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Diffstat (limited to 'source/blender/editors/undo/ed_undo.c')
-rw-r--r--source/blender/editors/undo/ed_undo.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c
index 7811509ab40..df4e6f893ec 100644
--- a/source/blender/editors/undo/ed_undo.c
+++ b/source/blender/editors/undo/ed_undo.c
@@ -492,7 +492,7 @@ bool ED_undo_is_legacy_compatible_for_property(struct bContext *C, ID *id)
}
/**
- * Ideally we wont access the stack directly,
+ * Ideally we won't access the stack directly,
* this is needed for modes which handle undo themselves (bypassing #ED_undo_push).
*
* Using global isn't great, this just avoids doing inline,
@@ -693,9 +693,9 @@ int ED_undo_operator_repeat(bContext *C, wmOperator *op)
}
if ((WM_operator_repeat_check(C, op)) && (WM_operator_poll(C, op->type)) &&
- /* note, undo/redo cant run if there are jobs active,
+ /* note, undo/redo can't run if there are jobs active,
* check for screen jobs only so jobs like material/texture/world preview
- * (which copy their data), wont stop redo, see T29579],
+ * (which copy their data), won't stop redo, see T29579],
*
* note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
(WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0)) {