diff options
Diffstat (limited to 'source/blender/editors/transform/transform_gizmo_3d.c')
-rw-r--r-- | source/blender/editors/transform/transform_gizmo_3d.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c index 57f302e2d50..de7b2ec02de 100644 --- a/source/blender/editors/transform/transform_gizmo_3d.c +++ b/source/blender/editors/transform/transform_gizmo_3d.c @@ -22,58 +22,58 @@ * Used for 3D View */ +#include <float.h> +#include <math.h> #include <stdlib.h> #include <string.h> -#include <math.h> -#include <float.h> #include "DNA_armature_types.h" #include "DNA_curve_types.h" #include "DNA_gpencil_types.h" #include "DNA_lattice_types.h" #include "DNA_meta_types.h" -#include "DNA_screen_types.h" #include "DNA_scene_types.h" +#include "DNA_screen_types.h" #include "DNA_view3d_types.h" #include "BLI_array_utils.h" #include "BLI_listbase.h" #include "BLI_math.h" -#include "BLI_utildefines.h" #include "BLI_string.h" +#include "BLI_utildefines.h" #include "BKE_action.h" #include "BKE_context.h" #include "BKE_curve.h" +#include "BKE_editmesh.h" #include "BKE_global.h" +#include "BKE_gpencil.h" +#include "BKE_lattice.h" #include "BKE_layer.h" +#include "BKE_object.h" +#include "BKE_paint.h" #include "BKE_particle.h" #include "BKE_pointcache.h" -#include "BKE_editmesh.h" -#include "BKE_lattice.h" -#include "BKE_gpencil.h" #include "BKE_scene.h" #include "BKE_workspace.h" -#include "BKE_object.h" -#include "BKE_paint.h" #include "DEG_depsgraph.h" #include "WM_api.h" -#include "WM_types.h" #include "WM_message.h" #include "WM_toolsystem.h" +#include "WM_types.h" #include "wm.h" #include "ED_armature.h" #include "ED_curve.h" +#include "ED_gizmo_library.h" +#include "ED_gizmo_utils.h" +#include "ED_gpencil.h" #include "ED_object.h" #include "ED_particle.h" -#include "ED_view3d.h" -#include "ED_gpencil.h" #include "ED_screen.h" -#include "ED_gizmo_library.h" -#include "ED_gizmo_utils.h" +#include "ED_view3d.h" #include "UI_interface.h" #include "UI_resources.h" |