diff options
Diffstat (limited to 'source/blender/editors/transform/transform_snap.c')
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 58 |
1 files changed, 40 insertions, 18 deletions
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index afad4df2c88..769fd28c57b 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -15,6 +15,7 @@ #include "BLI_math.h" #include "GPU_immediate.h" +#include "GPU_matrix.h" #include "GPU_state.h" #include "BKE_context.h" @@ -25,6 +26,7 @@ #include "RNA_access.h" +#include "WM_api.h" #include "WM_types.h" #include "ED_gizmo_library.h" @@ -173,20 +175,20 @@ void drawSnapping(const struct bContext *C, TransInfo *t) return; } - UI_GetThemeColor3ubv(TH_TRANSFORM, col); - col[3] = 128; - - UI_GetThemeColor3ubv(TH_SELECT, selectedCol); - selectedCol[3] = 128; - - UI_GetThemeColor3ubv(TH_ACTIVE, activeCol); - activeCol[3] = 192; - if (t->spacetype == SPACE_VIEW3D) { bool draw_target = (t->tsnap.status & TARGET_INIT) && (t->tsnap.mode & SCE_SNAP_MODE_EDGE_PERPENDICULAR); if (draw_target || validSnap(t)) { + UI_GetThemeColor3ubv(TH_TRANSFORM, col); + col[3] = 128; + + UI_GetThemeColor3ubv(TH_SELECT, selectedCol); + selectedCol[3] = 128; + + UI_GetThemeColor3ubv(TH_ACTIVE, activeCol); + activeCol[3] = 192; + const float *loc_cur = NULL; const float *loc_prev = NULL; const float *normal = NULL; @@ -240,8 +242,26 @@ void drawSnapping(const struct bContext *C, TransInfo *t) } else if (t->spacetype == SPACE_IMAGE) { if (validSnap(t)) { - /* This will not draw, and I'm nor sure why - campbell */ - /* TODO: see 2.7x for non-working code */ + uint pos = GPU_vertformat_attr_add( + immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + + float x, y; + const float snap_point[2] = { + t->tsnap.snapPoint[0] / t->aspect[0], + t->tsnap.snapPoint[1] / t->aspect[1], + }; + UI_view2d_view_to_region_fl(&t->region->v2d, UNPACK2(snap_point), &x, &y); + float radius = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE) * U.pixelsize; + + GPU_matrix_push_projection(); + wmOrtho2_region_pixelspace(t->region); + + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immUniformColor3ub(255, 255, 255); + imm_draw_circle_wire_2d(pos, x, y, radius, 8); + immUnbindProgram(); + + GPU_matrix_pop_projection(); } } else if (t->spacetype == SPACE_NODE) { @@ -990,17 +1010,19 @@ static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_IMAGE); if (t->tsnap.mode & SCE_SNAP_MODE_VERTEX) { - float co[2]; - - UI_view2d_region_to_view(&t->region->v2d, t->mval[0], t->mval[1], &co[0], &co[1]); - uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( t->view_layer, NULL, &objects_len); - float dist_sq = FLT_MAX; - if (ED_uvedit_nearest_uv_multi( - t->scene, objects, objects_len, co, &dist_sq, t->tsnap.snapPoint)) { + float dist_sq = square_f((float)SNAP_MIN_DISTANCE); + if (ED_uvedit_nearest_uv_multi(&t->region->v2d, + t->scene, + objects, + objects_len, + t->mval, + t->tsnap.modeSelect == SNAP_NOT_SELECTED, + &dist_sq, + t->tsnap.snapPoint)) { t->tsnap.snapPoint[0] *= t->aspect[0]; t->tsnap.snapPoint[1] *= t->aspect[1]; |