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Diffstat (limited to 'source/blender/editors/transform/transform_gizmo_2d.c')
-rw-r--r--source/blender/editors/transform/transform_gizmo_2d.c382
1 files changed, 382 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_2d.c b/source/blender/editors/transform/transform_gizmo_2d.c
new file mode 100644
index 00000000000..5d5d55de848
--- /dev/null
+++ b/source/blender/editors/transform/transform_gizmo_2d.c
@@ -0,0 +1,382 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/transform/transform_gizmo_2d.c
+ * \ingroup edtransform
+ *
+ * \name 2D Transform Manipulator
+ *
+ * Used for UV/Image Editor
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BKE_context.h"
+#include "BKE_editmesh.h"
+
+#include "RNA_access.h"
+
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm.h" /* XXX */
+
+#include "ED_image.h"
+#include "ED_screen.h"
+#include "ED_uvedit.h"
+#include "ED_gizmo_library.h"
+
+#include "transform.h" /* own include */
+
+/* axes as index */
+enum {
+ MAN2D_AXIS_TRANS_X = 0,
+ MAN2D_AXIS_TRANS_Y,
+
+ MAN2D_AXIS_LAST,
+};
+
+typedef struct ManipulatorGroup2D {
+ wmManipulator *translate_x,
+ *translate_y;
+
+ wmManipulator *cage;
+
+ /* Current origin in view space, used to update widget origin for possible view changes */
+ float origin[2];
+ float min[2];
+ float max[2];
+
+} ManipulatorGroup2D;
+
+
+/* **************** Utilities **************** */
+
+/* loop over axes */
+#define MAN2D_ITER_AXES_BEGIN(axis, axis_idx) \
+ { \
+ wmManipulator *axis; \
+ int axis_idx; \
+ for (axis_idx = 0; axis_idx < MAN2D_AXIS_LAST; axis_idx++) { \
+ axis = manipulator2d_get_axis_from_index(man, axis_idx);
+
+#define MAN2D_ITER_AXES_END \
+ } \
+ } ((void)0)
+
+static wmManipulator *manipulator2d_get_axis_from_index(const ManipulatorGroup2D *man, const short axis_idx)
+{
+ BLI_assert(IN_RANGE_INCL(axis_idx, (float)MAN2D_AXIS_TRANS_X, (float)MAN2D_AXIS_TRANS_Y));
+
+ switch (axis_idx) {
+ case MAN2D_AXIS_TRANS_X:
+ return man->translate_x;
+ case MAN2D_AXIS_TRANS_Y:
+ return man->translate_y;
+ }
+
+ return NULL;
+}
+
+static void manipulator2d_get_axis_color(const int axis_idx, float *r_col, float *r_col_hi)
+{
+ const float alpha = 0.6f;
+ const float alpha_hi = 1.0f;
+ int col_id;
+
+ switch (axis_idx) {
+ case MAN2D_AXIS_TRANS_X:
+ col_id = TH_AXIS_X;
+ break;
+ case MAN2D_AXIS_TRANS_Y:
+ col_id = TH_AXIS_Y;
+ break;
+ }
+
+ UI_GetThemeColor4fv(col_id, r_col);
+
+ copy_v4_v4(r_col_hi, r_col);
+ r_col[3] *= alpha;
+ r_col_hi[3] *= alpha_hi;
+}
+
+static ManipulatorGroup2D *manipulatorgroup2d_init(wmManipulatorGroup *mgroup)
+{
+ const wmManipulatorType *wt_arrow = WM_manipulatortype_find("MANIPULATOR_WT_arrow_2d", true);
+ const wmManipulatorType *wt_cage = WM_manipulatortype_find("MANIPULATOR_WT_cage_2d", true);
+
+ ManipulatorGroup2D *man = MEM_callocN(sizeof(ManipulatorGroup2D), __func__);
+
+ man->translate_x = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL);
+ man->translate_y = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL);
+ man->cage = WM_manipulator_new_ptr(wt_cage, mgroup, NULL);
+
+ RNA_enum_set(man->cage->ptr, "transform",
+ ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE |
+ ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE |
+ ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE);
+
+ return man;
+}
+
+/**
+ * Calculates origin in view space, use with #manipulator2d_origin_to_region.
+ */
+static void manipulator2d_calc_bounds(const bContext *C, float *r_center, float *r_min, float *r_max)
+{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Image *ima = ED_space_image(sima);
+
+ float min_buf[2], max_buf[2];
+ if (r_min == NULL) {
+ r_min = min_buf;
+ }
+ if (r_max == NULL) {
+ r_max = max_buf;
+ }
+
+ if (!ED_uvedit_minmax(CTX_data_scene(C), ima, CTX_data_edit_object(C), r_min, r_max)) {
+ zero_v2(r_min);
+ zero_v2(r_max);
+ }
+ mid_v2_v2v2(r_center, r_min, r_max);
+}
+
+/**
+ * Convert origin (or any other point) from view to region space.
+ */
+BLI_INLINE void manipulator2d_origin_to_region(ARegion *ar, float *r_origin)
+{
+ UI_view2d_view_to_region_fl(&ar->v2d, r_origin[0], r_origin[1], &r_origin[0], &r_origin[1]);
+}
+
+/**
+ * Custom handler for manipulator widgets
+ */
+static int manipulator2d_modal(
+ bContext *C, wmManipulator *widget, const wmEvent *UNUSED(event),
+ eWM_ManipulatorTweak UNUSED(tweak_flag))
+{
+ ARegion *ar = CTX_wm_region(C);
+ float origin[3];
+
+ manipulator2d_calc_bounds(C, origin, NULL, NULL);
+ manipulator2d_origin_to_region(ar, origin);
+ WM_manipulator_set_matrix_location(widget, origin);
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void ED_widgetgroup_manipulator2d_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup)
+{
+ wmOperatorType *ot_translate = WM_operatortype_find("TRANSFORM_OT_translate", true);
+ ManipulatorGroup2D *man = manipulatorgroup2d_init(mgroup);
+ mgroup->customdata = man;
+
+ MAN2D_ITER_AXES_BEGIN(axis, axis_idx)
+ {
+ const float offset[3] = {0.0f, 0.2f};
+
+ float color[4], color_hi[4];
+ manipulator2d_get_axis_color(axis_idx, color, color_hi);
+
+ /* custom handler! */
+ WM_manipulator_set_fn_custom_modal(axis, manipulator2d_modal);
+ /* set up widget data */
+ RNA_float_set(axis->ptr, "angle", -M_PI_2 * axis_idx);
+ RNA_float_set(axis->ptr, "length", 0.8f);
+ WM_manipulator_set_matrix_offset_location(axis, offset);
+ WM_manipulator_set_line_width(axis, MANIPULATOR_AXIS_LINE_WIDTH);
+ WM_manipulator_set_scale(axis, U.manipulator_size);
+ WM_manipulator_set_color(axis, color);
+ WM_manipulator_set_color_highlight(axis, color_hi);
+
+ /* assign operator */
+ PointerRNA *ptr = WM_manipulator_operator_set(axis, 0, ot_translate, NULL);
+ bool constraint[3] = {0};
+ constraint[(axis_idx + 1) % 2] = 1;
+ if (RNA_struct_find_property(ptr, "constraint_axis"))
+ RNA_boolean_set_array(ptr, "constraint_axis", constraint);
+ RNA_boolean_set(ptr, "release_confirm", 1);
+ }
+ MAN2D_ITER_AXES_END;
+
+ {
+ wmOperatorType *ot_resize = WM_operatortype_find("TRANSFORM_OT_resize", true);
+ wmOperatorType *ot_rotate = WM_operatortype_find("TRANSFORM_OT_rotate", true);
+ PointerRNA *ptr;
+
+ /* assign operator */
+ ptr = WM_manipulator_operator_set(man->cage, 0, ot_translate, NULL);
+ RNA_boolean_set(ptr, "release_confirm", 1);
+
+ bool constraint_x[3] = {1, 0, 0};
+ bool constraint_y[3] = {0, 1, 0};
+
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X, ot_resize, NULL);
+ PropertyRNA *prop_release_confirm = RNA_struct_find_property(ptr, "release_confirm");
+ PropertyRNA *prop_constraint_axis = RNA_struct_find_property(ptr, "constraint_axis");
+ RNA_property_boolean_set_array(ptr, prop_constraint_axis, constraint_x);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X, ot_resize, NULL);
+ RNA_property_boolean_set_array(ptr, prop_constraint_axis, constraint_x);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y, ot_resize, NULL);
+ RNA_property_boolean_set_array(ptr, prop_constraint_axis, constraint_y);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y, ot_resize, NULL);
+ RNA_property_boolean_set_array(ptr, prop_constraint_axis, constraint_y);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y, ot_resize, NULL);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y, ot_resize, NULL);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y, ot_resize, NULL);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y, ot_resize, NULL);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ ptr = WM_manipulator_operator_set(man->cage, ED_MANIPULATOR_CAGE2D_PART_ROTATE, ot_rotate, NULL);
+ RNA_property_boolean_set(ptr, prop_release_confirm, true);
+ }
+}
+
+void ED_widgetgroup_manipulator2d_refresh(const bContext *C, wmManipulatorGroup *mgroup)
+{
+ ManipulatorGroup2D *man = mgroup->customdata;
+ float origin[3];
+ manipulator2d_calc_bounds(C, origin, man->min, man->max);
+ copy_v2_v2(man->origin, origin);
+ bool show_cage = !equals_v2v2(man->min, man->max);
+
+ if (show_cage) {
+ man->cage->flag &= ~WM_MANIPULATOR_HIDDEN;
+ man->translate_x->flag |= WM_MANIPULATOR_HIDDEN;
+ man->translate_y->flag |= WM_MANIPULATOR_HIDDEN;
+ }
+ else {
+ man->cage->flag |= WM_MANIPULATOR_HIDDEN;
+ man->translate_x->flag &= ~WM_MANIPULATOR_HIDDEN;
+ man->translate_y->flag &= ~WM_MANIPULATOR_HIDDEN;
+ }
+
+ if (show_cage) {
+ wmManipulatorOpElem *mpop;
+ float mid[2];
+ const float *min = man->min;
+ const float *max = man->max;
+ mid_v2_v2v2(mid, min, max);
+
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X);
+ PropertyRNA *prop_center_override = RNA_struct_find_property(&mpop->ptr, "center_override");
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){max[0], mid[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){min[0], mid[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){mid[0], max[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){mid[0], min[1], 0.0f});
+
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){max[0], max[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){max[0], min[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){min[0], max[1], 0.0f});
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){min[0], min[1], 0.0f});
+
+ mpop = WM_manipulator_operator_get(man->cage, ED_MANIPULATOR_CAGE2D_PART_ROTATE);
+ RNA_property_float_set_array(&mpop->ptr, prop_center_override, (float[3]){mid[0], mid[1], 0.0f});
+ }
+}
+
+void ED_widgetgroup_manipulator2d_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup)
+{
+ ARegion *ar = CTX_wm_region(C);
+ ManipulatorGroup2D *man = mgroup->customdata;
+ float origin[3] = {UNPACK2(man->origin), 0.0f};
+ float origin_aa[3] = {UNPACK2(man->origin), 0.0f};
+
+ manipulator2d_origin_to_region(ar, origin);
+
+ MAN2D_ITER_AXES_BEGIN(axis, axis_idx)
+ {
+ WM_manipulator_set_matrix_location(axis, origin);
+ }
+ MAN2D_ITER_AXES_END;
+
+ UI_view2d_view_to_region_m4(&ar->v2d, man->cage->matrix_space);
+ WM_manipulator_set_matrix_offset_location(man->cage, origin_aa);
+ man->cage->matrix_offset[0][0] = (man->max[0] - man->min[0]);
+ man->cage->matrix_offset[1][1] = (man->max[1] - man->min[1]);
+}
+
+/* TODO (Julian)
+ * - Called on every redraw, better to do a more simple poll and check for selection in _refresh
+ * - UV editing only, could be expanded for other things.
+ */
+bool ED_widgetgroup_manipulator2d_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt))
+{
+ if ((U.manipulator_flag & USER_MANIPULATOR_DRAW) == 0) {
+ return false;
+ }
+
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Object *obedit = CTX_data_edit_object(C);
+
+ if (ED_space_image_show_uvedit(sima, obedit)) {
+ Image *ima = ED_space_image(sima);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* check if there's a selected poly */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa))
+ continue;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}