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Diffstat (limited to 'source/blender/editors/transform/transform_snap_object.c')
-rw-r--r--source/blender/editors/transform/transform_snap_object.c1009
1 files changed, 478 insertions, 531 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 90c8b236397..2e95b67d508 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -235,21 +235,6 @@ static void raycast_all_cb(void *userdata, int index, const BVHTreeRay *ray, BVH
/** \Common utilities
* \{ */
-MINLINE float depth_get(const float co[3], const float ray_start[3], const float ray_dir[3])
-{
- float dvec[3];
- sub_v3_v3v3(dvec, co, ray_start);
- return dot_v3v3(dvec, ray_dir);
-}
-
-/**
- * Struct that kepts basic information about a BVHTree build from a editmesh.
- */
-typedef struct BVHTreeFromMeshType {
- void *userdata;
- char type;
-} BVHTreeFromMeshType;
-
/**
* Generates a struct with the immutable parameters that will be used on all objects.
*
@@ -286,52 +271,42 @@ static void snap_data_set(
copy_v2_v2(snapdata->depth_range, depth_range);
}
-static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3])
+MINLINE float depth_get(const float co[3], const float ray_start[3], const float ray_dir[3])
{
- switch (meshdata->type) {
- case SNAP_MESH:
- {
- BVHTreeFromMesh *data = meshdata->userdata;
- const MVert *vert = data->vert + index;
- normal_short_to_float_v3(r_no, vert->no);
- break;
- }
- case SNAP_EDIT_MESH:
- {
- BVHTreeFromEditMesh *data = meshdata->userdata;
- BMVert *eve = BM_vert_at_index(data->em->bm, index);
- copy_v3_v3(r_no, eve->no);
- break;
- }
- }
+ float dvec[3];
+ sub_v3_v3v3(dvec, co, ray_start);
+ return dot_v3v3(dvec, ray_dir);
}
-static void get_edge_verts(
- const BVHTreeFromMeshType *meshdata, const int index,
- const float *v_pair[2])
+static void copy_dm_vert_no(const int index, float r_no[3], const BVHTreeFromMesh *data)
{
- switch (meshdata->type) {
- case SNAP_MESH:
- {
- BVHTreeFromMesh *data = meshdata->userdata;
+ const MVert *vert = data->vert + index;
- const MVert *vert = data->vert;
- const MEdge *edge = data->edge + index;
+ normal_short_to_float_v3(r_no, vert->no);
+}
- v_pair[0] = vert[edge->v1].co;
- v_pair[1] = vert[edge->v2].co;
- break;
- }
- case SNAP_EDIT_MESH:
- {
- BVHTreeFromEditMesh *data = meshdata->userdata;
- BMEdge *eed = BM_edge_at_index(data->em->bm, index);
+static void copy_bvert_no(const int index, float r_no[3], const BVHTreeFromEditMesh *data)
+{
+ BMVert *eve = BM_vert_at_index(data->em->bm, index);
- v_pair[0] = eed->v1->co;
- v_pair[1] = eed->v2->co;
- break;
- }
- }
+ copy_v3_v3(r_no, eve->no);
+}
+
+static void get_dm_edge_verts(const int index, const float *v_pair[2], const BVHTreeFromMesh *data)
+{
+ const MVert *vert = data->vert;
+ const MEdge *edge = data->edge + index;
+
+ v_pair[0] = vert[edge->v1].co;
+ v_pair[1] = vert[edge->v2].co;
+}
+
+static void get_bedge_verts(const int index, const float *v_pair[2], const BVHTreeFromEditMesh *data)
+{
+ BMEdge *eed = BM_edge_at_index(data->em->bm, index);
+
+ v_pair[0] = eed->v1->co;
+ v_pair[1] = eed->v2->co;
}
static bool test_projected_vert_dist(
@@ -422,6 +397,7 @@ static void dist_squared_to_projected_aabb_precalc(
}
}
+/* Returns the distance from a 2d coordinate to a BoundBox (Projected) */
static float dist_squared_to_projected_aabb(
struct Nearest2dPrecalc *data,
const float bbmin[3], const float bbmax[3],
@@ -644,6 +620,10 @@ static float dist_aabb_to_plane(
/** \Walk DFS
* \{ */
+
+typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, const float *v_pair[2], void *data);
+typedef void (*Nearest2DCopyVertNoCallback)(const int index, float r_no[3], void *data);
+
typedef struct Nearest2dUserData {
struct Nearest2dPrecalc data_precalc;
@@ -652,7 +632,11 @@ typedef struct Nearest2dUserData {
bool r_axis_closest[3];
float depth_range[2];
+
void *userdata;
+ Nearest2DGetEdgeVertsCallback get_edge_verts;
+ Nearest2DCopyVertNoCallback copy_vert_no;
+
int index;
float co[3];
float no[3];
@@ -688,7 +672,7 @@ static bool cb_walk_leaf_snap_vert(const BVHTreeAxisRange *bounds, int index, vo
&data->dist_px_sq,
data->co))
{
- copy_vert_no(data->userdata, index, data->no);
+ data->copy_vert_no(index, data->no, data->userdata);
data->index = index;
}
return true;
@@ -700,7 +684,7 @@ static bool cb_walk_leaf_snap_edge(const BVHTreeAxisRange *UNUSED(bounds), int i
struct Nearest2dPrecalc *neasrest_precalc = &data->data_precalc;
const float *v_pair[2];
- get_edge_verts(data->userdata, index, v_pair);
+ data->get_edge_verts(index, v_pair, data->userdata);
if (test_projected_edge_dist(
data->depth_range,
@@ -1092,274 +1076,259 @@ static bool snapDerivedMesh(
}
}
- {
- bool need_ray_start_correction_init =
- (snapdata->snap_to == SCE_SNAP_MODE_FACE) &&
- (snapdata->view_proj == VIEW_PROJ_ORTHO);
+ bool need_ray_start_correction_init =
+ (snapdata->snap_to == SCE_SNAP_MODE_FACE) &&
+ (snapdata->view_proj == VIEW_PROJ_ORTHO);
- float imat[4][4];
- float timat[3][3]; /* transpose inverse matrix for normals */
- float ray_start_local[3], ray_normal_local[3];
- float local_scale, local_depth, len_diff;
+ float imat[4][4];
+ float timat[3][3]; /* transpose inverse matrix for normals */
+ float ray_start_local[3], ray_normal_local[3];
+ float local_scale, local_depth, len_diff;
- invert_m4_m4(imat, obmat);
- transpose_m3_m4(timat, imat);
+ invert_m4_m4(imat, obmat);
+ transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_start_local, snapdata->ray_start);
- copy_v3_v3(ray_normal_local, snapdata->ray_dir);
+ copy_v3_v3(ray_start_local, snapdata->ray_start);
+ copy_v3_v3(ray_normal_local, snapdata->ray_dir);
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_m4_v3(imat, ray_start_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
- /* local scale in normal direction */
- local_scale = normalize_v3(ray_normal_local);
- local_depth = *ray_depth;
- if (local_depth != BVH_RAYCAST_DIST_MAX) {
- local_depth *= local_scale;
- }
+ /* local scale in normal direction */
+ local_scale = normalize_v3(ray_normal_local);
+ local_depth = *ray_depth;
+ if (local_depth != BVH_RAYCAST_DIST_MAX) {
+ local_depth *= local_scale;
+ }
- float lpmat[4][4];
- float ray_org_local[3];
- float ray_min_dist;
- if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
- mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
- ray_min_dist = snapdata->depth_range[0] * local_scale;
- }
+ float lpmat[4][4];
+ float ray_org_local[3];
+ float ray_min_dist;
+ if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
+ mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
+ ray_min_dist = snapdata->depth_range[0] * local_scale;
+ }
- copy_v3_v3(ray_org_local, snapdata->ray_origin);
- mul_m4_v3(imat, ray_org_local);
+ copy_v3_v3(ray_org_local, snapdata->ray_origin);
+ mul_m4_v3(imat, ray_org_local);
- if (do_bb) {
- BoundBox *bb = BKE_object_boundbox_get(ob);
+ if (do_bb) {
+ BoundBox *bb = BKE_object_boundbox_get(ob);
- if (bb) {
- BoundBox bb_temp;
+ if (bb) {
+ BoundBox bb_temp;
- /* We cannot afford a bounding box with some null dimension, which may happen in some cases...
- * Threshold is rather high, but seems to be needed to get good behavior, see T46099. */
- bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 1e-1f);
+ /* We cannot afford a bounding box with some null dimension, which may happen in some cases...
+ * Threshold is rather high, but seems to be needed to get good behavior, see T46099. */
+ bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 1e-1f);
- /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see T46816. */
- if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
- float dist_px_sq = dist_squared_to_projected_aabb_simple(
- lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
- ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
- if (dist_px_sq > SQUARE(*dist_px))
- {
- return retval;
- }
+ /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see T46816. */
+ if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
+ float dist_px_sq = dist_squared_to_projected_aabb_simple(
+ lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
+ ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
+ if (dist_px_sq > SQUARE(*dist_px))
+ {
+ return retval;
}
- else {
- /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
- if (!isect_ray_aabb_v3_simple(
- ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
- {
- return retval;
- }
+ }
+ else {
+ /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
+ if (!isect_ray_aabb_v3_simple(
+ ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
+ {
+ return retval;
}
- /* was local_depth, see: T47838 */
- len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
- if (len_diff < 0) len_diff = 0.0f;
- need_ray_start_correction_init = false;
}
+ /* was local_depth, see: T47838 */
+ len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
+ if (len_diff < 0) len_diff = 0.0f;
+ need_ray_start_correction_init = false;
}
+ }
- SnapObjectData_Mesh *sod = NULL;
- BVHTreeFromMesh *treedata = NULL, treedata_stack;
+ SnapObjectData_Mesh *sod = NULL;
+ BVHTreeFromMesh *treedata = NULL;
- if (sctx->flag & SNAP_OBJECT_USE_CACHE) {
- void **sod_p;
- if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
- sod = *sod_p;
- }
- else {
- sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
- sod->sd.type = SNAP_MESH;
- }
-
- int tree_index = -1;
- switch (snapdata->snap_to) {
- case SCE_SNAP_MODE_FACE:
- tree_index = 2;
- break;
- case SCE_SNAP_MODE_EDGE:
- tree_index = 1;
- break;
- case SCE_SNAP_MODE_VERTEX:
- tree_index = 0;
- break;
- }
- if (tree_index != -1) {
- if (sod->bvh_trees[tree_index] == NULL) {
- sod->bvh_trees[tree_index] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata));
- }
- treedata = sod->bvh_trees[tree_index];
+ void **sod_p;
+ if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
+ sod = *sod_p;
+ }
+ else {
+ sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
+ sod->sd.type = SNAP_MESH;
+ }
- /* the tree is owned by the DM and may have been freed since we last used! */
- if (treedata && treedata->tree) {
- if (treedata->cached && !bvhcache_has_tree(dm->bvhCache, treedata->tree)) {
- free_bvhtree_from_mesh(treedata);
- }
- }
- }
- }
- else {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
+ int tree_index = -1;
+ switch (snapdata->snap_to) {
+ case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
+ tree_index = 1;
+ break;
+ case SCE_SNAP_MODE_VERTEX:
+ tree_index = 0;
+ break;
+ }
+ if (tree_index != -1) {
+ if (sod->bvh_trees[tree_index] == NULL) {
+ sod->bvh_trees[tree_index] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata));
}
+ treedata = sod->bvh_trees[tree_index];
- if (treedata && treedata->tree == NULL) {
- switch (snapdata->snap_to) {
- case SCE_SNAP_MODE_FACE:
- bvhtree_from_mesh_looptri(treedata, dm, 0.0f, 4, 6);
- break;
- case SCE_SNAP_MODE_EDGE:
- bvhtree_from_mesh_edges(treedata, dm, 0.0f, 2, 6);
- break;
- case SCE_SNAP_MODE_VERTEX:
- bvhtree_from_mesh_verts(treedata, dm, 0.0f, 2, 6);
- break;
+ /* the tree is owned by the DM and may have been freed since we last used! */
+ if (treedata && treedata->tree) {
+ if (treedata->cached && !bvhcache_has_tree(dm->bvhCache, treedata->tree)) {
+ free_bvhtree_from_mesh(treedata);
}
}
+ }
- if (!treedata || !treedata->tree) {
- return retval;
+ if (treedata && treedata->tree == NULL) {
+ switch (snapdata->snap_to) {
+ case SCE_SNAP_MODE_FACE:
+ bvhtree_from_mesh_looptri(treedata, dm, 0.0f, 4, 6);
+ break;
+ case SCE_SNAP_MODE_EDGE:
+ bvhtree_from_mesh_edges(treedata, dm, 0.0f, 2, 6);
+ break;
+ case SCE_SNAP_MODE_VERTEX:
+ bvhtree_from_mesh_verts(treedata, dm, 0.0f, 2, 6);
+ break;
}
+ }
+ if (!treedata || !treedata->tree) {
+ return retval;
+ }
- if (snapdata->snap_to == SCE_SNAP_MODE_FACE) {
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
- * been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
- */
- if (snapdata->view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
- if (need_ray_start_correction_init) {
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
- */
- BVHTreeNearest nearest;
- nearest.index = -1;
- nearest.dist_sq = FLT_MAX;
- /* Compute and store result. */
- BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
- if (nearest.index != -1) {
- float dvec[3];
- sub_v3_v3v3(dvec, nearest.co, ray_start_local);
- len_diff = dot_v3v3(dvec, ray_normal_local);
- }
- }
- /* You need to make sure that ray_start is really far away,
- * because even in the Orthografic view, in some cases,
- * the ray can start inside the object (see T50486) */
- if (len_diff > 400.0f) {
- /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with
- * very far away ray_start values (as returned in case of ortho view3d), see T38358.
- */
- len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(
- ray_start_local, ray_org_local, ray_normal_local,
- len_diff + snapdata->depth_range[0] * local_scale);
- local_depth -= len_diff;
+ if (snapdata->snap_to == SCE_SNAP_MODE_FACE) {
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
+ * been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
+ */
+ if (snapdata->view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
+ if (need_ray_start_correction_init) {
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
+ */
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ /* Compute and store result. */
+ BLI_bvhtree_find_nearest(
+ treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
+ if (nearest.index != -1) {
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
}
- else len_diff = 0.0f;
- }
- else {
- len_diff = 0.0f;
}
- if (r_hit_list) {
- struct RayCastAll_Data data;
-
- data.bvhdata = treedata;
- data.raycast_callback = treedata->raycast_callback;
- data.obmat = obmat;
- data.timat = timat;
- data.len_diff = len_diff;
- data.local_scale = local_scale;
- data.ob = ob;
- data.ob_uuid = ob_index;
- data.hit_list = r_hit_list;
- data.retval = retval;
-
- BLI_bvhtree_ray_cast_all(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- *ray_depth, raycast_all_cb, &data);
-
- retval = data.retval;
+ /* You need to make sure that ray_start is really far away,
+ * because even in the Orthografic view, in some cases,
+ * the ray can start inside the object (see T50486) */
+ if (len_diff > 400.0f) {
+ /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with
+ * very far away ray_start values (as returned in case of ortho view3d), see T38358.
+ */
+ len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
+ madd_v3_v3v3fl(
+ ray_start_local, ray_org_local, ray_normal_local,
+ len_diff + snapdata->depth_range[0] * local_scale);
+ local_depth -= len_diff;
}
- else {
- BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
+ else len_diff = 0.0f;
+ }
+ else {
+ len_diff = 0.0f;
+ }
+ if (r_hit_list) {
+ struct RayCastAll_Data data;
+
+ data.bvhdata = treedata;
+ data.raycast_callback = treedata->raycast_callback;
+ data.obmat = obmat;
+ data.timat = timat;
+ data.len_diff = len_diff;
+ data.local_scale = local_scale;
+ data.ob = ob;
+ data.ob_uuid = ob_index;
+ data.hit_list = r_hit_list;
+ data.retval = retval;
+
+ BLI_bvhtree_ray_cast_all(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ *ray_depth, raycast_all_cb, &data);
+
+ retval = data.retval;
+ }
+ else {
+ BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
- if (BLI_bvhtree_ray_cast(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- &hit, treedata->raycast_callback, treedata) != -1)
- {
- hit.dist += len_diff;
- hit.dist /= local_scale;
- if (hit.dist <= *ray_depth) {
- *ray_depth = hit.dist;
- copy_v3_v3(r_loc, hit.co);
-
- /* back to worldspace */
- mul_m4_v3(obmat, r_loc);
-
- if (r_no) {
- copy_v3_v3(r_no, hit.no);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
+ if (BLI_bvhtree_ray_cast(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ &hit, treedata->raycast_callback, treedata) != -1)
+ {
+ hit.dist += len_diff;
+ hit.dist /= local_scale;
+ if (hit.dist <= *ray_depth) {
+ *ray_depth = hit.dist;
+ copy_v3_v3(r_loc, hit.co);
+
+ /* back to worldspace */
+ mul_m4_v3(obmat, r_loc);
+
+ if (r_no) {
+ copy_v3_v3(r_no, hit.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
- retval = true;
+ retval = true;
- if (r_index) {
- *r_index = dm_looptri_to_poly_index(dm, &treedata->looptri[hit.index]);
- }
+ if (r_index) {
+ *r_index = dm_looptri_to_poly_index(dm, &treedata->looptri[hit.index]);
}
}
}
}
- /* SCE_SNAP_MODE_VERTEX or SCE_SNAP_MODE_EDGE */
- else {
- BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_MESH};
-
- Nearest2dUserData neasrest2d = {
- .dist_px_sq = SQUARE(*dist_px),
- .r_axis_closest = {1.0f, 1.0f, 1.0f},
- .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]},
- .userdata = &treedata_type,
- .index = -1};
-
- dist_squared_to_projected_aabb_precalc(
- &neasrest2d.data_precalc, lpmat,
- snapdata->view_proj == VIEW_PROJ_PERSP, snapdata->win_half,
- ray_min_dist, snapdata->mval, ray_org_local, ray_normal_local);
-
- BVHTree_WalkLeafCallback cb_walk_leaf =
- (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ?
- cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
-
- BLI_bvhtree_walk_dfs(
- treedata->tree,
- cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest2d);
-
- if (neasrest2d.index != -1) {
- copy_v3_v3(r_loc, neasrest2d.co);
- mul_m4_v3(obmat, r_loc);
- if (r_no) {
- copy_v3_v3(r_no, neasrest2d.no);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
- *dist_px = sqrtf(neasrest2d.dist_px_sq);
- *ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
-
- retval = true;
+ }
+ /* SCE_SNAP_MODE_VERTEX or SCE_SNAP_MODE_EDGE */
+ else {
+ Nearest2dUserData neasrest2d = {
+ .dist_px_sq = SQUARE(*dist_px),
+ .r_axis_closest = {1.0f, 1.0f, 1.0f},
+ .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]},
+ .userdata = treedata,
+ .get_edge_verts = (Nearest2DGetEdgeVertsCallback)get_dm_edge_verts,
+ .copy_vert_no = (Nearest2DCopyVertNoCallback)copy_dm_vert_no,
+ .index = -1};
+
+ dist_squared_to_projected_aabb_precalc(
+ &neasrest2d.data_precalc, lpmat,
+ snapdata->view_proj == VIEW_PROJ_PERSP, snapdata->win_half,
+ ray_min_dist, snapdata->mval, ray_org_local, ray_normal_local);
+
+ BVHTree_WalkLeafCallback cb_walk_leaf =
+ (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ?
+ cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
+
+ BLI_bvhtree_walk_dfs(
+ treedata->tree,
+ cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest2d);
+
+ if (neasrest2d.index != -1) {
+ copy_v3_v3(r_loc, neasrest2d.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, neasrest2d.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
}
- }
+ *dist_px = sqrtf(neasrest2d.dist_px_sq);
+ *ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
- if ((sctx->flag & SNAP_OBJECT_USE_CACHE) == 0) {
- if (treedata) {
- free_bvhtree_from_mesh(treedata);
- }
+ retval = true;
}
}
@@ -1393,268 +1362,246 @@ static bool snapEditMesh(
}
}
- {
- float imat[4][4];
- float timat[3][3]; /* transpose inverse matrix for normals */
- float ray_normal_local[3];
+ float imat[4][4];
+ float timat[3][3]; /* transpose inverse matrix for normals */
+ float ray_normal_local[3];
- invert_m4_m4(imat, obmat);
- transpose_m3_m4(timat, imat);
+ invert_m4_m4(imat, obmat);
+ transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_normal_local, snapdata->ray_dir);
+ copy_v3_v3(ray_normal_local, snapdata->ray_dir);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
- /* local scale in normal direction */
- float local_scale = normalize_v3(ray_normal_local);
- float local_depth = *ray_depth;
- if (local_depth != BVH_RAYCAST_DIST_MAX) {
- local_depth *= local_scale;
- }
+ /* local scale in normal direction */
+ float local_scale = normalize_v3(ray_normal_local);
+ float local_depth = *ray_depth;
+ if (local_depth != BVH_RAYCAST_DIST_MAX) {
+ local_depth *= local_scale;
+ }
- SnapObjectData_EditMesh *sod = NULL;
+ SnapObjectData_EditMesh *sod = NULL;
- BVHTreeFromEditMesh *treedata = NULL, treedata_stack;
+ BVHTreeFromEditMesh *treedata = NULL;
- if (sctx->flag & SNAP_OBJECT_USE_CACHE) {
- void **sod_p;
- if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
- sod = *sod_p;
- }
- else {
- sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
- sod->sd.type = SNAP_EDIT_MESH;
- }
+ void **sod_p;
+ if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
+ sod = *sod_p;
+ }
+ else {
+ sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
+ sod->sd.type = SNAP_EDIT_MESH;
+ }
- int tree_index = -1;
- switch (snapdata->snap_to) {
- case SCE_SNAP_MODE_FACE:
- tree_index = 2;
- break;
- case SCE_SNAP_MODE_EDGE:
- tree_index = 1;
- break;
- case SCE_SNAP_MODE_VERTEX:
- tree_index = 0;
- break;
- }
- if (tree_index != -1) {
- if (sod->bvh_trees[tree_index] == NULL) {
- sod->bvh_trees[tree_index] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata));
- }
- treedata = sod->bvh_trees[tree_index];
- }
- }
- else {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
+ int tree_index = -1;
+ switch (snapdata->snap_to) {
+ case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
+ tree_index = 1;
+ break;
+ case SCE_SNAP_MODE_VERTEX:
+ tree_index = 0;
+ break;
+ }
+ if (tree_index != -1) {
+ if (sod->bvh_trees[tree_index] == NULL) {
+ sod->bvh_trees[tree_index] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata));
}
+ treedata = sod->bvh_trees[tree_index];
+ }
- if (treedata && treedata->tree == NULL) {
- switch (snapdata->snap_to) {
- case SCE_SNAP_MODE_FACE:
- {
- BLI_bitmap *looptri_mask = NULL;
- int looptri_num_active = -1;
- if (sctx->callbacks.edit_mesh.test_face_fn) {
- looptri_mask = BLI_BITMAP_NEW(em->tottri, __func__);
- looptri_num_active = BM_iter_mesh_bitmap_from_filter_tessface(
- em->bm, looptri_mask,
- sctx->callbacks.edit_mesh.test_face_fn, sctx->callbacks.edit_mesh.user_data);
- }
- bvhtree_from_editmesh_looptri_ex(treedata, em, looptri_mask, looptri_num_active, 0.0f, 4, 6, NULL);
- if (looptri_mask) {
- MEM_freeN(looptri_mask);
- }
- break;
+ if (treedata && treedata->tree == NULL) {
+ BLI_bitmap *elem_mask = NULL;
+ switch (snapdata->snap_to) {
+ case SCE_SNAP_MODE_FACE:
+ {
+ int looptri_num_active = -1;
+ if (sctx->callbacks.edit_mesh.test_face_fn) {
+ elem_mask = BLI_BITMAP_NEW(em->tottri, __func__);
+ looptri_num_active = BM_iter_mesh_bitmap_from_filter_tessface(
+ em->bm, elem_mask,
+ sctx->callbacks.edit_mesh.test_face_fn, sctx->callbacks.edit_mesh.user_data);
}
- case SCE_SNAP_MODE_EDGE:
- {
- BLI_bitmap *edges_mask = NULL;
- int edges_num_active = -1;
- if (sctx->callbacks.edit_mesh.test_edge_fn) {
- edges_mask = BLI_BITMAP_NEW(em->bm->totedge, __func__);
- edges_num_active = BM_iter_mesh_bitmap_from_filter(
- BM_EDGES_OF_MESH, em->bm, edges_mask,
- (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_edge_fn,
- sctx->callbacks.edit_mesh.user_data);
- }
- bvhtree_from_editmesh_edges_ex(treedata, em, edges_mask, edges_num_active, 0.0f, 2, 6);
- if (edges_mask) {
- MEM_freeN(edges_mask);
- }
- break;
+ bvhtree_from_editmesh_looptri_ex(treedata, em, elem_mask, looptri_num_active, 0.0f, 4, 6, NULL);
+ break;
+ }
+ case SCE_SNAP_MODE_EDGE:
+ {
+ int edges_num_active = -1;
+ if (sctx->callbacks.edit_mesh.test_edge_fn) {
+ elem_mask = BLI_BITMAP_NEW(em->bm->totedge, __func__);
+ edges_num_active = BM_iter_mesh_bitmap_from_filter(
+ BM_EDGES_OF_MESH, em->bm, elem_mask,
+ (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_edge_fn,
+ sctx->callbacks.edit_mesh.user_data);
}
- case SCE_SNAP_MODE_VERTEX:
- {
- BLI_bitmap *verts_mask = NULL;
- int verts_num_active = -1;
- if (sctx->callbacks.edit_mesh.test_vert_fn) {
- verts_mask = BLI_BITMAP_NEW(em->bm->totvert, __func__);
- verts_num_active = BM_iter_mesh_bitmap_from_filter(
- BM_VERTS_OF_MESH, em->bm, verts_mask,
- (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_vert_fn,
- sctx->callbacks.edit_mesh.user_data);
- }
- bvhtree_from_editmesh_verts_ex(treedata, em, verts_mask, verts_num_active, 0.0f, 2, 6);
- if (verts_mask) {
- MEM_freeN(verts_mask);
- }
- break;
+ bvhtree_from_editmesh_edges_ex(treedata, em, elem_mask, edges_num_active, 0.0f, 2, 6);
+ break;
+ }
+ case SCE_SNAP_MODE_VERTEX:
+ {
+ int verts_num_active = -1;
+ if (sctx->callbacks.edit_mesh.test_vert_fn) {
+ elem_mask = BLI_BITMAP_NEW(em->bm->totvert, __func__);
+ verts_num_active = BM_iter_mesh_bitmap_from_filter(
+ BM_VERTS_OF_MESH, em->bm, elem_mask,
+ (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_vert_fn,
+ sctx->callbacks.edit_mesh.user_data);
}
+ bvhtree_from_editmesh_verts_ex(treedata, em, elem_mask, verts_num_active, 0.0f, 2, 6);
+ break;
}
}
-
- if (!treedata || !treedata->tree) {
- return retval;
+ if (elem_mask) {
+ MEM_freeN(elem_mask);
}
+ }
- if (snapdata->snap_to == SCE_SNAP_MODE_FACE) {
- float ray_start_local[3];
- copy_v3_v3(ray_start_local, snapdata->ray_start);
- mul_m4_v3(imat, ray_start_local);
+ if (!treedata || !treedata->tree) {
+ return retval;
+ }
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start
- * may already been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
+ if (snapdata->snap_to == SCE_SNAP_MODE_FACE) {
+ float ray_start_local[3];
+ copy_v3_v3(ray_start_local, snapdata->ray_start);
+ mul_m4_v3(imat, ray_start_local);
+
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start
+ * may already been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
+ */
+ float len_diff = 0.0f;
+ if (snapdata->view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
*/
- float len_diff = 0.0f;
- if (snapdata->view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
- */
- BVHTreeNearest nearest;
- nearest.index = -1;
- nearest.dist_sq = FLT_MAX;
- /* Compute and store result. */
- if (BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, NULL, NULL) != -1)
- {
- float dvec[3];
- sub_v3_v3v3(dvec, nearest.co, ray_start_local);
- len_diff = dot_v3v3(dvec, ray_normal_local);
- /* You need to make sure that ray_start is really far away,
- * because even in the Orthografic view, in some cases,
- * the ray can start inside the object (see T50486) */
- if (len_diff > 400.0f) {
- float ray_org_local[3];
-
- copy_v3_v3(ray_org_local, snapdata->ray_origin);
- mul_m4_v3(imat, ray_org_local);
-
- /* We pass a temp ray_start, set from object's boundbox,
- * to avoid precision issues with very far away ray_start values
- * (as returned in case of ortho view3d), see T38358.
- */
- len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(
- ray_start_local, ray_org_local, ray_normal_local,
- len_diff + snapdata->depth_range[0] * local_scale);
- local_depth -= len_diff;
- }
- else len_diff = 0.0f;
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ /* Compute and store result. */
+ if (BLI_bvhtree_find_nearest(
+ treedata->tree, ray_start_local, &nearest, NULL, NULL) != -1)
+ {
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
+ /* You need to make sure that ray_start is really far away,
+ * because even in the Orthografic view, in some cases,
+ * the ray can start inside the object (see T50486) */
+ if (len_diff > 400.0f) {
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, snapdata->ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ /* We pass a temp ray_start, set from object's boundbox,
+ * to avoid precision issues with very far away ray_start values
+ * (as returned in case of ortho view3d), see T38358.
+ */
+ len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
+ madd_v3_v3v3fl(
+ ray_start_local, ray_org_local, ray_normal_local,
+ len_diff + snapdata->depth_range[0] * local_scale);
+ local_depth -= len_diff;
}
+ else len_diff = 0.0f;
}
- if (r_hit_list) {
- struct RayCastAll_Data data;
-
- data.bvhdata = treedata;
- data.raycast_callback = treedata->raycast_callback;
- data.obmat = obmat;
- data.timat = timat;
- data.len_diff = len_diff;
- data.local_scale = local_scale;
- data.ob = ob;
- data.ob_uuid = ob_index;
- data.hit_list = r_hit_list;
- data.retval = retval;
-
- BLI_bvhtree_ray_cast_all(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- *ray_depth, raycast_all_cb, &data);
-
- retval = data.retval;
- }
- else {
- BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
+ }
+ if (r_hit_list) {
+ struct RayCastAll_Data data;
+
+ data.bvhdata = treedata;
+ data.raycast_callback = treedata->raycast_callback;
+ data.obmat = obmat;
+ data.timat = timat;
+ data.len_diff = len_diff;
+ data.local_scale = local_scale;
+ data.ob = ob;
+ data.ob_uuid = ob_index;
+ data.hit_list = r_hit_list;
+ data.retval = retval;
+
+ BLI_bvhtree_ray_cast_all(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ *ray_depth, raycast_all_cb, &data);
+
+ retval = data.retval;
+ }
+ else {
+ BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
- if (BLI_bvhtree_ray_cast(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- &hit, treedata->raycast_callback, treedata) != -1)
- {
- hit.dist += len_diff;
- hit.dist /= local_scale;
- if (hit.dist <= *ray_depth) {
- *ray_depth = hit.dist;
- copy_v3_v3(r_loc, hit.co);
-
- /* back to worldspace */
- mul_m4_v3(obmat, r_loc);
-
- if (r_no) {
- copy_v3_v3(r_no, hit.no);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
+ if (BLI_bvhtree_ray_cast(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ &hit, treedata->raycast_callback, treedata) != -1)
+ {
+ hit.dist += len_diff;
+ hit.dist /= local_scale;
+ if (hit.dist <= *ray_depth) {
+ *ray_depth = hit.dist;
+ copy_v3_v3(r_loc, hit.co);
+
+ /* back to worldspace */
+ mul_m4_v3(obmat, r_loc);
+
+ if (r_no) {
+ copy_v3_v3(r_no, hit.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
- retval = true;
+ retval = true;
- if (r_index) {
- *r_index = hit.index;
- }
+ if (r_index) {
+ *r_index = hit.index;
}
}
}
}
- else {
- float ray_org_local[3];
- copy_v3_v3(ray_org_local, snapdata->ray_origin);
- mul_m4_v3(imat, ray_org_local);
-
- BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_EDIT_MESH};
-
- Nearest2dUserData neasrest2d = {
- .dist_px_sq = SQUARE(*dist_px),
- .r_axis_closest = {1.0f, 1.0f, 1.0f},
- .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]},
- .userdata = &treedata_type,
- .index = -1};
-
- float lpmat[4][4];
- mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
- dist_squared_to_projected_aabb_precalc(
- &neasrest2d.data_precalc, lpmat,
- snapdata->view_proj == VIEW_PROJ_PERSP, snapdata->win_half,
- (snapdata->depth_range[0] * local_scale), snapdata->mval,
- ray_org_local, ray_normal_local);
-
- BVHTree_WalkLeafCallback cb_walk_leaf =
- (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ?
- cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
-
- BLI_bvhtree_walk_dfs(
- treedata->tree,
- cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest2d);
-
- if (neasrest2d.index != -1) {
- copy_v3_v3(r_loc, neasrest2d.co);
- mul_m4_v3(obmat, r_loc);
- if (r_no) {
- copy_v3_v3(r_no, neasrest2d.no);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
- *dist_px = sqrtf(neasrest2d.dist_px_sq);
- *ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
+ }
+ else {
+ float ray_org_local[3];
+ copy_v3_v3(ray_org_local, snapdata->ray_origin);
+ mul_m4_v3(imat, ray_org_local);
- retval = true;
- }
- }
+ Nearest2dUserData neasrest2d = {
+ .dist_px_sq = SQUARE(*dist_px),
+ .r_axis_closest = {1.0f, 1.0f, 1.0f},
+ .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]},
+ .userdata = treedata,
+ .get_edge_verts = (Nearest2DGetEdgeVertsCallback)get_bedge_verts,
+ .copy_vert_no = (Nearest2DCopyVertNoCallback)copy_bvert_no,
+ .index = -1};
- if ((sctx->flag & SNAP_OBJECT_USE_CACHE) == 0) {
- if (treedata) {
- free_bvhtree_from_editmesh(treedata);
+ float lpmat[4][4];
+ mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
+ dist_squared_to_projected_aabb_precalc(
+ &neasrest2d.data_precalc, lpmat,
+ snapdata->view_proj == VIEW_PROJ_PERSP, snapdata->win_half,
+ (snapdata->depth_range[0] * local_scale), snapdata->mval,
+ ray_org_local, ray_normal_local);
+
+ BVHTree_WalkLeafCallback cb_walk_leaf =
+ (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ?
+ cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
+
+ BLI_bvhtree_walk_dfs(
+ treedata->tree,
+ cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest2d);
+
+ if (neasrest2d.index != -1) {
+ copy_v3_v3(r_loc, neasrest2d.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, neasrest2d.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
}
+ *dist_px = sqrtf(neasrest2d.dist_px_sq);
+ *ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
+
+ retval = true;
}
}
@@ -1880,6 +1827,9 @@ SnapObjectContext *ED_transform_snap_object_context_create(
sctx->bmain = bmain;
sctx->scene = scene;
+ sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
+ sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+
return sctx;
}
@@ -1894,11 +1844,6 @@ SnapObjectContext *ED_transform_snap_object_context_create_view3d(
sctx->v3d_data.ar = ar;
sctx->v3d_data.v3d = v3d;
- if (sctx->flag & SNAP_OBJECT_USE_CACHE) {
- sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
- sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
- }
-
return sctx;
}
@@ -1930,10 +1875,8 @@ static void snap_object_data_free(void *sod_v)
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx)
{
- if (sctx->flag & SNAP_OBJECT_USE_CACHE) {
- BLI_ghash_free(sctx->cache.object_map, NULL, snap_object_data_free);
- BLI_memarena_free(sctx->cache.mem_arena);
- }
+ BLI_ghash_free(sctx->cache.object_map, NULL, snap_object_data_free);
+ BLI_memarena_free(sctx->cache.mem_arena);
MEM_freeN(sctx);
}
@@ -1956,7 +1899,7 @@ bool ED_transform_snap_object_project_ray_ex(
SnapObjectContext *sctx,
const unsigned short snap_to,
const struct SnapObjectParams *params,
- const float UNUSED(ray_start[3]), const float UNUSED(ray_normal[3]),
+ const float ray_start[3], const float ray_normal[3],
float *ray_depth,
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4])
@@ -1964,7 +1907,9 @@ bool ED_transform_snap_object_project_ray_ex(
const float depth_range[2] = {0.0f, FLT_MAX};
SnapData snapdata;
- snap_data_set(&snapdata, sctx->v3d_data.ar, snap_to, VIEW_PROJ_NONE, NULL, r_loc, r_loc, r_no, depth_range);
+ snap_data_set(
+ &snapdata, sctx->v3d_data.ar, snap_to, VIEW_PROJ_NONE,
+ NULL, ray_start, ray_start, ray_normal, depth_range);
return snapObjectsRay(
sctx, &snapdata,
@@ -2083,11 +2028,13 @@ static bool transform_snap_context_project_view3d_mixed_impl(
BLI_assert((snap_to_flag & ~(1 | 2 | 4)) == 0);
if (use_depth) {
- const float dist_px_orig = *dist_px;
+ const float dist_px_orig = dist_px ? *dist_px : 0;
for (int i = 2; i >= 0; i--) {
if (snap_to_flag & (1 << i)) {
- if (i == 0)
+ if (i == 0) {
+ BLI_assert(dist_px != NULL);
*dist_px = dist_px_orig;
+ }
if (ED_transform_snap_object_project_view3d(
sctx,
elem_type[i], params,