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Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c4
6 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 3c970781448..aa4922372c8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -165,7 +165,7 @@ void ED_view3d_update_viewmat(Depsgraph *depsgraph,
rv3d->viewcamtexcofac[2] = rv3d->viewcamtexcofac[3] = 0.0f;
}
- /* calculate pixelsize factor once, is used for lights and obcenters */
+ /* Calculate pixel-size factor once, this is used for lights and object-centers. */
{
/* note: '1.0f / len_v3(v1)' replaced 'len_v3(rv3d->viewmat[0])'
* because of float point precision problems at large values T23908. */
@@ -2335,7 +2335,7 @@ void ED_view3d_depth_update(ARegion *region)
}
}
-/* Utility function to find the closest Z value, use for autodepth. */
+/* Utility function to find the closest Z value, use for auto-depth. */
float view3d_depth_near(ViewDepths *d)
{
/* Convert to float for comparisons. */
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index ab4e7be88fe..aba4eb1eefe 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2888,7 +2888,7 @@ static void view3d_from_minmax(bContext *C,
});
}
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth-view does view-lock #RV3D_BOXVIEW copy. */
}
/**
@@ -3282,7 +3282,7 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
ED_view3d_smooth_view(
C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth view does view-lock #RV3D_BOXVIEW copy. */
}
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 6824c526888..2d499cf85c7 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -48,7 +48,7 @@
#include "ED_screen.h"
#include "ED_space_api.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -84,7 +84,7 @@ enum {
FLY_MODAL_PRECISION_DISABLE,
FLY_MODAL_FREELOOK_ENABLE,
FLY_MODAL_FREELOOK_DISABLE,
- FLY_MODAL_SPEED, /* mousepan typically */
+ FLY_MODAL_SPEED, /* mouse-pan typically. */
};
/* relative view axis locking - xlock, zlock */
@@ -537,7 +537,7 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
fly->state = FLY_CONFIRM;
break;
- /* speed adjusting with mousepan (trackpad) */
+ /* Speed adjusting with mouse-pan (track-pad). */
case FLY_MODAL_SPEED: {
float fac = 0.02f * (event->prevy - event->y);
@@ -768,7 +768,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
/* this is the direction that's added to the view offset per redraw */
float dvec[3] = {0, 0, 0};
- /* Camera Uprighting variables */
+ /* Camera Up-righting variables. */
float moffset[2]; /* mouse offset from the views center */
float tmp_quat[4]; /* used for rotating the view */
@@ -950,7 +950,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
}
}
- /* only apply xcorrect when mouse isn't applying x rot */
+ /* Only apply X-axis correction when mouse isn't applying x rotation. */
if (fly->xlock == FLY_AXISLOCK_STATE_ACTIVE && moffset[1] == 0) {
float upvec[3];
copy_v3_fl3(upvec, 0.0f, 0.0f, 1.0f);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 9ee6e44f825..0605ea30806 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -596,7 +596,7 @@ static bool do_lasso_select_objects(ViewContext *vc,
}
for (base = vc->view_layer->object_bases.first; base; base = base->next) {
- if (BASE_SELECTABLE(v3d, base)) { /* use this to avoid un-needed lasso lookups */
+ if (BASE_SELECTABLE(v3d, base)) { /* Use this to avoid unnecessary lasso look-ups. */
const bool is_select = base->flag & BASE_SELECTED;
const bool is_inside = ((ED_view3d_project_base(vc->region, base) == V3D_PROJ_RET_OK) &&
BLI_lasso_is_point_inside(
@@ -1447,7 +1447,7 @@ static const EnumPropertyItem *object_select_menu_enum_itemf(bContext *C,
int totitem = 0;
int i = 0;
- /* don't need context but avoid docgen using this */
+ /* Don't need context but avoid API doc-generation using this. */
if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') {
return DummyRNA_NULL_items;
}
@@ -2494,7 +2494,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
}
/* Pass-through allows tweaks
- * FINISHED to signal one operator worked. */
+ * FINISHED to signal one operator worked */
if (retval) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 9d947384bf0..5c0ca1582a6 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -142,7 +142,7 @@ void ED_view3d_smooth_view_ex(
/* initialize sms */
view3d_smooth_view_state_backup(&sms.dst, v3d, rv3d);
view3d_smooth_view_state_backup(&sms.src, v3d, rv3d);
- /* if smoothview runs multiple times... */
+ /* If smooth-view runs multiple times. */
if (rv3d->sms == NULL) {
view3d_smooth_view_state_backup(&sms.org, v3d, rv3d);
}
@@ -396,7 +396,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *region, b
/* note: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
* when switching camera in quad-view the other ortho views would zoom & reset.
*
- * For now only redraw all regions when smoothview finishes.
+ * For now only redraw all regions when smooth-view finishes.
*/
if (step >= 1.0f) {
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -423,7 +423,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const w
}
/**
- * Apply the smoothview immediately, use when we need to start a new view operation.
+ * Apply the smooth-view immediately, use when we need to start a new view operation.
* (so we don't end up half-applying a view operation when pressing keys quickly).
*/
void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *region)
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 5b42f221c80..cbd65e3175d 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -48,7 +48,7 @@
#include "ED_space_api.h"
#include "ED_transform_snap_object_context.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -872,7 +872,7 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
/* delta time */
t = (float)(PIL_check_seconds_timer() - walk->teleport.initial_time);
- /* reduce the veolocity, if JUMP wasn't hold for long enough */
+ /* Reduce the velocity, if JUMP wasn't hold for long enough. */
t = min_ff(t, JUMP_TIME_MAX);
walk->speed_jump = JUMP_SPEED_MIN +
t * (JUMP_SPEED_MAX - JUMP_SPEED_MIN) / JUMP_TIME_MAX;