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Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
-rw-r--r--source/blender/editors/transform/transform_manipulator.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 296fea75317..7825a655170 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -316,8 +316,8 @@ int calc_manipulator_stats(const bContext *C)
BMIter iter;
/* do vertices/edges/faces for center depending on selection
- mode. note we can't use just vertex selection flag because
- it is not flush down on changes */
+ * mode. note we can't use just vertex selection flag because
+ * it is not flush down on changes */
if(ts->selectmode & SCE_SELECT_VERTEX) {
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if(!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
@@ -654,12 +654,12 @@ static float screen_aligned(RegionView3D *rv3d, float mat[][4])
/* radring = radius of donut rings
- radhole = radius hole
- start = starting segment (based on nrings)
- end = end segment
- nsides = amount of points in ring
- nrigns = amount of rings
-*/
+ * radhole = radius hole
+ * start = starting segment (based on nrings)
+ * end = end segment
+ * nsides = amount of points in ring
+ * nrigns = amount of rings
+ */
static void partial_donut(float radring, float radhole, int start, int end, int nsides, int nrings)
{
float theta, phi, theta1;
@@ -749,10 +749,10 @@ static char axisBlendAngle(float angle)
}
/* three colors can be set;
- grey for ghosting
- moving: in transform theme color
- else the red/green/blue
-*/
+ * grey for ghosting
+ * moving: in transform theme color
+ * else the red/green/blue
+ */
static void manipulator_setcolor(View3D *v3d, char axis, int colcode, unsigned char alpha)
{
unsigned char col[4]= {0};