diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_intern.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index c5f16d6fb14..e3db0162f10 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -51,6 +51,8 @@ void uv_poly_center(struct BMFace *f, float r_cent[2], const int cd_loop_uv_off /* find nearest */ typedef struct UvNearestHit { + /** Only for `*_multi(..)` versions of functions. */ + struct Object *ob; /** Always set if we have a hit. */ struct BMFace *efa; struct BMLoop *l; @@ -66,14 +68,23 @@ typedef struct UvNearestHit { bool uv_find_nearest_vert( struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], const float penalty_dist, struct UvNearestHit *hit_final); +bool uv_find_nearest_vert_multi( + struct Scene *scene, struct Image *ima, struct Object **objects, const uint objects_len, + const float co[2], const float penalty_dist, struct UvNearestHit *hit_final); bool uv_find_nearest_edge( struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], struct UvNearestHit *hit_final); +bool uv_find_nearest_edge_multi( + struct Scene *scene, struct Image *ima, struct Object **objects, const uint objects_len, + const float co[2], struct UvNearestHit *hit_final); bool uv_find_nearest_face( struct Scene *scene, struct Image *ima, struct Object *obedit, const float co[2], struct UvNearestHit *hit_final); +bool uv_find_nearest_face_multi( + struct Scene *scene, struct Image *ima, struct Object **objects, const uint objects_len, + const float co[2], struct UvNearestHit *hit_final); /* utility tool functions */ |