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Diffstat (limited to 'source/blender/editors/transform/transform_constraints.c')
-rw-r--r-- | source/blender/editors/transform/transform_constraints.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index ae5d2c87739..3063ee22c55 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -310,7 +310,7 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, const float in[3 mul_m3_v3(t->con.pmtx, out); // With snap, a projection is alright, no need to correct for view alignment - if (!(t->tsnap.mode != SCE_SNAP_MODE_INCREMENT && activeSnap(t))) { + if (ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) || activeSnap(t)) { if (getConstraintSpaceDimension(t) == 2) { if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) { planeProjection(t, in, out); |