diff options
Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 48 |
1 files changed, 33 insertions, 15 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 1f1a778cac7..8178079eb19 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -70,6 +70,8 @@ #include "ED_space_api.h" #include "ED_util.h" +#include "GPU_immediate.h" + #include "UI_interface.h" #include "UI_resources.h" @@ -86,7 +88,8 @@ void ED_editors_init(bContext *C) wmWindowManager *wm = CTX_wm_manager(C); Main *bmain = CTX_data_main(C); Scene *sce = CTX_data_scene(C); - Object *ob, *obact = (sce && sce->basact) ? sce->basact->object : NULL; + SceneLayer *sl = CTX_data_scene_layer(C); + Object *ob, *obact = (sl && sl->basact) ? sl->basact->object : NULL; ID *data; /* This is called during initialization, so we don't want to store any reports */ @@ -101,12 +104,15 @@ void ED_editors_init(bContext *C) for (ob = bmain->object.first; ob; ob = ob->id.next) { int mode = ob->mode; - if (!ELEM(mode, OB_MODE_OBJECT, OB_MODE_POSE)) { - ob->mode = OB_MODE_OBJECT; + if (mode == OB_MODE_OBJECT) { + /* pass */ + } + else { data = ob->data; - - if (ob == obact && !ID_IS_LINKED_DATABLOCK(ob) && !(data && ID_IS_LINKED_DATABLOCK(data))) + ob->mode = OB_MODE_OBJECT; + if ((ob == obact) && !ID_IS_LINKED_DATABLOCK(ob) && !(data && ID_IS_LINKED_DATABLOCK(data))) { ED_object_toggle_modes(C, mode); + } } } @@ -312,16 +318,28 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info { wmWindow *win = CTX_wm_window(C); const float *mval_src = (float *)arg_info; - const int mval_dst[2] = {win->eventstate->x - ar->winrct.xmin, - win->eventstate->y - ar->winrct.ymin}; - - UI_ThemeColor(TH_VIEW_OVERLAY); - setlinestyle(3); - glBegin(GL_LINES); - glVertex2iv(mval_dst); - glVertex2fv(mval_src); - glEnd(); - setlinestyle(0); + const float mval_dst[2] = {win->eventstate->x - ar->winrct.xmin, + win->eventstate->y - ar->winrct.ymin}; + + const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + + immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); + + float viewport_size[4]; + glGetFloatv(GL_VIEWPORT, viewport_size); + immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC); + + immUniform1i("num_colors", 0); /* "simple" mode */ + immUniformThemeColor(TH_VIEW_OVERLAY); + immUniform1f("dash_width", 6.0f); + immUniform1f("dash_factor", 0.5f); + + immBegin(GWN_PRIM_LINES, 2); + immVertex2fv(shdr_pos, mval_src); + immVertex2fv(shdr_pos, mval_dst); + immEnd(); + + immUnbindProgram(); } /** |