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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 8693e3e7d6d..26fbc48d2fb 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -201,17 +201,17 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
- totarea += BM_Compute_Face_Area(em->bm, efa);
+ totarea += BM_face_area_calc(em->bm, efa);
//totuvarea += tf_area(tf, efa->v4!=0);
totuvarea += poly_uv_area(tf_uv, efa->len);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- BM_SetHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_set(efa, BM_ELEM_TAG);
}
else {
if(tf == activetf)
activetf= NULL;
- BM_ClearHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_clear(efa, BM_ELEM_TAG);
}
}
@@ -220,7 +220,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
col[1] = col[2] = 0.0;
glColor3fv(col);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if(BM_TestHFlag(efa, BM_ELEM_TAG)) {
+ if(BM_elem_flag_test(efa, BM_ELEM_TAG)) {
glBegin(GL_POLYGON);
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
@@ -232,8 +232,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
}
else {
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if(BM_TestHFlag(efa, BM_ELEM_TAG)) {
- area = BM_Compute_Face_Area(em->bm, efa) / totarea;
+ if(BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ area = BM_face_area_calc(em->bm, efa) / totarea;
BLI_array_empty(tf_uv);
BLI_array_empty(tf_uvorig);
@@ -518,7 +518,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
em= me->edit_btmesh;
activetf= EDBM_get_active_mtexpoly(em, &efa_act, FALSE); /* will be set to NULL if hidden */
- activef = BM_get_actFace(em->bm, FALSE);
+ activef = BM_active_face_get(em->bm, FALSE);
ts= scene->toolsettings;
drawfaces= draw_uvs_face_check(scene);
@@ -569,7 +569,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- BM_SetHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_set(efa, BM_ELEM_TAG);
if(tf==activetf) continue; /* important the temp boolean is set above */
if(uvedit_face_selected(scene, em, efa))
@@ -587,7 +587,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
else {
if(tf == activetf)
activetf= NULL;
- BM_ClearHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_clear(efa, BM_ELEM_TAG);
}
}
glDisable(GL_BLEND);
@@ -599,12 +599,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- BM_SetHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_set(efa, BM_ELEM_TAG);
}
else {
if(tf == activetf)
activetf= NULL;
- BM_ClearHFlag(efa, BM_ELEM_TAG);
+ BM_elem_flag_clear(efa, BM_ELEM_TAG);
}
}
@@ -642,7 +642,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
switch(sima->dt_uv) {
case SI_UVDT_DASH:
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
@@ -683,7 +683,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
else glColor3f(0.0f, 0.0f, 0.0f);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
glBegin(GL_LINE_LOOP);
@@ -699,7 +699,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
cpack(0x0);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
glBegin(GL_LINE_LOOP);
@@ -722,7 +722,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glShadeModel(GL_SMOOTH);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
glBegin(GL_LINE_LOOP);
@@ -740,7 +740,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
}
else {
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
glBegin(GL_LINES);
@@ -762,7 +762,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
else {
/* no nice edges */
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
glBegin(GL_LINE_LOOP);
@@ -795,7 +795,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
bglBegin(GL_POINTS);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
if(!uvedit_face_selected(scene, em, efa)) {
@@ -810,7 +810,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
bglBegin(GL_POINTS);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
if(uvedit_face_selected(scene, em, efa)) {
@@ -831,7 +831,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
bglBegin(GL_POINTS);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
@@ -849,7 +849,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
bglBegin(GL_POINTS);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
@@ -867,7 +867,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
bglBegin(GL_POINTS);
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- if (!BM_TestHFlag(efa, BM_ELEM_TAG))
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {