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Diffstat (limited to 'source/blender/editors/transform/transform_snap_object.c')
-rw-r--r--source/blender/editors/transform/transform_snap_object.c32
1 files changed, 19 insertions, 13 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 867f04563c6..52673fdf4da 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -51,6 +51,9 @@
#include "BKE_editmesh.h"
#include "BKE_main.h"
#include "BKE_tracking.h"
+#include "BKE_context.h"
+
+#include "DEG_depsgraph.h"
#include "ED_transform.h"
#include "ED_transform_snap_object_context.h"
@@ -101,6 +104,8 @@ typedef struct SnapObjectData_EditMesh {
struct SnapObjectContext {
Main *bmain;
Scene *scene;
+ EvaluationContext eval_ctx;
+
int flag;
/* Optional: when performing screen-space projection.
@@ -155,7 +160,7 @@ static void iter_snap_objects(
IterSnapObjsCallback sob_callback,
void *data)
{
- Base *base_act = sctx->scene->basact;
+ Base *base_act = sctx->eval_ctx.scene_layer->basact;
/* Need an exception for particle edit because the base is flagged with BA_HAS_RECALC_DATA
* which makes the loop skip it, even the derived mesh will never change
*
@@ -165,17 +170,16 @@ static void iter_snap_objects(
sob_callback(sctx, false, base_act->object, base_act->object->obmat, data);
}
- for (Base *base = sctx->scene->base.first; base != NULL; base = base->next) {
- if ((BASE_VISIBLE_BGMODE(sctx->v3d_data.v3d, sctx->scene, base)) &&
- (base->flag & (BA_HAS_RECALC_OB | BA_HAS_RECALC_DATA)) == 0 &&
- !((snap_select == SNAP_NOT_SELECTED && (base->flag & (SELECT | BA_WAS_SEL))) ||
+ for (Base *base = sctx->eval_ctx.scene_layer->object_bases.first; base != NULL; base = base->next) {
+ if ((BASE_VISIBLE_NEW(base)) && (base->flag_legacy & (BA_HAS_RECALC_OB | BA_HAS_RECALC_DATA)) == 0 &&
+ !((snap_select == SNAP_NOT_SELECTED && ((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL))) ||
(snap_select == SNAP_NOT_ACTIVE && base == base_act)))
{
bool use_obedit;
Object *obj = base->object;
if (obj->transflag & OB_DUPLI) {
DupliObject *dupli_ob;
- ListBase *lb = object_duplilist(sctx->bmain->eval_ctx, sctx->scene, obj);
+ ListBase *lb = object_duplilist(&sctx->eval_ctx, sctx->scene, obj);
for (dupli_ob = lb->first; dupli_ob; dupli_ob = dupli_ob->next) {
use_obedit = obedit && dupli_ob->ob->data == obedit->data;
sob_callback(sctx, use_obedit, use_obedit ? obedit : dupli_ob->ob, dupli_ob->mat, data);
@@ -734,10 +738,10 @@ static bool raycastObj(
DerivedMesh *dm;
em = BKE_editmesh_from_object(ob);
if (em) {
- editbmesh_get_derived_cage_and_final(sctx->scene, ob, em, CD_MASK_BAREMESH, &dm);
+ editbmesh_get_derived_cage_and_final(&sctx->eval_ctx, sctx->scene, ob, em, CD_MASK_BAREMESH, &dm);
}
else {
- dm = mesh_get_derived_final(sctx->scene, ob, CD_MASK_BAREMESH);
+ dm = mesh_get_derived_final(&sctx->eval_ctx, sctx->scene, ob, CD_MASK_BAREMESH);
}
retval = raycastDerivedMesh(
sctx,
@@ -1963,10 +1967,10 @@ static bool snapObject(
DerivedMesh *dm;
em = BKE_editmesh_from_object(ob);
if (em) {
- editbmesh_get_derived_cage_and_final(sctx->scene, ob, em, CD_MASK_BAREMESH, &dm);
+ editbmesh_get_derived_cage_and_final(&sctx->eval_ctx, sctx->scene, ob, em, CD_MASK_BAREMESH, &dm);
}
else {
- dm = mesh_get_derived_final(sctx->scene, ob, CD_MASK_BAREMESH);
+ dm = mesh_get_derived_final(&sctx->eval_ctx, sctx->scene, ob, CD_MASK_BAREMESH);
}
retval = snapDerivedMesh(
sctx, snapdata, ob, dm, obmat,
@@ -2108,7 +2112,7 @@ static bool snapObjectsRay(
* \{ */
SnapObjectContext *ED_transform_snap_object_context_create(
- Main *bmain, Scene *scene, int flag)
+ Main *bmain, Scene *scene, SceneLayer *sl, int flag)
{
SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__);
@@ -2117,6 +2121,8 @@ SnapObjectContext *ED_transform_snap_object_context_create(
sctx->bmain = bmain;
sctx->scene = scene;
+ DEG_evaluation_context_init_from_scene(&sctx->eval_ctx, scene, sl, DAG_EVAL_VIEWPORT);
+
sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
@@ -2124,11 +2130,11 @@ SnapObjectContext *ED_transform_snap_object_context_create(
}
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
- Main *bmain, Scene *scene, int flag,
+ Main *bmain, Scene *scene, SceneLayer *sl, int flag,
/* extra args for view3d */
const ARegion *ar, const View3D *v3d)
{
- SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, flag);
+ SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, sl, flag);
sctx->use_v3d = true;
sctx->v3d_data.ar = ar;