Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c62
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_constraints.c2
-rw-r--r--source/blender/editors/transform/transform_conversions.c46
-rw-r--r--source/blender/editors/transform/transform_input.c12
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/editors/transform/transform_ndofinput.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
-rw-r--r--source/blender/editors/transform/transform_snap.c12
9 files changed, 71 insertions, 71 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 1778e648e20..4a95d0ec081 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -384,7 +384,7 @@ void BIF_selectOrientation() {
#endif
}
-static void view_editmove(unsigned short event)
+static void view_editmove(unsigned short UNUSED(event))
{
#if 0 // TRANSFORM_FIX_ME
int refresh = 0;
@@ -1201,7 +1201,7 @@ static void drawArc(float size, float angle_start, float angle_end, int segments
glEnd();
}
-static void drawHelpline(bContext *C, int x, int y, void *customdata)
+static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
{
TransInfo *t = (TransInfo*)customdata;
@@ -1333,16 +1333,16 @@ static void drawHelpline(bContext *C, int x, int y, void *customdata)
}
}
-void drawTransformView(const struct bContext *C, struct ARegion *ar, void *arg)
+void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg)
{
TransInfo *t = arg;
- drawConstraint(C, t);
+ drawConstraint(t);
drawPropCircle(C, t);
drawSnapping(C, t);
}
-void drawTransformPixel(const struct bContext *C, struct ARegion *ar, void *arg)
+void drawTransformPixel(const struct bContext *UNUSED(C), struct ARegion *UNUSED(ar), void *UNUSED(arg))
{
// TransInfo *t = arg;
//
@@ -1723,7 +1723,7 @@ void transformApply(const bContext *C, TransInfo *t)
}
}
-void drawTransformApply(const struct bContext *C, struct ARegion *ar, void *arg)
+void drawTransformApply(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg)
{
TransInfo *t = arg;
@@ -1896,7 +1896,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
/* ******************* TRANSFORM LIMITS ********************** */
-static void constraintTransLim(TransInfo *t, TransData *td)
+static void constraintTransLim(TransInfo *UNUSED(t), TransData *td)
{
if (td->con) {
bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
@@ -1991,7 +1991,7 @@ static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
}
}
-static void constraintRotLim(TransInfo *t, TransData *td)
+static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
{
if (td->con) {
bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
@@ -2211,7 +2211,7 @@ int handleEventWarp(TransInfo *t, wmEvent *event)
return status;
}
-int Warp(TransInfo *t, short mval[2])
+int Warp(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
@@ -2309,7 +2309,7 @@ int Warp(TransInfo *t, short mval[2])
/* ************************** SHEAR *************************** */
-void postInputShear(TransInfo *t, float values[3])
+void postInputShear(TransInfo *UNUSED(t), float values[3])
{
mul_v3_fl(values, 0.05f);
}
@@ -2359,7 +2359,7 @@ int handleEventShear(TransInfo *t, wmEvent *event)
}
-int Shear(TransInfo *t, short mval[2])
+int Shear(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3];
@@ -2723,7 +2723,7 @@ void initToSphere(TransInfo *t)
t->val /= (float)t->total;
}
-int ToSphere(TransInfo *t, short mval[2])
+int ToSphere(TransInfo *t, short UNUSED(mval[2]))
{
float vec[3];
float ratio, radius;
@@ -3058,7 +3058,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
}
}
-int Rotation(TransInfo *t, short mval[2])
+int Rotation(TransInfo *t, short UNUSED(mval[2]))
{
char str[64];
@@ -3172,7 +3172,7 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
}
}
-int Trackball(TransInfo *t, short mval[2])
+int Trackball(TransInfo *t, short UNUSED(mval[2]))
{
char str[128];
float axis1[3], axis2[3];
@@ -3391,7 +3391,7 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
}
/* uses t->vec to store actual translation in */
-int Translation(TransInfo *t, short mval[2])
+int Translation(TransInfo *t, short UNUSED(mval[2]))
{
char str[250];
@@ -3457,7 +3457,7 @@ void initShrinkFatten(TransInfo *t)
-int ShrinkFatten(TransInfo *t, short mval[2])
+int ShrinkFatten(TransInfo *t, short UNUSED(mval[2]))
{
float vec[3];
float distance;
@@ -3532,7 +3532,7 @@ void initTilt(TransInfo *t)
-int Tilt(TransInfo *t, short mval[2])
+int Tilt(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -3604,7 +3604,7 @@ void initCurveShrinkFatten(TransInfo *t)
t->flag |= T_NO_CONSTRAINT;
}
-int CurveShrinkFatten(TransInfo *t, short mval[2])
+int CurveShrinkFatten(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -3672,7 +3672,7 @@ void initPushPull(TransInfo *t)
}
-int PushPull(TransInfo *t, short mval[2])
+int PushPull(TransInfo *t, short UNUSED(mval[2]))
{
float vec[3], axis[3];
float distance;
@@ -3805,7 +3805,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event)
return 0;
}
-int Bevel(TransInfo *t, short mval[2])
+int Bevel(TransInfo *t, short UNUSED(mval[2]))
{
float distance,d;
int i;
@@ -3873,7 +3873,7 @@ void initBevelWeight(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BevelWeight(TransInfo *t, short mval[2])
+int BevelWeight(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float weight;
@@ -3946,7 +3946,7 @@ void initCrease(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int Crease(TransInfo *t, short mval[2])
+int Crease(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float crease;
@@ -4140,7 +4140,7 @@ void initBoneEnvelope(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneEnvelope(TransInfo *t, short mval[2])
+int BoneEnvelope(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -4846,7 +4846,7 @@ int doEdgeSlide(TransInfo *t, float perc)
return 1;
}
-int EdgeSlide(TransInfo *t, short mval[2])
+int EdgeSlide(TransInfo *t, short UNUSED(mval[2]))
{
char str[50];
float final;
@@ -4905,7 +4905,7 @@ void initBoneRoll(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneRoll(TransInfo *t, short mval[2])
+int BoneRoll(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -5041,7 +5041,7 @@ void initMirror(TransInfo *t)
}
}
-int Mirror(TransInfo *t, short mval[2])
+int Mirror(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td;
float size[3], mat[3][3];
@@ -5118,7 +5118,7 @@ void initAlign(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_NONE);
}
-int Align(TransInfo *t, short mval[2])
+int Align(TransInfo *t, short UNUSED(mval[2]))
{
TransData *td = t->data;
float center[3];
@@ -5221,7 +5221,7 @@ static void applySeqSlide(TransInfo *t, float val[2]) {
}
}
-int SeqSlide(TransInfo *t, short mval[2])
+int SeqSlide(TransInfo *t, short UNUSED(mval[2]))
{
char str[200];
@@ -5449,7 +5449,7 @@ static void headerTimeTranslate(TransInfo *t, char *str)
sprintf(str, "DeltaX: %s", &tvec[0]);
}
-static void applyTimeTranslate(TransInfo *t, float sval)
+static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
{
TransData *td = t->data;
TransData2D *td2d = t->data2d;
@@ -5751,7 +5751,7 @@ static void applyTimeScale(TransInfo *t) {
}
}
-int TimeScale(TransInfo *t, short mval[2])
+int TimeScale(TransInfo *t, short UNUSED(mval[2]))
{
char str[200];
@@ -5772,7 +5772,7 @@ int TimeScale(TransInfo *t, short mval[2])
/* ************************************ */
-void BIF_TransformSetUndo(char *str)
+void BIF_TransformSetUndo(char *UNUSED(str))
{
// TRANSFORM_FIX_ME
//Trans.undostr= str;
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 6cfe78a979d..bb6ffe9155f 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -571,7 +571,7 @@ void autokeyframe_pose_cb_func(struct bContext *C, struct Scene *scene, struct V
/*********************** Constraints *****************************/
-void drawConstraint(const struct bContext *C, TransInfo *t);
+void drawConstraint(TransInfo *t);
void getConstraintMatrix(TransInfo *t);
void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 1e6916f0a86..b15c5b07758 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -593,7 +593,7 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
/*----------------- DRAWING CONSTRAINTS -------------------*/
-void drawConstraint(const struct bContext *C, TransInfo *t)
+void drawConstraint(TransInfo *t)
{
TransCon *tc = &(t->con);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 53e553a0391..22b83ee4c89 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -232,7 +232,7 @@ static void set_prop_dist(TransInfo *t, short with_dist)
/* ********************* texture space ********* */
-static void createTransTexspace(bContext *C, TransInfo *t)
+static void createTransTexspace(TransInfo *t)
{
Scene *scene = t->scene;
TransData *td;
@@ -277,7 +277,7 @@ static void createTransTexspace(bContext *C, TransInfo *t)
/* ********************* edge (for crease) ***** */
-static void createTransEdge(bContext *C, TransInfo *t) {
+static void createTransEdge(TransInfo *t) {
EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
TransData *td = NULL;
EditEdge *eed;
@@ -930,7 +930,7 @@ static short pose_grab_with_ik(Object *ob)
/* only called with pose mode active object now */
-static void createTransPose(bContext *C, TransInfo *t, Object *ob)
+static void createTransPose(TransInfo *t, Object *ob)
{
bArmature *arm;
bPoseChannel *pchan;
@@ -995,7 +995,7 @@ static void createTransPose(bContext *C, TransInfo *t, Object *ob)
/* ********************* armature ************** */
-static void createTransArmatureVerts(bContext *C, TransInfo *t)
+static void createTransArmatureVerts(TransInfo *t)
{
EditBone *ebo;
bArmature *arm= t->obedit->data;
@@ -1195,7 +1195,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
/* ********************* meta elements ********* */
-static void createTransMBallVerts(bContext *C, TransInfo *t)
+static void createTransMBallVerts(TransInfo *t)
{
MetaBall *mb = (MetaBall*)t->obedit->data;
MetaElem *ml;
@@ -1530,7 +1530,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
/* ********************* lattice *************** */
-static void createTransLatticeVerts(bContext *C, TransInfo *t)
+static void createTransLatticeVerts(TransInfo *t)
{
Lattice *latt = ((Lattice*)t->obedit->data)->editlatt->latt;
TransData *td = NULL;
@@ -1896,7 +1896,7 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert
/* *********************** CrazySpace correction. Now without doing subsurf optimal ****************** */
-static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
float *vec = userData;
@@ -3978,7 +3978,7 @@ static int SeqTransCount(TransInfo *t, ListBase *seqbase, int depth)
}
-static TransData *SeqToTransData(TransInfo *t, TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
+static TransData *SeqToTransData(TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
{
int start_left;
@@ -4063,16 +4063,16 @@ static int SeqToTransData_Recursive(TransInfo *t, ListBase *seqbase, TransData *
if (flag & SELECT) {
if (flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) {
if (flag & SEQ_LEFTSEL) {
- SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
tot++;
}
if (flag & SEQ_RIGHTSEL) {
- SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
tot++;
}
}
else {
- SeqToTransData(t, td++, td2d++, tdsq++, seq, flag, SELECT);
+ SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT);
tot++;
}
}
@@ -4232,7 +4232,7 @@ static void createTransSeqData(bContext *C, TransInfo *t)
/* transcribe given object into TransData for Transforming */
-static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *ob)
+static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
{
Scene *scene = t->scene;
float obmtx[3][3];
@@ -4342,7 +4342,7 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
/* sets flags in Bases to define whether they take part in transform */
/* it deselects Bases, so we have to call the clear function always after */
-static void set_trans_object_base_flags(bContext *C, TransInfo *t)
+static void set_trans_object_base_flags(TransInfo *t)
{
Scene *scene = t->scene;
View3D *v3d = t->view;
@@ -5091,7 +5091,7 @@ static void createTransObject(bContext *C, TransInfo *t)
TransDataExtension *tx;
int propmode = t->flag & T_PROP_EDIT;
- set_trans_object_base_flags(C, t);
+ set_trans_object_base_flags(t);
/* count */
t->total= CTX_DATA_COUNT(C, selected_objects);
@@ -5130,7 +5130,7 @@ static void createTransObject(bContext *C, TransInfo *t)
td->flag |= TD_SKIP;
}
- ObjectToTransData(C, t, td, ob);
+ ObjectToTransData(t, td, ob);
td->val = NULL;
td++;
tx++;
@@ -5153,7 +5153,7 @@ static void createTransObject(bContext *C, TransInfo *t)
td->ext = tx;
td->rotOrder= ob->rotmode;
- ObjectToTransData(C, t, td, ob);
+ ObjectToTransData(t, td, ob);
td->val = NULL;
td++;
tx++;
@@ -5210,12 +5210,12 @@ void createTransData(bContext *C, TransInfo *t)
if (t->options & CTX_TEXTURE) {
t->flag |= T_TEXTURE;
- createTransTexspace(C, t);
+ createTransTexspace(t);
}
else if (t->options & CTX_EDGE) {
t->ext = NULL;
t->flag |= T_EDIT;
- createTransEdge(C, t);
+ createTransEdge(t);
if(t->data && t->flag & T_PROP_EDIT) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
@@ -5277,14 +5277,14 @@ void createTransData(bContext *C, TransInfo *t)
createTransCurveVerts(C, t);
}
else if (t->obedit->type==OB_LATTICE) {
- createTransLatticeVerts(C, t);
+ createTransLatticeVerts(t);
}
else if (t->obedit->type==OB_MBALL) {
- createTransMBallVerts(C, t);
+ createTransMBallVerts(t);
}
else if (t->obedit->type==OB_ARMATURE) {
t->flag &= ~T_PROP_EDIT;
- createTransArmatureVerts(C, t);
+ createTransArmatureVerts(t);
}
else {
printf("edit type not implemented!\n");
@@ -5315,7 +5315,7 @@ void createTransData(bContext *C, TransInfo *t)
else if (ob && (ob->mode & OB_MODE_POSE)) {
// XXX this is currently limited to active armature only...
// XXX active-layer checking isn't done as that should probably be checked through context instead
- createTransPose(C, t, ob);
+ createTransPose(t, ob);
}
else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* important that ob_armature can be set even when its not selected [#23412]
@@ -5326,7 +5326,7 @@ void createTransData(bContext *C, TransInfo *t)
if(base_arm) {
View3D *v3d = t->view;
if(BASE_VISIBLE(v3d, base_arm)) {
- createTransPose(C, t, ob_armature);
+ createTransPose(t, ob_armature);
}
}
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 54a86b3dca1..ce0888b6a30 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -55,7 +55,7 @@ void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
}
-void InputSpring(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
float ratio, precise_ratio, dx, dy;
if(mi->precision)
@@ -93,7 +93,7 @@ void InputSpringFlip(TransInfo *t, MouseInput *mi, short mval[2], float output[3
}
}
-void InputTrackBall(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
if(mi->precision)
@@ -162,7 +162,7 @@ void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float ou
output[0] = dot_v3v3(t->viewinv[1], vec) * 2.0f;
}
-void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
+void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short end[2])
{
short *data;
@@ -178,7 +178,7 @@ void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
data[3] = end[1];
}
-void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
float length;
float distance;
@@ -211,7 +211,7 @@ void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[
}
}
-void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, short mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
double dy2 = mval[1] - mi->center[1];
@@ -272,7 +272,7 @@ void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
output[0] = *angle;
}
-void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2])
+void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], short mval[2])
{
mi->factor = 0;
mi->precision = 0;
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 1d32f893b80..030ad190dc3 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1187,7 +1187,7 @@ static void draw_cylinder(GLUquadricObj *qobj, float len, float width)
}
-static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int moving, int drawflags, int combo, int colcode)
+static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int UNUSED(moving), int drawflags, int combo, int colcode)
{
GLUquadricObj *qobj;
float cylen= 0.01f*(float)U.tw_handlesize;
diff --git a/source/blender/editors/transform/transform_ndofinput.c b/source/blender/editors/transform/transform_ndofinput.c
index 3e47484c54c..1ff16dd5f5f 100644
--- a/source/blender/editors/transform/transform_ndofinput.c
+++ b/source/blender/editors/transform/transform_ndofinput.c
@@ -65,7 +65,7 @@ static void resetNDofInput(NDofInput *n)
}
-int handleNDofInput(NDofInput *n, wmEvent *event)
+int handleNDofInput(NDofInput *UNUSED(n), wmEvent *UNUSED(event))
{
int retval = 0;
// TRANSFORM_FIX_ME
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 210ab0d45a8..a01a3b17cd2 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -141,7 +141,7 @@ void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name
}
}
-TransformOrientation *createObjectSpace(bContext *C, ReportList *reports, char *name, int overwrite) {
+TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports), char *name, int overwrite) {
Base *base = CTX_data_active_base(C);
Object *ob;
float mat[3][3];
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index a5950a72fe8..adaaf7c9de6 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -210,7 +210,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
}
}
-int handleSnapping(TransInfo *t, wmEvent *event)
+int handleSnapping(TransInfo *UNUSED(t), wmEvent *UNUSED(event))
{
int status = 0;
@@ -596,7 +596,7 @@ void ApplySnapResize(TransInfo *t, float vec[3])
/********************** DISTANCE **************************/
-float TranslationBetween(TransInfo *t, float p1[3], float p2[3])
+float TranslationBetween(TransInfo *UNUSED(t), float p1[3], float p2[3])
{
return len_v3v3(p1, p2);
}
@@ -680,12 +680,12 @@ float ResizeBetween(TransInfo *t, float p1[3], float p2[3])
/********************** CALC **************************/
-void CalcSnapGrid(TransInfo *t, float *vec)
+void CalcSnapGrid(TransInfo *t, float *UNUSED(vec))
{
snapGridAction(t, t->tsnap.snapPoint, BIG_GEARS);
}
-void CalcSnapGeometry(TransInfo *t, float *vec)
+void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
{
if (t->spacetype == SPACE_VIEW3D)
{
@@ -1194,7 +1194,7 @@ int snapVertex(ARegion *ar, float vco[3], short vno[3], float mval[2], float ray
return retval;
}
-int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], float *loc, float *no, int *dist, float *depth)
+int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], float *loc, float *UNUSED(no), int *dist, float *depth)
{
float imat[4][4];
float ray_start_local[3], ray_normal_local[3];
@@ -1682,7 +1682,7 @@ void addDepthPeel(ListBase *depth_peels, float depth, float p[3], float no[3], O
peel->flag = 0;
}
-int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], ListBase *depth_peels)
+int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_start[3], float ray_normal[3], float UNUSED(mval[2]), ListBase *depth_peels)
{
int retval = 0;
int totvert = dm->getNumVerts(dm);