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Diffstat (limited to 'source/blender/editors/util/numinput.c')
-rw-r--r--source/blender/editors/util/numinput.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index 4e8f6df66e1..a154f12a786 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -33,6 +33,7 @@
#include "BLI_string_cursor_utf8.h"
#include "BKE_context.h"
+#include "BKE_scene.h"
#include "BKE_unit.h"
#include "DNA_scene_types.h"
@@ -98,7 +99,7 @@ void outputNumInput(NumInput *n, char *str, UnitSettings *unit_settings)
const short i = (n->flag & NUM_AFFECT_ALL && n->idx != j && !(n->val_flag[j] & NUM_EDITED)) ? 0 : j;
/* Use scale_length if needed! */
- const float fac = (float)bUnit_getScaleUnit(unit_settings, n->unit_type[j], 1.0);
+ const float fac = (float)BKE_scene_unit_scale(unit_settings, n->unit_type[j], 1.0);
if (n->val_flag[i] & NUM_EDITED) {
/* Get the best precision, allows us to draw '10.0001' as '10' instead! */
@@ -482,7 +483,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
const char *default_unit = NULL;
/* Use scale_length if needed! */
- const float fac = (float)bUnit_getScaleUnit(&sce->unit, n->unit_type[idx], 1.0);
+ const float fac = (float)BKE_scene_unit_scale(&sce->unit, n->unit_type[idx], 1.0);
/* Make radian default unit when needed. */
if (n->unit_use_radians && n->unit_type[idx] == B_UNIT_ROTATION)