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Diffstat (limited to 'source/blender/editors/transform/transform_orientations.h')
-rw-r--r-- | source/blender/editors/transform/transform_orientations.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_orientations.h b/source/blender/editors/transform/transform_orientations.h new file mode 100644 index 00000000000..7013501ce12 --- /dev/null +++ b/source/blender/editors/transform/transform_orientations.h @@ -0,0 +1,63 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#pragma once + +struct TransInfo; + +short transform_orientation_matrix_get(struct bContext *C, + struct TransInfo *t, + short orientation, + const float custom[3][3], + float r_spacemtx[3][3]); +const char *transform_orientations_spacename_get(struct TransInfo *t, const short orient_type); +void transform_orientations_current_set(struct TransInfo *t, const short orient_index); + +/* Those two fill in mat and return non-zero on success */ +bool createSpaceNormal(float mat[3][3], const float normal[3]); +bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]); + +struct TransformOrientation *addMatrixSpace(struct bContext *C, + float mat[3][3], + const char *name, + const bool overwrite); +void applyTransformOrientation(const struct TransformOrientation *ts, + float r_mat[3][3], + char r_name[64]); + +enum { + ORIENTATION_NONE = 0, + ORIENTATION_NORMAL = 1, + ORIENTATION_VERT = 2, + ORIENTATION_EDGE = 3, + ORIENTATION_FACE = 4, +}; +#define ORIENTATION_USE_PLANE(ty) ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE) + +int getTransformOrientation_ex(const struct bContext *C, + struct Object *ob, + struct Object *obedit, + float normal[3], + float plane[3], + const short around); +int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]); |