Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r--source/blender/editors/transform/transform_conversions.c40
1 files changed, 24 insertions, 16 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 820a343497c..f711dd1d438 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4596,23 +4596,28 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
if (t->mode != TFM_DUMMY && ob->rigidbody_object) {
float rot[3][3], scale[3];
+ float ctime = BKE_scene_frame_get(scene);
- /* save original object transform */
- copy_v3_v3(td->ext->oloc, ob->loc);
+ /* only use rigid body transform if simulation is running, avoids problems with initial setup of rigid bodies */
+ if (BKE_rigidbody_check_sim_running(scene->rigidbody_world, ctime)) {
- if (ob->rotmode > 0) {
- copy_v3_v3(td->ext->orot, ob->rot);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- td->ext->orotAngle = ob->rotAngle;
- copy_v3_v3(td->ext->orotAxis, ob->rotAxis);
- }
- else {
- copy_qt_qt(td->ext->oquat, ob->quat);
+ /* save original object transform */
+ copy_v3_v3(td->ext->oloc, ob->loc);
+
+ if (ob->rotmode > 0) {
+ copy_v3_v3(td->ext->orot, ob->rot);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->orotAngle = ob->rotAngle;
+ copy_v3_v3(td->ext->orotAxis, ob->rotAxis);
+ }
+ else {
+ copy_qt_qt(td->ext->oquat, ob->quat);
+ }
+ /* update object's loc/rot to get current rigid body transform */
+ mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
+ BKE_object_mat3_to_rot(ob, rot, FALSE);
}
- /* update object's loc/rot to get current rigid body transform */
- mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
- BKE_object_mat3_to_rot(ob, rot, FALSE);
}
/* axismtx has the real orientation */
@@ -5571,8 +5576,11 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
recalcObPaths = 1;
}
/* restore rigid body transform */
- if (ob->rigidbody_object && canceled)
- BKE_rigidbody_aftertrans_update(ob, td->ext->oloc, td->ext->orot, td->ext->oquat, td->ext->orotAxis, td->ext->orotAngle);
+ if (ob->rigidbody_object && canceled) {
+ float ctime = BKE_scene_frame_get(t->scene);
+ if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime))
+ BKE_rigidbody_aftertrans_update(ob, td->ext->oloc, td->ext->orot, td->ext->oquat, td->ext->orotAxis, td->ext->orotAngle);
+ }
}
/* recalculate motion paths for objects (if necessary)