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Diffstat (limited to 'source/blender/editors/transform/transform_snap_object.c')
-rw-r--r--source/blender/editors/transform/transform_snap_object.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index b33528b4149..58474bedb52 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -101,6 +101,7 @@ typedef struct SnapObjectData_EditMesh {
struct SnapObjectContext {
Main *bmain;
Scene *scene;
+ SceneLayer *scene_layer;
int flag;
/* Optional: when performing screen-space projection.
@@ -1770,7 +1771,7 @@ static bool snapObjectsRay(
*
* To solve that problem, we do it first as an exception.
* */
- Base *base_act = sctx->scene->basact;
+ Base *base_act = sctx->scene_layer->basact;
if (base_act && base_act->object && base_act->object->mode & OB_MODE_PARTICLE_EDIT) {
Object *ob = base_act->object;
@@ -1791,11 +1792,11 @@ static bool snapObjectsRay(
ignore_object_active = true;
break;
}
- for (Base *base = sctx->scene->base.first; base != NULL; base = base->next) {
- if ((BASE_VISIBLE_BGMODE(sctx->v3d_data.v3d, sctx->scene, base)) &&
- (base->flag & (BA_HAS_RECALC_OB | BA_HAS_RECALC_DATA)) == 0 &&
+ for (Base *base = sctx->scene_layer->object_bases.first; base != NULL; base = base->next) {
+ if ((BASE_VISIBLE_NEW(base)) &&
+ (base->flag_legacy & (BA_HAS_RECALC_OB | BA_HAS_RECALC_DATA)) == 0 &&
- !((ignore_object_selected && (base->flag & (SELECT | BA_WAS_SEL))) ||
+ !((ignore_object_selected && (((base->flag & BASE_SELECTED) != 0) || ((base->flag_legacy & BA_WAS_SEL)))) ||
(ignore_object_active && base == base_act)))
{
Object *ob = base->object;
@@ -1840,7 +1841,7 @@ static bool snapObjectsRay(
* \{ */
SnapObjectContext *ED_transform_snap_object_context_create(
- Main *bmain, Scene *scene, int flag)
+ Main *bmain, Scene *scene, SceneLayer *sl, int flag)
{
SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__);
@@ -1848,6 +1849,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
sctx->bmain = bmain;
sctx->scene = scene;
+ sctx->scene_layer = sl;
sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
@@ -1856,11 +1858,11 @@ SnapObjectContext *ED_transform_snap_object_context_create(
}
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
- Main *bmain, Scene *scene, int flag,
+ Main *bmain, Scene *scene, SceneLayer *sl, int flag,
/* extra args for view3d */
const ARegion *ar, const View3D *v3d)
{
- SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, flag);
+ SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, sl, flag);
sctx->use_v3d = true;
sctx->v3d_data.ar = ar;