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Diffstat (limited to 'source/blender/editors/transform/transform_input.c')
-rw-r--r--source/blender/editors/transform/transform_input.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index a06e5ab21e6..6a9f89362f1 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -38,7 +38,7 @@
/* ************************** INPUT FROM MOUSE *************************** */
-void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+static void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
{
float vec[3], dvec[3];
if(mi->precision)
@@ -56,7 +56,7 @@ void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
}
-void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
+static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
float ratio, precise_ratio, dx, dy;
if(mi->precision)
@@ -82,7 +82,7 @@ void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float outp
output[0] = ratio;
}
-void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+static void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
{
InputSpring(t, mi, mval, output);
@@ -94,7 +94,7 @@ void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3
}
}
-void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
+static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
if(mi->precision)
@@ -112,7 +112,7 @@ void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float o
output[1] *= mi->factor;
}
-void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
+static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
float x, pad;
pad = t->ar->winx / 10;
@@ -129,7 +129,7 @@ void InputHorizontalRatio(TransInfo *t, MouseInput *mi, short mval[2], float out
output[0] = (x - pad) / (t->ar->winx - 2 * pad);
}
-void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
+static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -138,7 +138,7 @@ void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float
output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f;
}
-void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
+static void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
float y, pad;
pad = t->ar->winy / 10;
@@ -154,7 +154,7 @@ void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float outpu
output[0] = (y - pad) / (t->ar->winy - 2 * pad);
}
-void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
+static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -179,7 +179,7 @@ void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short
data[3] = end[1];
}
-void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
+static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
float length;
float distance;
@@ -212,7 +212,7 @@ void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float
}
}
-void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
+static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
double dy2 = mval[1] - mi->center[1];