diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 8693e3e7d6d..26fbc48d2fb 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -201,17 +201,17 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len); - totarea += BM_Compute_Face_Area(em->bm, efa); + totarea += BM_face_area_calc(em->bm, efa); //totuvarea += tf_area(tf, efa->v4!=0); totuvarea += poly_uv_area(tf_uv, efa->len); if(uvedit_face_visible(scene, ima, efa, tf)) { - BM_SetHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_set(efa, BM_ELEM_TAG); } else { if(tf == activetf) activetf= NULL; - BM_ClearHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_clear(efa, BM_ELEM_TAG); } } @@ -220,7 +220,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe col[1] = col[2] = 0.0; glColor3fv(col); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if(BM_TestHFlag(efa, BM_ELEM_TAG)) { + if(BM_elem_flag_test(efa, BM_ELEM_TAG)) { glBegin(GL_POLYGON); BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); @@ -232,8 +232,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe } else { BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if(BM_TestHFlag(efa, BM_ELEM_TAG)) { - area = BM_Compute_Face_Area(em->bm, efa) / totarea; + if(BM_elem_flag_test(efa, BM_ELEM_TAG)) { + area = BM_face_area_calc(em->bm, efa) / totarea; BLI_array_empty(tf_uv); BLI_array_empty(tf_uvorig); @@ -518,7 +518,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) em= me->edit_btmesh; activetf= EDBM_get_active_mtexpoly(em, &efa_act, FALSE); /* will be set to NULL if hidden */ - activef = BM_get_actFace(em->bm, FALSE); + activef = BM_active_face_get(em->bm, FALSE); ts= scene->toolsettings; drawfaces= draw_uvs_face_check(scene); @@ -569,7 +569,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); if(uvedit_face_visible(scene, ima, efa, tf)) { - BM_SetHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_set(efa, BM_ELEM_TAG); if(tf==activetf) continue; /* important the temp boolean is set above */ if(uvedit_face_selected(scene, em, efa)) @@ -587,7 +587,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) else { if(tf == activetf) activetf= NULL; - BM_ClearHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_clear(efa, BM_ELEM_TAG); } } glDisable(GL_BLEND); @@ -599,12 +599,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); if(uvedit_face_visible(scene, ima, efa, tf)) { - BM_SetHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_set(efa, BM_ELEM_TAG); } else { if(tf == activetf) activetf= NULL; - BM_ClearHFlag(efa, BM_ELEM_TAG); + BM_elem_flag_clear(efa, BM_ELEM_TAG); } } @@ -642,7 +642,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) switch(sima->dt_uv) { case SI_UVDT_DASH: BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); @@ -683,7 +683,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) else glColor3f(0.0f, 0.0f, 0.0f); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; glBegin(GL_LINE_LOOP); @@ -699,7 +699,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) cpack(0x0); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; glBegin(GL_LINE_LOOP); @@ -722,7 +722,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) glShadeModel(GL_SMOOTH); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; glBegin(GL_LINE_LOOP); @@ -740,7 +740,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) } else { BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; glBegin(GL_LINES); @@ -762,7 +762,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) else { /* no nice edges */ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; glBegin(GL_LINE_LOOP); @@ -795,7 +795,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) bglBegin(GL_POINTS); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; if(!uvedit_face_selected(scene, em, efa)) { @@ -810,7 +810,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) bglBegin(GL_POINTS); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; if(uvedit_face_selected(scene, em, efa)) { @@ -831,7 +831,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) bglBegin(GL_POINTS); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { @@ -849,7 +849,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) bglBegin(GL_POINTS); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { @@ -867,7 +867,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) bglBegin(GL_POINTS); BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if (!BM_TestHFlag(efa, BM_ELEM_TAG)) + if (!BM_elem_flag_test(efa, BM_ELEM_TAG)) continue; BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { |