diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_intern.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index b5ff46e9219..c5f16d6fb14 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -32,7 +32,6 @@ #ifndef __UVEDIT_INTERN_H__ #define __UVEDIT_INTERN_H__ -struct MTexPoly; struct Image; struct Object; struct Scene; @@ -54,7 +53,6 @@ void uv_poly_center(struct BMFace *f, float r_cent[2], const int cd_loop_uv_off typedef struct UvNearestHit { /** Always set if we have a hit. */ struct BMFace *efa; - struct MTexPoly *tf; struct BMLoop *l; struct MLoopUV *luv, *luv_next; /** Index of loop within face. */ @@ -66,15 +64,15 @@ typedef struct UvNearestHit { #define UV_NEAREST_HIT_INIT { .dist_sq = FLT_MAX, } bool uv_find_nearest_vert( - struct Scene *scene, struct Image *ima, struct BMEditMesh *em, + struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], const float penalty_dist, struct UvNearestHit *hit_final); bool uv_find_nearest_edge( - struct Scene *scene, struct Image *ima, struct BMEditMesh *em, + struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], struct UvNearestHit *hit_final); bool uv_find_nearest_face( - struct Scene *scene, struct Image *ima, struct BMEditMesh *em, + struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], struct UvNearestHit *hit_final); /* utility tool functions */ |