pa->layout, FALSE);
+ col = uiLayoutColumn(pa->layout, false);
if (ob == obedit) {
if (ob->type == OB_ARMATURE) {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 09c120477b7..9b455748713 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1313,7 +1313,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
}
#endif
- if (v3d->drawtype > OB_WIRE) v3d->zbuf = TRUE;
+ if (v3d->drawtype > OB_WIRE) v3d->zbuf = true;
/* dithering and AA break color coding, so disable */
glDisable(GL_DITHER);
@@ -1378,7 +1378,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
v3d->flag &= ~V3D_INVALID_BACKBUF;
G.f &= ~G_BACKBUFSEL;
- v3d->zbuf = FALSE;
+ v3d->zbuf = false;
glDisable(GL_DEPTH_TEST);
glEnable(GL_DITHER);
if (multisample_enabled)
@@ -1877,7 +1877,7 @@ static void view3d_draw_transp(Scene *scene, ARegion *ar, View3D *v3d)
View3DAfter *v3da, *next;
glDepthMask(0);
- v3d->transp = TRUE;
+ v3d->transp = true;
for (v3da = v3d->afterdraw_transp.first; v3da; v3da = next) {
next = v3da->next;
@@ -1885,7 +1885,7 @@ static void view3d_draw_transp(Scene *scene, ARegion *ar, View3D *v3d)
BLI_remlink(&v3d->afterdraw_transp, v3da);
MEM_freeN(v3da);
}
- v3d->transp = FALSE;
+ v3d->transp = false;
glDepthMask(1);
@@ -1899,14 +1899,14 @@ static void view3d_draw_xray(Scene *scene, ARegion *ar, View3D *v3d, int clear)
if (clear && v3d->zbuf)
glClear(GL_DEPTH_BUFFER_BIT);
- v3d->xray = TRUE;
+ v3d->xray = true;
for (v3da = v3d->afterdraw_xray.first; v3da; v3da = next) {
next = v3da->next;
draw_object(scene, ar, v3d, v3da->base, v3da->dflag);
BLI_remlink(&v3d->afterdraw_xray, v3da);
MEM_freeN(v3da);
}
- v3d->xray = FALSE;
+ v3d->xray = false;
}
@@ -1918,8 +1918,8 @@ static void view3d_draw_xraytransp(Scene *scene, ARegion *ar, View3D *v3d, int c
if (clear && v3d->zbuf)
glClear(GL_DEPTH_BUFFER_BIT);
- v3d->xray = TRUE;
- v3d->transp = TRUE;
+ v3d->xray = true;
+ v3d->transp = true;
for (v3da = v3d->afterdraw_xraytransp.first; v3da; v3da = next) {
next = v3da->next;
@@ -1928,8 +1928,8 @@ static void view3d_draw_xraytransp(Scene *scene, ARegion *ar, View3D *v3d, int c
MEM_freeN(v3da);
}
- v3d->transp = FALSE;
- v3d->xray = FALSE;
+ v3d->transp = false;
+ v3d->xray = false;
}
@@ -2230,7 +2230,7 @@ void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d)
glLoadMatrixf(rv3d->viewmat);
- v3d->zbuf = TRUE;
+ v3d->zbuf = true;
glEnable(GL_DEPTH_TEST);
if (v3d->flag2 & V3D_SHOW_GPENCIL) {
@@ -2272,7 +2272,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
ED_view3d_clipping_set(rv3d);
}
- v3d->zbuf = TRUE;
+ v3d->zbuf = true;
glEnable(GL_DEPTH_TEST);
/* draw set first */
@@ -2310,7 +2310,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
View3DAfter *v3da, *next;
int mask_orig;
- v3d->xray = TRUE;
+ v3d->xray = true;
/* transp materials can change the depth mask, see #21388 */
glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig);
@@ -2326,8 +2326,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
}
/* draw 3 passes, transp/xray/xraytransp */
- v3d->xray = FALSE;
- v3d->transp = TRUE;
+ v3d->xray = false;
+ v3d->transp = true;
for (v3da = v3d->afterdraw_transp.first; v3da; v3da = next) {
next = v3da->next;
draw_object(scene, ar, v3d, v3da->base, 0);
@@ -2335,8 +2335,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
MEM_freeN(v3da);
}
- v3d->xray = TRUE;
- v3d->transp = FALSE;
+ v3d->xray = true;
+ v3d->transp = false;
for (v3da = v3d->afterdraw_xray.first; v3da; v3da = next) {
next = v3da->next;
draw_object(scene, ar, v3d, v3da->base, 0);
@@ -2344,8 +2344,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
MEM_freeN(v3da);
}
- v3d->xray = TRUE;
- v3d->transp = TRUE;
+ v3d->xray = true;
+ v3d->transp = true;
for (v3da = v3d->afterdraw_xraytransp.first; v3da; v3da = next) {
next = v3da->next;
draw_object(scene, ar, v3d, v3da->base, 0);
@@ -2354,8 +2354,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
}
- v3d->xray = FALSE;
- v3d->transp = FALSE;
+ v3d->xray = false;
+ v3d->transp = false;
glDepthMask(mask_orig);
}
@@ -2626,11 +2626,11 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx,
/* set zbuffer */
if (v3d->drawtype > OB_WIRE) {
- v3d->zbuf = TRUE;
+ v3d->zbuf = true;
glEnable(GL_DEPTH_TEST);
}
else
- v3d->zbuf = FALSE;
+ v3d->zbuf = false;
/* important to do before clipping */
if (do_bgpic) {
@@ -2687,7 +2687,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx,
/* cleanup */
if (v3d->zbuf) {
- v3d->zbuf = FALSE;
+ v3d->zbuf = false;
glDisable(GL_DEPTH_TEST);
}
@@ -3255,11 +3255,11 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const
/* set zbuffer after we draw clipping region */
if (v3d->drawtype > OB_WIRE) {
- v3d->zbuf = TRUE;
+ v3d->zbuf = true;
glEnable(GL_DEPTH_TEST);
}
else
- v3d->zbuf = FALSE;
+ v3d->zbuf = false;
/* enables anti-aliasing for 3D view drawing */
if (U.ogl_multisamples != USER_MULTISAMPLE_NONE) {
@@ -3380,7 +3380,7 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const
if (v3d->zbuf) {
- v3d->zbuf = FALSE;
+ v3d->zbuf = false;
glDisable(GL_DEPTH_TEST);
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 204054b24cd..6c04f836349 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -197,7 +197,7 @@ static int view3d_layers_invoke(bContext *C, wmOperator *op, const wmEvent *even
return OPERATOR_PASS_THROUGH;
if (event->shift)
- RNA_boolean_set(op->ptr, "extend", TRUE);
+ RNA_boolean_set(op->ptr, "extend", true);
else
RNA_boolean_set(op->ptr, "extend", false);
@@ -274,7 +274,7 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
BMEditMesh *em = BKE_editmesh_from_object(obedit);
uiLayout *row;
- row = uiLayoutRow(layout, TRUE);
+ row = uiLayoutRow(layout, true);
block = uiLayoutGetBlock(row);
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL,
0, 0, UI_UNIT_X, UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0,
@@ -322,7 +322,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
modeselect = OB_MODE_OBJECT;
}
- row = uiLayoutRow(layout, FALSE);
+ row = uiLayoutRow(layout, false);
{
EnumPropertyItem *item = object_mode_items;
const char *name = "";
@@ -347,7 +347,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
/* Only for Weight Paint. makes no sense in other paint modes. */
- row = uiLayoutRow(layout, TRUE);
+ row = uiLayoutRow(layout, true);
uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
}
@@ -361,14 +361,14 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
}
else {
- row = uiLayoutRow(layout, TRUE);
+ row = uiLayoutRow(layout, true);
uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
}
}
}
else {
- row = uiLayoutRow(layout, TRUE);
+ row = uiLayoutRow(layout, true);
uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
/* pose/object only however we want to allow in weight paint mode too
@@ -380,7 +380,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
/* Transform widget / manipulators */
- row = uiLayoutRow(layout, TRUE);
+ row = uiLayoutRow(layout, true);
uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
if (v3d->twflag & V3D_USE_MANIPULATOR) {
uiItemR(row, &v3dptr, "transform_manipulators", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index c087fe72fdb..3383ac3660a 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -207,7 +207,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
keymap = WM_keymap_find(keyconf, "3D View", SPACE_VIEW3D, 0);
kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
- RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
+ RNA_boolean_set(kmi->ptr, "release_confirm", true);
/*
* Doesn't work with KM_SHIFT, have to use KM_ANY and filter in invoke
* */
@@ -220,9 +220,9 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_dolly", MIDDLEMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", PADPERIOD, KM_PRESS, KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "use_all_regions", TRUE);
+ RNA_boolean_set(kmi->ptr, "use_all_regions", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0);
- RNA_boolean_set(kmi->ptr, "use_all_regions", FALSE);
+ RNA_boolean_set(kmi->ptr, "use_all_regions", false);
WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_to_active", PADPERIOD, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_clear", PADPERIOD, KM_PRESS, KM_ALT, 0);
@@ -265,12 +265,12 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_view_center_pick", FKEY, KM_PRESS, KM_ALT, 0);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
- RNA_boolean_set(kmi->ptr, "center", FALSE); /* only without camera view */
+ RNA_boolean_set(kmi->ptr, "center", false); /* only without camera view */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "use_all_regions", TRUE);
- RNA_boolean_set(kmi->ptr, "center", FALSE); /* only without camera view */
+ RNA_boolean_set(kmi->ptr, "use_all_regions", true);
+ RNA_boolean_set(kmi->ptr, "center", false); /* only without camera view */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "center", true);
/* numpad view hotkeys*/
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD0, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_CAMERA);
@@ -309,22 +309,22 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* active aligned, replaces '*' key in 2.4x */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0);
@@ -336,7 +336,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, KM_CTRL | KM_SHIFT, 0);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
- RNA_boolean_set(kmi->ptr, "use_all_regions", FALSE);
+ RNA_boolean_set(kmi->ptr, "use_all_regions", false);
RNA_float_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", NDOF_BUTTON_ROLL_CCW, KM_PRESS, 0, 0)->ptr, "angle", M_PI / -2);
RNA_float_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", NDOF_BUTTON_ROLL_CW, KM_PRESS, 0, 0)->ptr, "angle", M_PI / 2);
@@ -351,13 +351,13 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* 3D mouse align */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ RNA_boolean_set(kmi->ptr, "align_active", true);
/* NDOF: end */
@@ -393,78 +393,78 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* selection*/
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", FALSE);
- RNA_boolean_set(kmi->ptr, "center", FALSE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", FALSE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", false);
+ RNA_boolean_set(kmi->ptr, "center", false);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", false);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", TRUE);
- RNA_boolean_set(kmi->ptr, "center", FALSE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", FALSE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", true);
+ RNA_boolean_set(kmi->ptr, "center", false);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", false);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", FALSE);
- RNA_boolean_set(kmi->ptr, "center", TRUE);
- RNA_boolean_set(kmi->ptr, "object", TRUE); /* use Ctrl+Select for 2 purposes */
- RNA_boolean_set(kmi->ptr, "enumerate", FALSE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", false);
+ RNA_boolean_set(kmi->ptr, "center", true);
+ RNA_boolean_set(kmi->ptr, "object", true); /* use Ctrl+Select for 2 purposes */
+ RNA_boolean_set(kmi->ptr, "enumerate", false);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", FALSE);
- RNA_boolean_set(kmi->ptr, "center", FALSE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", false);
+ RNA_boolean_set(kmi->ptr, "center", false);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", true);
/* selection key-combinations */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "extend", TRUE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", TRUE);
- RNA_boolean_set(kmi->ptr, "center", TRUE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", FALSE);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", true);
+ RNA_boolean_set(kmi->ptr, "center", true);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", false);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL | KM_ALT, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", FALSE);
- RNA_boolean_set(kmi->ptr, "center", TRUE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", false);
+ RNA_boolean_set(kmi->ptr, "center", true);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_ALT, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", TRUE);
- RNA_boolean_set(kmi->ptr, "center", FALSE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", true);
+ RNA_boolean_set(kmi->ptr, "center", false);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT | KM_CTRL | KM_ALT, 0);
- RNA_boolean_set(kmi->ptr, "extend", FALSE);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
- RNA_boolean_set(kmi->ptr, "toggle", TRUE);
- RNA_boolean_set(kmi->ptr, "center", TRUE);
- RNA_boolean_set(kmi->ptr, "object", FALSE);
- RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", false);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ RNA_boolean_set(kmi->ptr, "toggle", true);
+ RNA_boolean_set(kmi->ptr, "center", true);
+ RNA_boolean_set(kmi->ptr, "object", false);
+ RNA_boolean_set(kmi->ptr, "enumerate", true);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_border", BKEY, KM_PRESS, 0, 0);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "deselect", FALSE);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_SHIFT | KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "deselect", TRUE);
+ RNA_boolean_set(kmi->ptr, "deselect", true);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_circle", CKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_clip_border", BKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom_border", BKEY, KM_PRESS, KM_SHIFT, 0);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_render_border", BKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_boolean_set(kmi->ptr, "camera_only", TRUE);
+ RNA_boolean_set(kmi->ptr, "camera_only", true);
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_render_border", BKEY, KM_PRESS, KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "camera_only", FALSE);
+ RNA_boolean_set(kmi->ptr, "camera_only", false);
WM_keymap_add_item(keymap, "VIEW3D_OT_clear_render_border", BKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index bdb203ab003..8946559bca8 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -117,7 +117,7 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
uiBlock *block = uiLayoutGetBlock(pa->layout);
if (!WM_operator_check_ui_enabled(C, op->type->name))
- uiLayoutSetEnabled(pa->layout, FALSE);
+ uiLayoutSetEnabled(pa->layout, false);
/* note, blockfunc is a default but->func, use Handle func to allow button callbacks too */
uiBlockSetHandleFunc(block, ED_undo_operator_repeat_cb_evt, op);
@@ -199,7 +199,7 @@ static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase)
event.type = EVT_BUT_OPEN;
event.val = KM_PRESS;
event.customdata = but;
- event.customdatafree = FALSE;
+ event.customdatafree = false;
wm_event_add(win, &event);
return block;
@@ -221,12 +221,12 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
for (ct = st->toolshelf.first; ct; ct = ct->next) {
if (0 == strncmp(context, ct->context, OP_MAX_TYPENAME)) {
- col = uiLayoutColumn(pa->layout, TRUE);
+ col = uiLayoutColumn(pa->layout, true);
uiItemFullO(col, ct->opname, NULL, ICON_NONE, NULL, WM_OP_INVOKE_REGION_WIN, 0);
}
}
}
- col = uiLayoutColumn(pa->layout, TRUE);
+ col = uiLayoutColumn(pa->layout, true);
uiDefBlockBut(uiLayoutGetBlock(pa->layout), tool_search_menu, &st->toolshelf, "Add Tool", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Add Tool in shelf, gets saved in files");
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index fa3e511f945..fdfce062adc 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -981,7 +981,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
mul_m4_m4m4(vc->rv3d->persmat, vc->rv3d->winmat, vc->rv3d->viewmat);
if (v3d->drawtype > OB_WIRE) {
- v3d->zbuf = TRUE;
+ v3d->zbuf = true;
glEnable(GL_DEPTH_TEST);
}
@@ -1006,7 +1006,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
else {
Base *base;
- v3d->xray = TRUE; /* otherwise it postpones drawing */
+ v3d->xray = true; /* otherwise it postpones drawing */
for (base = scene->base.first; base; base = base->next) {
if (base->lay & v3d->lay) {