Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c42
1 files changed, 19 insertions, 23 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index dcfad455575..de6c56246a0 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -316,28 +316,24 @@ void BIF_removeTransformOrientation(bContext *C, TransformOrientation *target) {
void BIF_removeTransformOrientationIndex(bContext *C, int index) {
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
- TransformOrientation *ts = transform_spaces->first;
- int i;
-
- for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
- if (i == index) {
- View3D *v3d = CTX_wm_view3d(C);
- if(v3d) {
- int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
-
- // Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
- if (selected_index == i) {
- v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
- }
- else if (selected_index > i) {
- v3d->twmode--;
- }
-
- }
+ TransformOrientation *ts= BLI_findlink(transform_spaces, index);
- BLI_freelinkN(transform_spaces, ts);
- break;
+ if (ts) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if(v3d) {
+ int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
+
+ // Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
+ if (selected_index == index) {
+ v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
+ }
+ else if (selected_index > index) {
+ v3d->twmode--;
+ }
+
}
+
+ BLI_freelinkN(transform_spaces, ts);
}
}
@@ -809,14 +805,14 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
{
if (ebone->flag & BONE_SELECTED)
{
- float mat[3][3];
+ float tmat[3][3];
float vec[3];
sub_v3_v3v3(vec, ebone->tail, ebone->head);
normalize_v3(vec);
add_v3_v3(normal, vec);
- vec_roll_to_mat3(vec, ebone->roll, mat);
- add_v3_v3(plane, mat[2]);
+ vec_roll_to_mat3(vec, ebone->roll, tmat);
+ add_v3_v3(plane, tmat[2]);
}
}
}