diff options
Diffstat (limited to 'source/blender/editors/transform/transform.c')
-rw-r--r-- | source/blender/editors/transform/transform.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index e9abdd80d20..dab53c04806 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -1689,13 +1689,13 @@ typedef enum { } ArrowDirection; #define POS_INDEX 0 -/* NOTE: this --^ is a bit hackish, but simplifies Gwn_VertFormat usage among functions +/* NOTE: this --^ is a bit hackish, but simplifies GPUVertFormat usage among functions * private to this file - merwin */ static void drawArrow(ArrowDirection d, short offset, short length, short size) { - immBegin(GWN_PRIM_LINES, 6); + immBegin(GPU_PRIM_LINES, 6); switch (d) { case LEFT: @@ -1732,7 +1732,7 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size) static void drawArrowHead(ArrowDirection d, short size) { - immBegin(GWN_PRIM_LINES, 4); + immBegin(GPU_PRIM_LINES, 4); switch (d) { case LEFT: @@ -1765,7 +1765,7 @@ static void drawArc(float size, float angle_start, float angle_end, int segments float angle; int a; - immBegin(GWN_PRIM_LINE_STRIP, segments + 1); + immBegin(GPU_PRIM_LINE_STRIP, segments + 1); for (angle = angle_start, a = 0; a < segments; angle += delta, a++) { immVertex2f(POS_INDEX, cosf(angle) * size, sinf(angle) * size); @@ -1817,7 +1817,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata) /* Dashed lines first. */ if (ELEM(t->helpline, HLP_SPRING, HLP_ANGLE)) { - const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + const uint shdr_pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); UNUSED_VARS_NDEBUG(shdr_pos); /* silence warning */ BLI_assert(shdr_pos == POS_INDEX); @@ -1835,7 +1835,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata) immUniform1f("dash_width", 6.0f); immUniform1f("dash_factor", 0.5f); - immBegin(GWN_PRIM_LINES, 2); + immBegin(GPU_PRIM_LINES, 2); immVertex2fv(POS_INDEX, cent); immVertex2f(POS_INDEX, tmval[0], tmval[1]); immEnd(); @@ -1844,7 +1844,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata) } /* And now, solid lines. */ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); UNUSED_VARS_NDEBUG(pos); /* silence warning */ BLI_assert(pos == POS_INDEX); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -7052,7 +7052,7 @@ static void drawEdgeSlide(TransInfo *t) GPU_matrix_push(); GPU_matrix_mul(TRANS_DATA_CONTAINER_FIRST_OK(t)->obedit->obmat); - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); @@ -7069,7 +7069,7 @@ static void drawEdgeSlide(TransInfo *t) GPU_line_width(line_size); immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade); - immBeginAtMost(GWN_PRIM_LINES, 4); + immBeginAtMost(GPU_PRIM_LINES, 4); if (curr_sv->v_side[0]) { immVertex3fv(pos, curr_sv->v_side[0]->co); immVertex3fv(pos, curr_sv->v_co_orig); @@ -7082,7 +7082,7 @@ static void drawEdgeSlide(TransInfo *t) immUniformThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade); GPU_point_size(ctrl_size); - immBegin(GWN_PRIM_POINTS, 1); + immBegin(GPU_PRIM_POINTS, 1); if (slp->flipped) { if (curr_sv->v_side[1]) immVertex3fv(pos, curr_sv->v_side[1]->co); } @@ -7093,7 +7093,7 @@ static void drawEdgeSlide(TransInfo *t) immUniformThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade); GPU_point_size(guide_size); - immBegin(GWN_PRIM_POINTS, 1); + immBegin(GPU_PRIM_POINTS, 1); interp_line_v3_v3v3v3(co_mark, co_b, curr_sv->v_co_orig, co_a, fac); immVertex3fv(pos, co_mark); immEnd(); @@ -7107,7 +7107,7 @@ static void drawEdgeSlide(TransInfo *t) GPU_line_width(line_size); immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade); - immBegin(GWN_PRIM_LINES, sld->totsv * 2); + immBegin(GPU_PRIM_LINES, sld->totsv * 2); /* TODO(campbell): Loop over all verts */ sv = sld->sv; @@ -7687,12 +7687,12 @@ static void drawVertSlide(TransInfo *t) GPU_line_width(line_size); - const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + const uint shdr_pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade); - immBegin(GWN_PRIM_LINES, sld->totsv * 2); + immBegin(GPU_PRIM_LINES, sld->totsv * 2); if (is_clamp) { sv = sld->sv; for (i = 0; i < sld->totsv; i++, sv++) { @@ -7718,7 +7718,7 @@ static void drawVertSlide(TransInfo *t) GPU_point_size(ctrl_size); - immBegin(GWN_PRIM_POINTS, 1); + immBegin(GPU_PRIM_POINTS, 1); immVertex3fv(shdr_pos, (slp->flipped && slp->use_even) ? curr_sv->co_link_orig_3d[curr_sv->co_link_curr] : curr_sv->co_orig_3d); @@ -7761,7 +7761,7 @@ static void drawVertSlide(TransInfo *t) immUniform1f("dash_width", 6.0f); immUniform1f("dash_factor", 0.5f); - immBegin(GWN_PRIM_LINES, 2); + immBegin(GPU_PRIM_LINES, 2); immVertex3fv(shdr_pos, curr_sv->co_orig_3d); immVertex3fv(shdr_pos, co_dest_3d); immEnd(); |