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Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r--source/blender/editors/util/ed_util.c22
1 files changed, 6 insertions, 16 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index aa0d0faf4f5..490683e9360 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -318,13 +318,7 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
const float mval_dst[2] = {win->eventstate->x - ar->winrct.xmin,
win->eventstate->y - ar->winrct.ymin};
- VertexFormat *format = immVertexFormat();
- uint shdr_dashed_pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
- uint shdr_dashed_origin = VertexFormat_add_attrib(format, "line_origin", COMP_F32, 2, KEEP_FLOAT);
- float color1[4];
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
@@ -332,21 +326,17 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
glGetFloatv(GL_VIEWPORT, viewport_size);
immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
- UI_GetThemeColor4fv(TH_VIEW_OVERLAY, color1);
- immUniform4fv("color1", color1);
- immUniform4f("color2", 0.0f, 0.0f, 0.0f, 0.0f);
+ immUniform1i("num_colors", 0); /* "simple" mode */
+ immUniformThemeColor(TH_VIEW_OVERLAY);
immUniform1f("dash_width", 6.0f);
- immUniform1f("dash_width_on", 3.0f);
+ immUniform1f("dash_factor", 0.5f);
immBegin(PRIM_LINES, 2);
- immAttrib2fv(shdr_dashed_origin, mval_src);
- immVertex2fv(shdr_dashed_pos, mval_src);
- immVertex2fv(shdr_dashed_pos, mval_dst);
+ immVertex2fv(shdr_pos, mval_src);
+ immVertex2fv(shdr_pos, mval_dst);
immEnd();
immUnbindProgram();
-
- glDisable(GL_BLEND);
}
/**