diff options
Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 4d20346f79d..2b111190b93 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1393,10 +1393,10 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) if (bezt->hide==0) { TransDataCurveHandleFlags *hdata = NULL; - if ( propmode || - ((bezt->f2 & SELECT) && hide_handles) || - ((bezt->f1 & SELECT) && hide_handles == 0) - ) { + if (propmode || + ((bezt->f2 & SELECT) && hide_handles) || + ((bezt->f1 & SELECT) && hide_handles == 0)) + { copy_v3_v3(td->iloc, bezt->vec[0]); td->loc= bezt->vec[0]; copy_v3_v3(td->center, bezt->vec[(hide_handles || bezt->f2 & SELECT) ? 1:0]); @@ -1455,10 +1455,10 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) count++; tail++; } - if ( propmode || - ((bezt->f2 & SELECT) && hide_handles) || - ((bezt->f3 & SELECT) && hide_handles == 0) - ) { + if (propmode || + ((bezt->f2 & SELECT) && hide_handles) || + ((bezt->f3 & SELECT) && hide_handles == 0)) + { copy_v3_v3(td->iloc, bezt->vec[2]); td->loc= bezt->vec[2]; copy_v3_v3(td->center, bezt->vec[(hide_handles || bezt->f2 & SELECT) ? 1:2]); @@ -4438,7 +4438,7 @@ static void set_trans_object_base_flags(TransInfo *t) if (parsel) { /* rotation around local centers are allowed to propagate */ - if ((t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL) && t->around == V3D_LOCAL) { + if ((t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL) && t->around == V3D_LOCAL) { base->flag |= BA_TRANSFORM_CHILD; } else { @@ -4487,7 +4487,7 @@ static int count_proportional_objects(TransInfo *t) Base *base; /* rotations around local centers are allowed to propagate, so we take all objects */ - if (!((t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL) && t->around == V3D_LOCAL)) { + if (!((t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL) && t->around == V3D_LOCAL)) { /* mark all parents */ for (base= scene->base.first; base; base= base->next) { if (TESTBASELIB_BGMODE(v3d, scene, base)) { |