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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index b42875f20c2..d1893d639bb 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -50,8 +50,7 @@ struct BMVert;
int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
/* geometric utilities */
-float uv_poly_area(float uv[][2], int len);
-void uv_poly_copy_aspect(float uv_orig [][2], float uv[][2], float aspx, float aspy, int len);
+void uv_poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
void uv_poly_center(struct BMEditMesh *em, struct BMFace *f, float r_cent[2]);
/* find nearest */
@@ -60,7 +59,7 @@ typedef struct NearestHit {
struct BMFace *efa;
struct MTexPoly *tf;
struct BMLoop *l, *nextl;
- struct MLoopUV *luv, *nextluv;
+ struct MLoopUV *luv, *luv_next;
int lindex; //index of loop within face
int vert1, vert2; //index in mesh of edge vertices
} NearestHit;
@@ -73,13 +72,14 @@ void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct BMEditM
/* utility tool functions */
void uvedit_live_unwrap_update(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit);
+void uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMEditMesh *em, float *aspx, float *aspy);
/* operators */
void UV_OT_average_islands_scale(struct wmOperatorType *ot);
void UV_OT_cube_project(struct wmOperatorType *ot);
void UV_OT_cylinder_project(struct wmOperatorType *ot);
-void UV_OT_from_view(struct wmOperatorType *ot);
+void UV_OT_project_from_view(struct wmOperatorType *ot);
void UV_OT_minimize_stretch(struct wmOperatorType *ot);
void UV_OT_pack_islands(struct wmOperatorType *ot);
void UV_OT_reset(struct wmOperatorType *ot);