diff options
Diffstat (limited to 'source/blender/editors/transform')
9 files changed, 71 insertions, 71 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 1778e648e20..4a95d0ec081 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -384,7 +384,7 @@ void BIF_selectOrientation() { #endif } -static void view_editmove(unsigned short event) +static void view_editmove(unsigned short UNUSED(event)) { #if 0 // TRANSFORM_FIX_ME int refresh = 0; @@ -1201,7 +1201,7 @@ static void drawArc(float size, float angle_start, float angle_end, int segments glEnd(); } -static void drawHelpline(bContext *C, int x, int y, void *customdata) +static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata) { TransInfo *t = (TransInfo*)customdata; @@ -1333,16 +1333,16 @@ static void drawHelpline(bContext *C, int x, int y, void *customdata) } } -void drawTransformView(const struct bContext *C, struct ARegion *ar, void *arg) +void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg) { TransInfo *t = arg; - drawConstraint(C, t); + drawConstraint(t); drawPropCircle(C, t); drawSnapping(C, t); } -void drawTransformPixel(const struct bContext *C, struct ARegion *ar, void *arg) +void drawTransformPixel(const struct bContext *UNUSED(C), struct ARegion *UNUSED(ar), void *UNUSED(arg)) { // TransInfo *t = arg; // @@ -1723,7 +1723,7 @@ void transformApply(const bContext *C, TransInfo *t) } } -void drawTransformApply(const struct bContext *C, struct ARegion *ar, void *arg) +void drawTransformApply(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg) { TransInfo *t = arg; @@ -1896,7 +1896,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu /* ******************* TRANSFORM LIMITS ********************** */ -static void constraintTransLim(TransInfo *t, TransData *td) +static void constraintTransLim(TransInfo *UNUSED(t), TransData *td) { if (td->con) { bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT); @@ -1991,7 +1991,7 @@ static void constraintob_from_transdata(bConstraintOb *cob, TransData *td) } } -static void constraintRotLim(TransInfo *t, TransData *td) +static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) { if (td->con) { bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT); @@ -2211,7 +2211,7 @@ int handleEventWarp(TransInfo *t, wmEvent *event) return status; } -int Warp(TransInfo *t, short mval[2]) +int Warp(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3]; @@ -2309,7 +2309,7 @@ int Warp(TransInfo *t, short mval[2]) /* ************************** SHEAR *************************** */ -void postInputShear(TransInfo *t, float values[3]) +void postInputShear(TransInfo *UNUSED(t), float values[3]) { mul_v3_fl(values, 0.05f); } @@ -2359,7 +2359,7 @@ int handleEventShear(TransInfo *t, wmEvent *event) } -int Shear(TransInfo *t, short mval[2]) +int Shear(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float vec[3]; @@ -2723,7 +2723,7 @@ void initToSphere(TransInfo *t) t->val /= (float)t->total; } -int ToSphere(TransInfo *t, short mval[2]) +int ToSphere(TransInfo *t, short UNUSED(mval[2])) { float vec[3]; float ratio, radius; @@ -3058,7 +3058,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3]) } } -int Rotation(TransInfo *t, short mval[2]) +int Rotation(TransInfo *t, short UNUSED(mval[2])) { char str[64]; @@ -3172,7 +3172,7 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a } } -int Trackball(TransInfo *t, short mval[2]) +int Trackball(TransInfo *t, short UNUSED(mval[2])) { char str[128]; float axis1[3], axis2[3]; @@ -3391,7 +3391,7 @@ static void applyTranslation(TransInfo *t, float vec[3]) { } /* uses t->vec to store actual translation in */ -int Translation(TransInfo *t, short mval[2]) +int Translation(TransInfo *t, short UNUSED(mval[2])) { char str[250]; @@ -3457,7 +3457,7 @@ void initShrinkFatten(TransInfo *t) -int ShrinkFatten(TransInfo *t, short mval[2]) +int ShrinkFatten(TransInfo *t, short UNUSED(mval[2])) { float vec[3]; float distance; @@ -3532,7 +3532,7 @@ void initTilt(TransInfo *t) -int Tilt(TransInfo *t, short mval[2]) +int Tilt(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; int i; @@ -3604,7 +3604,7 @@ void initCurveShrinkFatten(TransInfo *t) t->flag |= T_NO_CONSTRAINT; } -int CurveShrinkFatten(TransInfo *t, short mval[2]) +int CurveShrinkFatten(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float ratio; @@ -3672,7 +3672,7 @@ void initPushPull(TransInfo *t) } -int PushPull(TransInfo *t, short mval[2]) +int PushPull(TransInfo *t, short UNUSED(mval[2])) { float vec[3], axis[3]; float distance; @@ -3805,7 +3805,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event) return 0; } -int Bevel(TransInfo *t, short mval[2]) +int Bevel(TransInfo *t, short UNUSED(mval[2])) { float distance,d; int i; @@ -3873,7 +3873,7 @@ void initBevelWeight(TransInfo *t) t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT; } -int BevelWeight(TransInfo *t, short mval[2]) +int BevelWeight(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float weight; @@ -3946,7 +3946,7 @@ void initCrease(TransInfo *t) t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT; } -int Crease(TransInfo *t, short mval[2]) +int Crease(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float crease; @@ -4140,7 +4140,7 @@ void initBoneEnvelope(TransInfo *t) t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT; } -int BoneEnvelope(TransInfo *t, short mval[2]) +int BoneEnvelope(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float ratio; @@ -4846,7 +4846,7 @@ int doEdgeSlide(TransInfo *t, float perc) return 1; } -int EdgeSlide(TransInfo *t, short mval[2]) +int EdgeSlide(TransInfo *t, short UNUSED(mval[2])) { char str[50]; float final; @@ -4905,7 +4905,7 @@ void initBoneRoll(TransInfo *t) t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT; } -int BoneRoll(TransInfo *t, short mval[2]) +int BoneRoll(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; int i; @@ -5041,7 +5041,7 @@ void initMirror(TransInfo *t) } } -int Mirror(TransInfo *t, short mval[2]) +int Mirror(TransInfo *t, short UNUSED(mval[2])) { TransData *td; float size[3], mat[3][3]; @@ -5118,7 +5118,7 @@ void initAlign(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_NONE); } -int Align(TransInfo *t, short mval[2]) +int Align(TransInfo *t, short UNUSED(mval[2])) { TransData *td = t->data; float center[3]; @@ -5221,7 +5221,7 @@ static void applySeqSlide(TransInfo *t, float val[2]) { } } -int SeqSlide(TransInfo *t, short mval[2]) +int SeqSlide(TransInfo *t, short UNUSED(mval[2])) { char str[200]; @@ -5449,7 +5449,7 @@ static void headerTimeTranslate(TransInfo *t, char *str) sprintf(str, "DeltaX: %s", &tvec[0]); } -static void applyTimeTranslate(TransInfo *t, float sval) +static void applyTimeTranslate(TransInfo *t, float UNUSED(sval)) { TransData *td = t->data; TransData2D *td2d = t->data2d; @@ -5751,7 +5751,7 @@ static void applyTimeScale(TransInfo *t) { } } -int TimeScale(TransInfo *t, short mval[2]) +int TimeScale(TransInfo *t, short UNUSED(mval[2])) { char str[200]; @@ -5772,7 +5772,7 @@ int TimeScale(TransInfo *t, short mval[2]) /* ************************************ */ -void BIF_TransformSetUndo(char *str) +void BIF_TransformSetUndo(char *UNUSED(str)) { // TRANSFORM_FIX_ME //Trans.undostr= str; diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 6cfe78a979d..bb6ffe9155f 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -571,7 +571,7 @@ void autokeyframe_pose_cb_func(struct bContext *C, struct Scene *scene, struct V /*********************** Constraints *****************************/ -void drawConstraint(const struct bContext *C, TransInfo *t); +void drawConstraint(TransInfo *t); void getConstraintMatrix(TransInfo *t); void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]); diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 1e6916f0a86..b15c5b07758 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -593,7 +593,7 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte /*----------------- DRAWING CONSTRAINTS -------------------*/ -void drawConstraint(const struct bContext *C, TransInfo *t) +void drawConstraint(TransInfo *t) { TransCon *tc = &(t->con); diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 53e553a0391..22b83ee4c89 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -232,7 +232,7 @@ static void set_prop_dist(TransInfo *t, short with_dist) /* ********************* texture space ********* */ -static void createTransTexspace(bContext *C, TransInfo *t) +static void createTransTexspace(TransInfo *t) { Scene *scene = t->scene; TransData *td; @@ -277,7 +277,7 @@ static void createTransTexspace(bContext *C, TransInfo *t) /* ********************* edge (for crease) ***** */ -static void createTransEdge(bContext *C, TransInfo *t) { +static void createTransEdge(TransInfo *t) { EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh; TransData *td = NULL; EditEdge *eed; @@ -930,7 +930,7 @@ static short pose_grab_with_ik(Object *ob) /* only called with pose mode active object now */ -static void createTransPose(bContext *C, TransInfo *t, Object *ob) +static void createTransPose(TransInfo *t, Object *ob) { bArmature *arm; bPoseChannel *pchan; @@ -995,7 +995,7 @@ static void createTransPose(bContext *C, TransInfo *t, Object *ob) /* ********************* armature ************** */ -static void createTransArmatureVerts(bContext *C, TransInfo *t) +static void createTransArmatureVerts(TransInfo *t) { EditBone *ebo; bArmature *arm= t->obedit->data; @@ -1195,7 +1195,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t) /* ********************* meta elements ********* */ -static void createTransMBallVerts(bContext *C, TransInfo *t) +static void createTransMBallVerts(TransInfo *t) { MetaBall *mb = (MetaBall*)t->obedit->data; MetaElem *ml; @@ -1530,7 +1530,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) /* ********************* lattice *************** */ -static void createTransLatticeVerts(bContext *C, TransInfo *t) +static void createTransLatticeVerts(TransInfo *t) { Lattice *latt = ((Lattice*)t->obedit->data)->editlatt->latt; TransData *td = NULL; @@ -1896,7 +1896,7 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert /* *********************** CrazySpace correction. Now without doing subsurf optimal ****************** */ -static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s) +static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { float *vec = userData; @@ -3978,7 +3978,7 @@ static int SeqTransCount(TransInfo *t, ListBase *seqbase, int depth) } -static TransData *SeqToTransData(TransInfo *t, TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag) +static TransData *SeqToTransData(TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag) { int start_left; @@ -4063,16 +4063,16 @@ static int SeqToTransData_Recursive(TransInfo *t, ListBase *seqbase, TransData * if (flag & SELECT) { if (flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) { if (flag & SEQ_LEFTSEL) { - SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL); + SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL); tot++; } if (flag & SEQ_RIGHTSEL) { - SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL); + SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL); tot++; } } else { - SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SELECT); + SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT); tot++; } } @@ -4232,7 +4232,7 @@ static void createTransSeqData(bContext *C, TransInfo *t) /* transcribe given object into TransData for Transforming */ -static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *ob) +static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob) { Scene *scene = t->scene; float obmtx[3][3]; @@ -4342,7 +4342,7 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object * /* sets flags in Bases to define whether they take part in transform */ /* it deselects Bases, so we have to call the clear function always after */ -static void set_trans_object_base_flags(bContext *C, TransInfo *t) +static void set_trans_object_base_flags(TransInfo *t) { Scene *scene = t->scene; View3D *v3d = t->view; @@ -5091,7 +5091,7 @@ static void createTransObject(bContext *C, TransInfo *t) TransDataExtension *tx; int propmode = t->flag & T_PROP_EDIT; - set_trans_object_base_flags(C, t); + set_trans_object_base_flags(t); /* count */ t->total= CTX_DATA_COUNT(C, selected_objects); @@ -5130,7 +5130,7 @@ static void createTransObject(bContext *C, TransInfo *t) td->flag |= TD_SKIP; } - ObjectToTransData(C, t, td, ob); + ObjectToTransData(t, td, ob); td->val = NULL; td++; tx++; @@ -5153,7 +5153,7 @@ static void createTransObject(bContext *C, TransInfo *t) td->ext = tx; td->rotOrder= ob->rotmode; - ObjectToTransData(C, t, td, ob); + ObjectToTransData(t, td, ob); td->val = NULL; td++; tx++; @@ -5210,12 +5210,12 @@ void createTransData(bContext *C, TransInfo *t) if (t->options & CTX_TEXTURE) { t->flag |= T_TEXTURE; - createTransTexspace(C, t); + createTransTexspace(t); } else if (t->options & CTX_EDGE) { t->ext = NULL; t->flag |= T_EDIT; - createTransEdge(C, t); + createTransEdge(t); if(t->data && t->flag & T_PROP_EDIT) { sort_trans_data(t); // makes selected become first in array set_prop_dist(t, 1); @@ -5277,14 +5277,14 @@ void createTransData(bContext *C, TransInfo *t) createTransCurveVerts(C, t); } else if (t->obedit->type==OB_LATTICE) { - createTransLatticeVerts(C, t); + createTransLatticeVerts(t); } else if (t->obedit->type==OB_MBALL) { - createTransMBallVerts(C, t); + createTransMBallVerts(t); } else if (t->obedit->type==OB_ARMATURE) { t->flag &= ~T_PROP_EDIT; - createTransArmatureVerts(C, t); + createTransArmatureVerts(t); } else { printf("edit type not implemented!\n"); @@ -5315,7 +5315,7 @@ void createTransData(bContext *C, TransInfo *t) else if (ob && (ob->mode & OB_MODE_POSE)) { // XXX this is currently limited to active armature only... // XXX active-layer checking isn't done as that should probably be checked through context instead - createTransPose(C, t, ob); + createTransPose(t, ob); } else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) { /* important that ob_armature can be set even when its not selected [#23412] @@ -5326,7 +5326,7 @@ void createTransData(bContext *C, TransInfo *t) if(base_arm) { View3D *v3d = t->view; if(BASE_VISIBLE(v3d, base_arm)) { - createTransPose(C, t, ob_armature); + createTransPose(t, ob_armature); } } diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c index 54a86b3dca1..ce0888b6a30 100644 --- a/source/blender/editors/transform/transform_input.c +++ b/source/blender/editors/transform/transform_input.c @@ -55,7 +55,7 @@ void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) } -void InputSpring(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { float ratio, precise_ratio, dx, dy; if(mi->precision) @@ -93,7 +93,7 @@ void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3 } } -void InputTrackBall(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { if(mi->precision) @@ -162,7 +162,7 @@ void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float ou output[0] = dot_v3v3(t->viewinv[1], vec) * 2.0f; } -void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]) +void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short end[2]) { short *data; @@ -178,7 +178,7 @@ void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]) data[3] = end[1]; } -void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { float length; float distance; @@ -211,7 +211,7 @@ void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[ } } -void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) +void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3]) { double dx2 = mval[0] - mi->center[0]; double dy2 = mval[1] - mi->center[1]; @@ -272,7 +272,7 @@ void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) output[0] = *angle; } -void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2]) +void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], short mval[2]) { mi->factor = 0; mi->precision = 0; diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 1d32f893b80..030ad190dc3 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -1187,7 +1187,7 @@ static void draw_cylinder(GLUquadricObj *qobj, float len, float width) } -static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int moving, int drawflags, int combo, int colcode) +static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int UNUSED(moving), int drawflags, int combo, int colcode) { GLUquadricObj *qobj; float cylen= 0.01f*(float)U.tw_handlesize; diff --git a/source/blender/editors/transform/transform_ndofinput.c b/source/blender/editors/transform/transform_ndofinput.c index 3e47484c54c..1ff16dd5f5f 100644 --- a/source/blender/editors/transform/transform_ndofinput.c +++ b/source/blender/editors/transform/transform_ndofinput.c @@ -65,7 +65,7 @@ static void resetNDofInput(NDofInput *n) } -int handleNDofInput(NDofInput *n, wmEvent *event) +int handleNDofInput(NDofInput *UNUSED(n), wmEvent *UNUSED(event)) { int retval = 0; // TRANSFORM_FIX_ME diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 210ab0d45a8..a01a3b17cd2 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -141,7 +141,7 @@ void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name } } -TransformOrientation *createObjectSpace(bContext *C, ReportList *reports, char *name, int overwrite) { +TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports), char *name, int overwrite) { Base *base = CTX_data_active_base(C); Object *ob; float mat[3][3]; diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index a5950a72fe8..adaaf7c9de6 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -210,7 +210,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t) } } -int handleSnapping(TransInfo *t, wmEvent *event) +int handleSnapping(TransInfo *UNUSED(t), wmEvent *UNUSED(event)) { int status = 0; @@ -596,7 +596,7 @@ void ApplySnapResize(TransInfo *t, float vec[3]) /********************** DISTANCE **************************/ -float TranslationBetween(TransInfo *t, float p1[3], float p2[3]) +float TranslationBetween(TransInfo *UNUSED(t), float p1[3], float p2[3]) { return len_v3v3(p1, p2); } @@ -680,12 +680,12 @@ float ResizeBetween(TransInfo *t, float p1[3], float p2[3]) /********************** CALC **************************/ -void CalcSnapGrid(TransInfo *t, float *vec) +void CalcSnapGrid(TransInfo *t, float *UNUSED(vec)) { snapGridAction(t, t->tsnap.snapPoint, BIG_GEARS); } -void CalcSnapGeometry(TransInfo *t, float *vec) +void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec)) { if (t->spacetype == SPACE_VIEW3D) { @@ -1194,7 +1194,7 @@ int snapVertex(ARegion *ar, float vco[3], short vno[3], float mval[2], float ray return retval; } -int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], float *loc, float *no, int *dist, float *depth) +int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], float *loc, float *UNUSED(no), int *dist, float *depth) { float imat[4][4]; float ray_start_local[3], ray_normal_local[3]; @@ -1682,7 +1682,7 @@ void addDepthPeel(ListBase *depth_peels, float depth, float p[3], float no[3], O peel->flag = 0; } -int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], ListBase *depth_peels) +int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_start[3], float ray_normal[3], float UNUSED(mval[2]), ListBase *depth_peels) { int retval = 0; int totvert = dm->getNumVerts(dm); |