diff options
Diffstat (limited to 'source/blender/editors/transform/transform.c')
-rw-r--r-- | source/blender/editors/transform/transform.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 43321802fc7..d7c81fc624f 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -376,7 +376,7 @@ static void viewRedrawPost(bContext *C, TransInfo *t) /* ************************** TRANSFORMATIONS **************************** */ -void BIF_selectOrientation() { +void BIF_selectOrientation(void) { #if 0 // TRANSFORM_FIX_ME short val; char *str_menu = BIF_menustringTransformOrientation("Orientation"); @@ -1373,7 +1373,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata) } } -void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg) +static void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg) { TransInfo *t = arg; @@ -1382,7 +1382,7 @@ void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), voi drawSnapping(C, t); } -void drawTransformPixel(const struct bContext *UNUSED(C), struct ARegion *UNUSED(ar), void *UNUSED(arg)) +static void drawTransformPixel(const struct bContext *UNUSED(C), struct ARegion *UNUSED(ar), void *UNUSED(arg)) { // TransInfo *t = arg; // @@ -2925,7 +2925,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short if(td->flag & TD_USEQUAT) { - mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL); mat3_to_quat( quat,fmat); // Actual transform if(td->ext->quat){ @@ -2992,7 +2992,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself /* euler or quaternion/axis-angle? */ if (td->ext->rotOrder == ROT_MODE_QUAT) { - mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL); mat3_to_quat( quat,fmat); // Actual transform @@ -3007,7 +3007,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle); - mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL); mat3_to_quat( quat,fmat); // Actual transform mul_qt_qtqt(tquat, quat, iquat); @@ -3062,7 +3062,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself /* euler or quaternion? */ if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) { - mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL); mat3_to_quat( quat,fmat); // Actual transform mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat); @@ -3075,7 +3075,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle); - mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL); mat3_to_quat( quat,fmat); // Actual transform mul_qt_qtqt(tquat, quat, iquat); |