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Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c new file mode 100644 index 00000000000..fc485b8df7b --- /dev/null +++ b/source/blender/editors/util/ed_util.c @@ -0,0 +1,68 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdlib.h> +#include <math.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" + +#include "BLI_blenlib.h" + +#include "BKE_global.h" + + +/* ********* general editor util funcs, not BKE stuff please! ********* */ +/* ***** XXX: functions are using old blender names, cleanup later ***** */ + + +/* now only used in 2d spaces, like time, ipo, nla, sima... */ +/* XXX clean G.qual */ +void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert) +{ + /* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */ + int ctrl; + + if(invert) { + if(G.qual & LR_CTRLKEY) ctrl= 0; + else ctrl= 1; + } + else ctrl= (G.qual & LR_CTRLKEY); + + if(ctrl && (G.qual & LR_SHIFTKEY)) { + if(fac3!= 0.0) *val= fac3*floor(*val/fac3 +.5); + } + else if(ctrl) { + if(fac2!= 0.0) *val= fac2*floor(*val/fac2 +.5); + } + else { + if(fac1!= 0.0) *val= fac1*floor(*val/fac1 +.5); + } +} + |