diff options
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r-- | source/blender/editors/transform/transform.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 74cf1df1fa5..ed825886a05 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -71,7 +71,7 @@ typedef struct NumInput { /* The ctrl value has different meaning: 0 : No value has been typed - + otherwise, |value| - 1 is where the cursor is located after the period Positive : number is positive Negative : number is negative @@ -100,7 +100,7 @@ typedef struct TransCon { float mtx[3][3]; /* Matrix of the Constraint space */ float imtx[3][3]; /* Inverse Matrix of the Constraint space */ float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */ - float center[3]; /* transformation center to define where to draw the view widget + float center[3]; /* transformation center to define where to draw the view widget ALWAYS in global space. Unlike the transformation center */ short imval[2]; /* initial mouse value for visual calculation */ /* the one in TransInfo is not garanty to stay the same (Rotates change it) */ @@ -138,7 +138,7 @@ typedef struct TransDataExtension { float iquat[4]; /* Initial rotation quaternion */ float *size; /* Size of the data to transform (Faculative) */ float isize[3]; /* Initial size */ - float obmat[4][4]; /* Object matrix */ + float obmat[4][4]; /* Object matrix */ } TransDataExtension; typedef struct TransData2D { @@ -158,7 +158,7 @@ typedef struct TransDataSeq { int flag; /* a copy of seq->flag that may be modified for nested strips */ short start_offset; /* use this so we can have transform data at the strips start, but apply correctly to the start frame */ short sel_flag; /* one of SELECT, SEQ_LEFTSEL and SEQ_RIGHTSEL */ - + } TransDataSeq; /* for NLA transform (stored in td->extra pointer) */ @@ -200,9 +200,9 @@ typedef struct TransData { typedef struct MouseInput { void (*apply)(struct TransInfo *, struct MouseInput *, short [2], float [3]); - + short imval[2]; /* initial mouse position */ - char precision; + char precision; short precision_mval[2]; /* mouse position when precision key was pressed */ int center[2]; float factor; @@ -239,7 +239,7 @@ typedef struct TransInfo { short idx_max; /* maximum index on the input vector */ float snap[3]; /* Snapping Gears */ char frame_side; /* Mouse side of the cfra, 'L', 'R' or 'B' */ - + float viewmat[4][4]; /* copy from G.vd, prevents feedback, */ float viewinv[4][4]; /* and to make sure we don't have to */ float persmat[4][4]; /* access G.vd from other space types */ @@ -248,16 +248,16 @@ typedef struct TransInfo { short around; char spacetype; /* spacetype where transforming is */ char helpline; /* helpline modes (not to be confused with hotline) */ - + float vec[3]; /* translation, to show for widget */ float mat[3][3]; /* rot/rescale, to show for widget */ - + char *undostr; /* if set, uses this string for undo */ float spacemtx[3][3]; /* orientation matrix of the current space */ char spacename[32]; /* name of the current space */ - + struct Object *poseobj; /* if t->flag & T_POSE, this denotes pose object */ - + void *customData; /* Per Transform custom data */ /*************** NEW STUFF *********************/ @@ -303,7 +303,7 @@ typedef struct TransInfo { #define T_POSE (1 << 2) #define T_TEXTURE (1 << 3) #define T_CAMERA (1 << 4) - // trans on points, having no rotation/scale + // trans on points, having no rotation/scale #define T_POINTS (1 << 6) // for manipulator exceptions, like scaling using center point, drawing help lines #define T_USES_MANIPULATOR (1 << 7) @@ -319,7 +319,7 @@ typedef struct TransInfo { #define T_V3D_ALIGN (1 << 14) /* for 2d views like uv or ipo */ -#define T_2D_EDIT (1 << 15) +#define T_2D_EDIT (1 << 15) #define T_CLIP_UV (1 << 16) #define T_FREE_CUSTOMDATA (1 << 17) @@ -507,6 +507,8 @@ void special_aftertrans_update(TransInfo *t); void transform_autoik_update(TransInfo *t, short mode); +int count_set_pose_transflags(int *out_mode, short around, struct Object *ob); + /* auto-keying stuff used by special_aftertrans_update */ short autokeyframe_cfra_can_key(struct Scene *scene, struct Object *ob); void autokeyframe_ob_cb_func(struct Scene *scene, struct View3D *v3d, struct Object *ob, int tmode); @@ -607,8 +609,6 @@ void calculatePropRatio(TransInfo *t); void getViewVector(TransInfo *t, float coord[3], float vec[3]); -TransInfo * BIF_GetTransInfo(void); - /*********************** NumInput ********************************/ void initNumInput(NumInput *n); |