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Diffstat (limited to 'source/blender/editors/transform/transform_generics.c')
-rw-r--r--source/blender/editors/transform/transform_generics.c70
1 files changed, 39 insertions, 31 deletions
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index f78a23be7b8..0009ae13117 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -62,8 +62,8 @@
#include "RNA_access.h"
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
+#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "BIK_api.h"
@@ -315,7 +315,7 @@ static bool fcu_test_selected(FCurve *fcu)
/* helper for recalcData() - for Action Editor transforms */
static void recalcData_actedit(TransInfo *t)
{
- Scene *scene = t->scene;
+ SceneLayer *sl= t->scene_layer;
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
bAnimContext ac = {NULL};
@@ -326,7 +326,8 @@ static void recalcData_actedit(TransInfo *t)
/* initialize relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
ac.scene = t->scene;
- ac.obact = OBACT;
+ ac.scene_layer = t->scene_layer;
+ ac.obact = OBACT_NEW;
ac.sa = t->sa;
ac.ar = t->ar;
ac.sl = (t->sa) ? t->sa->spacedata.first : NULL;
@@ -363,7 +364,7 @@ static void recalcData_actedit(TransInfo *t)
static void recalcData_graphedit(TransInfo *t)
{
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
- Scene *scene;
+ SceneLayer *sl = t->scene_layer;
ListBase anim_data = {NULL, NULL};
bAnimContext ac = {NULL};
@@ -374,8 +375,9 @@ static void recalcData_graphedit(TransInfo *t)
/* initialize relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
- scene = ac.scene = t->scene;
- ac.obact = OBACT;
+ ac.scene = t->scene;
+ ac.scene_layer = t->scene_layer;
+ ac.obact = OBACT_NEW;
ac.sa = t->sa;
ac.ar = t->ar;
ac.sl = (t->sa) ? t->sa->spacedata.first : NULL;
@@ -709,7 +711,7 @@ static void recalcData_spaceclip(TransInfo *t)
/* helper for recalcData() - for object transforms, typically in the 3D view */
static void recalcData_objects(TransInfo *t)
{
- Base *base = t->scene->basact;
+ Base *base = t->scene_layer->basact;
if (t->obedit) {
if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) {
@@ -896,7 +898,7 @@ static void recalcData_objects(TransInfo *t)
else
BKE_pose_where_is(t->scene, ob);
}
- else if (base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) {
+ else if (base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, t->scene_layer, base->object)) {
if (t->state != TRANS_CANCEL) {
applyProject(t);
}
@@ -926,7 +928,7 @@ static void recalcData_objects(TransInfo *t)
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
animrecord_check_state(t->scene, &ob->id, t->animtimer);
- autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode);
+ autokeyframe_ob_cb_func(t->context, t->scene, t->scene_layer, (View3D *)t->view, ob, t->mode);
}
/* sets recalc flags fully, instead of flushing existing ones
@@ -1032,11 +1034,10 @@ void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis
if (t->spacetype == SPACE_VIEW3D) {
View3D *v3d = t->view;
- glPushMatrix();
-
- //if (t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
-
-
+ gpuPushMatrix();
+
+ // if (t->obedit) gpuLoadMatrix(t->obedit->obmat); // sets opengl viewing
+
copy_v3_v3(v3, dir);
mul_v3_fl(v3, v3d->far);
@@ -1050,15 +1051,20 @@ void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis
UI_GetThemeColor3ubv(TH_GRID, col);
}
UI_make_axis_color(col, col2, axis);
- glColor3ubv(col2);
-
- setlinestyle(0);
- glBegin(GL_LINES);
- glVertex3fv(v1);
- glVertex3fv(v2);
- glEnd();
-
- glPopMatrix();
+
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3ubv(col2);
+
+ immBegin(PRIM_LINES, 2);
+ immVertex3fv(pos, v1);
+ immVertex3fv(pos, v2);
+ immEnd();
+
+ immUnbindProgram();
+
+ gpuPopMatrix();
}
}
@@ -1104,6 +1110,7 @@ static int initTransInfo_edit_pet_to_flag(const int proportional)
void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event)
{
Scene *sce = CTX_data_scene(C);
+ SceneLayer *sl = CTX_data_scene_layer(C);
ToolSettings *ts = CTX_data_tool_settings(C);
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
@@ -1113,6 +1120,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
PropertyRNA *prop;
t->scene = sce;
+ t->scene_layer = sl;
t->sa = sa;
t->ar = ar;
t->obedit = obedit;
@@ -1220,7 +1228,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->animtimer = (animscreen) ? animscreen->animtimer : NULL;
/* turn manipulator off during transform */
- // FIXME: but don't do this when USING the manipulator...
if (t->flag & T_MODAL) {
t->twtype = v3d->twtype;
v3d->twtype = 0;
@@ -1767,8 +1774,8 @@ bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3])
}
}
else if (t->flag & T_POSE) {
- Scene *scene = t->scene;
- Object *ob = OBACT;
+ SceneLayer *sl = t->scene_layer;
+ Object *ob = OBACT_NEW;
if (ob) {
bPoseChannel *pchan = BKE_pose_channel_active(ob);
if (pchan && (!select_only || (pchan->bone->flag & BONE_SELECTED))) {
@@ -1778,7 +1785,7 @@ bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3])
}
}
else if (t->options & CTX_PAINT_CURVE) {
- Paint *p = BKE_paint_get_active(t->scene);
+ Paint *p = BKE_paint_get_active(t->scene, t->scene_layer);
Brush *br = p->brush;
PaintCurve *pc = br->paint_curve;
copy_v3_v3(r_center, pc->points[pc->add_index - 1].bez.vec[1]);
@@ -1787,9 +1794,10 @@ bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3])
}
else {
/* object mode */
- Scene *scene = t->scene;
- Object *ob = OBACT;
- if (ob && (!select_only || (ob->flag & SELECT))) {
+ SceneLayer *sl = t->scene_layer;
+ Object *ob = OBACT_NEW;
+ Base *base = BASACT_NEW;
+ if (ob && ((!select_only) || ((base->flag & BASE_SELECTED) != 0))) {
copy_v3_v3(r_center, ob->obmat[3]);
ok = true;
}