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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index f0d6b5c2a71..5ff008e1de2 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -90,7 +90,7 @@ void ED_image_draw_cursor(ARegion *ar, const float cursor[2])
GPU_line_width(1.0f);
- gpuTranslate2fv(cursor);
+ GPU_matrix_translate_2fv(cursor);
const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
@@ -141,7 +141,7 @@ void ED_image_draw_cursor(ARegion *ar, const float cursor[2])
immUnbindProgram();
- gpuTranslate2f(-cursor[0], -cursor[1]);
+ GPU_matrix_translate_2f(-cursor[0], -cursor[1]);
}
static int draw_uvs_face_check(Scene *scene)
@@ -814,7 +814,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
/* Now draw each face contour separately with another builtin program. */
GWN_batch_program_set_builtin(loop_batch, GPU_SHADER_2D_SMOOTH_COLOR);
- gpuBindMatrices(loop_batch->interface);
+ GPU_matrix_bind(loop_batch->interface);
GWN_batch_program_use_begin(loop_batch);
index = 0;