diff options
Diffstat (limited to 'source/blender/editors/transform/transform_snap.c')
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 94b8abb8850..baca4629883 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -723,14 +723,14 @@ static float RotationBetween(TransInfo *t, float p1[3], float p2[3]) { float angle, start[3], end[3], center[3]; - copy_v3_v3(center, t->center); + copy_v3_v3(center, t->center); if (t->flag & (T_EDIT | T_POSE)) { Object *ob = t->obedit ? t->obedit : t->poseobj; mul_m4_v3(ob->obmat, center); } sub_v3_v3v3(start, p1, center); - sub_v3_v3v3(end, p2, center); + sub_v3_v3v3(end, p2, center); // Angle around a constraint axis (error prone, will need debug) if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) { @@ -779,7 +779,7 @@ static float ResizeBetween(TransInfo *t, float p1[3], float p2[3]) { float d1[3], d2[3], center[3], len_d1; - copy_v3_v3(center, t->center); + copy_v3_v3(center, t->center); if (t->flag & (T_EDIT | T_POSE)) { Object *ob = t->obedit ? t->obedit : t->poseobj; mul_m4_v3(ob->obmat, center); @@ -846,7 +846,7 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec)) p2 = NULL; p1->flag = 1; - /* if peeling objects, take the first and last from each object */ + /* if peeling objects, take the first and last from each object */ if (t->settings->snap_flag & SCE_SNAP_PEEL_OBJECT) { DepthPeel *peel; for (peel = p1->next; peel; peel = peel->next) { @@ -982,7 +982,7 @@ static void TargetSnapCenter(TransInfo *t) { /* Only need to calculate once */ if ((t->tsnap.status & TARGET_INIT) == 0) { - copy_v3_v3(t->tsnap.snapTarget, t->center); + copy_v3_v3(t->tsnap.snapTarget, t->center); if (t->flag & (T_EDIT | T_POSE)) { Object *ob = t->obedit ? t->obedit : t->poseobj; @@ -991,7 +991,7 @@ static void TargetSnapCenter(TransInfo *t) TargetSnapOffset(t, NULL); - t->tsnap.status |= TARGET_INIT; + t->tsnap.status |= TARGET_INIT; } } @@ -1027,7 +1027,7 @@ static void TargetSnapActive(TransInfo *t) t->tsnap.target = SCE_SNAP_TARGET_MEDIAN; t->tsnap.targetSnap = TargetSnapMedian; TargetSnapMedian(t); - } + } } } @@ -1055,7 +1055,7 @@ static void TargetSnapMedian(TransInfo *t) TargetSnapOffset(t, NULL); - t->tsnap.status |= TARGET_INIT; + t->tsnap.status |= TARGET_INIT; } } @@ -1166,7 +1166,7 @@ static int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], fl mul_m4_v3(obmat, location); - new_depth = len_v3v3(location, ray_start); + new_depth = len_v3v3(location, ray_start); ED_view3d_project_int(ar, location, screen_loc); new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]); @@ -1182,7 +1182,7 @@ static int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], fl normalize_v3(no); *dist = new_dist; - } + } } return retval; @@ -1234,7 +1234,7 @@ static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], sh mul_m4_v3(obmat, location); - new_depth = len_v3v3(location, ray_start); + new_depth = len_v3v3(location, ray_start); if (ED_view3d_project_int_global(ar, location, screen_loc, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]); @@ -1259,17 +1259,17 @@ static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], sh mul = dot_v3v3(vec, edge_loc) / dot_v3v3(edge_loc, edge_loc); if (r_no) { - normal_short_to_float_v3(n1, v1no); + normal_short_to_float_v3(n1, v1no); normal_short_to_float_v3(n2, v2no); interp_v3_v3v3(r_no, n2, n1, mul); mul_m3_v3(timat, r_no); normalize_v3(r_no); - } + } copy_v3_v3(r_loc, location); *r_dist = new_dist; - } + } } } @@ -1318,7 +1318,7 @@ static int snapVertex(ARegion *ar, float vco[3], short vno[3], float obmat[][4], } *r_dist = new_dist; - } + } } return retval; @@ -1425,7 +1425,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh switch (snap_mode) { case SCE_SNAP_MODE_FACE: - { + { #ifdef USE_BVH_FACE_SNAP // Added for durian BVHTreeRayHit hit; BVHTreeFromMesh treeData; @@ -1858,7 +1858,7 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], mul_m4_v3(obmat, location); - new_depth = len_v3v3(location, ray_start); + new_depth = len_v3v3(location, ray_start); mul_m3_v3(timat, normal); normalize_v3(normal); @@ -1893,7 +1893,7 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], normalize_v3(normal); addDepthPeel(depth_peels, new_depth, location, normal, ob); - } + } } } } |