diff options
Diffstat (limited to 'source/blender/editors/transform/transform_input.c')
-rw-r--r-- | source/blender/editors/transform/transform_input.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c index a06e5ab21e6..6a9f89362f1 100644 --- a/source/blender/editors/transform/transform_input.c +++ b/source/blender/editors/transform/transform_input.c @@ -38,7 +38,7 @@ /* ************************** INPUT FROM MOUSE *************************** */ -void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +static void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { float vec[3], dvec[3]; if(mi->precision) @@ -56,7 +56,7 @@ void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) } -void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) +static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { float ratio, precise_ratio, dx, dy; if(mi->precision) @@ -82,7 +82,7 @@ void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float outp output[0] = ratio; } -void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +static void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { InputSpring(t, mi, mval, output); @@ -94,7 +94,7 @@ void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3 } } -void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) +static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { if(mi->precision) @@ -112,7 +112,7 @@ void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float o output[1] *= mi->factor; } -void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { +static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { float x, pad; pad = t->ar->winx / 10; @@ -129,7 +129,7 @@ void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float out output[0] = (x - pad) / (t->ar->winx - 2 * pad); } -void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { +static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { float vec[3]; InputVector(t, mi, mval, vec); @@ -138,7 +138,7 @@ void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f; } -void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { +static void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { float y, pad; pad = t->ar->winy / 10; @@ -154,7 +154,7 @@ void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float outpu output[0] = (y - pad) / (t->ar->winy - 2 * pad); } -void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { +static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) { float vec[3]; InputVector(t, mi, mval, vec); @@ -179,7 +179,7 @@ void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short data[3] = end[1]; } -void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) +static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { float length; float distance; @@ -212,7 +212,7 @@ void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float } } -void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) +static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { double dx2 = mval[0] - mi->center[0]; double dy2 = mval[1] - mi->center[1]; |