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Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r--source/blender/editors/transform/transform_conversions.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 0edf6f6d10c..e71b9bd66e0 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1775,14 +1775,17 @@ static int connectivity_edge(float mtx[][3], EditVert *v1, EditVert *v2)
float edge_len;
int done = 0;
+ /* note: hidden verts are not being checked for, this assumes
+ * flushing of hidden faces & edges is working right */
+
+ if (v1->f2 + v2->f2 == 4)
+ return 0;
+
sub_v3_v3v3(edge_vec, v1->co, v2->co);
mul_m3_v3(mtx, edge_vec);
edge_len = len_v3(edge_vec);
- if (v1->f2 + v2->f2 == 4)
- return 0;
-
if (v1->f2) {
if (v2->f2) {
if (v2->tmp.fp + edge_len + THRESHOLD < v1->tmp.fp) {
@@ -1848,7 +1851,7 @@ static void editmesh_set_connectivity_distance(EditMesh *em, float mtx[][3])
/* do internal edges for quads */
for(efa= em->faces.first; efa; efa= efa->next) {
- if (efa->v4) {
+ if (efa->v4 && efa->h==0) {
done |= connectivity_edge(mtx, efa->v1, efa->v3);
done |= connectivity_edge(mtx, efa->v2, efa->v4);
}
@@ -4400,7 +4403,7 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t)
}
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -4478,7 +4481,7 @@ static int count_proportional_objects(TransInfo *t)
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */