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Diffstat (limited to 'source/blender/editors/transform/transform_convert.c')
-rw-r--r--source/blender/editors/transform/transform_convert.c126
1 files changed, 0 insertions, 126 deletions
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index a23689166c4..bab700560fe 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -479,132 +479,6 @@ TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTr
/** \name UV Coordinates
* \{ */
-/**
- * Find the correction for the scaling factor when "Constrain to Bounds" is active.
- * \param numerator: How far the UV boundary (unit square) is from the origin of the scale.
- * \param denominator: How far the AABB is from the origin of the scale.
- * \param scale: Scale parameter to update.
- */
-static void constrain_scale_to_boundary(const float numerator,
- const float denominator,
- float *scale)
-{
- if (denominator == 0.0f) {
- /* The origin of the scale is on the edge of the boundary. */
- if (numerator < 0.0f) {
- /* Negative scale will wrap around and put us outside the boundary. */
- *scale = 0.0f; /* Hold at the boundary instead. */
- }
- return; /* Nothing else we can do without more info. */
- }
-
- const float correction = numerator / denominator;
- if (correction < 0.0f || !isfinite(correction)) {
- /* TODO: Correction is negative or invalid, but we lack context to fix `*scale`. */
- return;
- }
-
- if (denominator < 0.0f) {
- /* Scale origin is outside boundary, only make scale bigger. */
- if (*scale < correction) {
- *scale = correction;
- }
- return;
- }
-
- /* Scale origin is inside boundary, the "regular" case, limit maximum scale. */
- if (*scale > correction) {
- *scale = correction;
- }
-}
-
-bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
-{
- bool clipx = true, clipy = true;
- float min[2], max[2];
-
- /* Check if the current image in UV editor is a tiled image or not. */
- const SpaceImage *sima = t->area->spacedata.first;
- const Image *image = sima->image;
- const bool is_tiled_image = image && (image->source == IMA_SRC_TILED);
- /* Stores the coordinates of the closest UDIM tile.
- * Also acts as an offset to the tile from the origin of UV space. */
- float base_offset[2] = {0.0f, 0.0f};
-
- /* If tiled image then constrain to correct/closest UDIM tile, else 0-1 UV space. */
- if (is_tiled_image) {
- int nearest_tile_index = BKE_image_find_nearest_tile(image, t->center_global);
- if (nearest_tile_index != -1) {
- nearest_tile_index -= 1001;
- /* Getting coordinates of nearest tile from the tile index. */
- base_offset[0] = nearest_tile_index % 10;
- base_offset[1] = nearest_tile_index / 10;
- }
- }
-
- min[0] = min[1] = FLT_MAX;
- max[0] = max[1] = FLT_MIN;
-
- FOREACH_TRANS_DATA_CONTAINER (t, tc) {
-
- TransData *td;
- int a;
-
- for (a = 0, td = tc->data; a < tc->data_len; a++, td++) {
- minmax_v2v2_v2(min, max, td->loc);
- }
- }
-
- if (resize) {
- /* Assume no change is required. */
- float scalex = 1.0f;
- float scaley = 1.0f;
-
- /* Update U against the left border. */
- constrain_scale_to_boundary(
- t->center_global[0] - base_offset[0], t->center_global[0] - min[0], &scalex);
- /* Now the right border, negated, because `-1.0 / -1.0 = 1.0` */
- constrain_scale_to_boundary(base_offset[0] + t->aspect[0] - t->center_global[0],
- max[0] - t->center_global[0],
- &scalex);
-
- /* Do the same for the V co-ordinate, which is called `y`. */
- constrain_scale_to_boundary(
- t->center_global[1] - base_offset[1], t->center_global[1] - min[1], &scaley);
- constrain_scale_to_boundary(base_offset[1] + t->aspect[1] - t->center_global[1],
- max[1] - t->center_global[1],
- &scaley);
-
- clipx = (scalex != 1.0f);
- clipy = (scaley != 1.0f);
- vec[0] *= scalex;
- vec[1] *= scaley;
- }
- else {
- if (min[0] < base_offset[0]) {
- vec[0] += base_offset[0] - min[0];
- }
- else if (max[0] > base_offset[0] + t->aspect[0]) {
- vec[0] -= max[0] - base_offset[0] - t->aspect[0];
- }
- else {
- clipx = 0;
- }
-
- if (min[1] < base_offset[1]) {
- vec[1] += base_offset[1] - min[1];
- }
- else if (max[1] > base_offset[1] + t->aspect[1]) {
- vec[1] -= max[1] - base_offset[1] - t->aspect[1];
- }
- else {
- clipy = 0;
- }
- }
-
- return (clipx || clipy);
-}
-
void clipUVData(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {