diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 312 |
1 files changed, 245 insertions, 67 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 9df0c7c89ed..c2e8c2b5786 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -66,6 +66,7 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_editmesh.h" +#include "BKE_layer.h" #include "DEG_depsgraph.h" @@ -89,7 +90,10 @@ #include "uvedit_intern.h" -static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, BMEditMesh *em, int action); +static bool uv_select_is_any_selected(Scene *scene, Image *ima, Object *obedit); +static bool uv_select_is_any_selected_multi(Scene *scene, Image *ima, Object **objects, const uint objects_len); +static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action); +static void uv_select_all_perform_multi(Scene *scene, Image *ima, Object **objects, const uint objects_len, int action); static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object *obedit, const bool select); static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object *obedit, const bool select); @@ -794,6 +798,21 @@ bool uv_find_nearest_edge( return found; } +bool uv_find_nearest_edge_multi( + Scene *scene, Image *ima, Object **objects, const uint objects_len, + const float co[2], UvNearestHit *hit_final) +{ + bool found = false; + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + if (uv_find_nearest_edge(scene, ima, obedit, co, hit_final)) { + hit_final->ob = obedit; + found = true; + } + } + return found; +} + bool uv_find_nearest_face( Scene *scene, Image *ima, Object *obedit, const float co[2], UvNearestHit *hit_final) @@ -837,6 +856,21 @@ bool uv_find_nearest_face( return found; } +bool uv_find_nearest_face_multi( + Scene *scene, Image *ima, Object **objects, const uint objects_len, + const float co[2], UvNearestHit *hit_final) +{ + bool found = false; + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + if (uv_find_nearest_face(scene, ima, obedit, co, hit_final)) { + hit_final->ob = obedit; + found = true; + } + } + return found; +} + static bool uv_nearest_between( const BMLoop *l, const float co[2], const int cd_loop_uv_offset) @@ -918,6 +952,21 @@ bool uv_find_nearest_vert( return found; } +bool uv_find_nearest_vert_multi( + Scene *scene, Image *ima, Object **objects, const uint objects_len, + float const co[2], const float penalty_dist, UvNearestHit *hit_final) +{ + bool found = false; + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + if (uv_find_nearest_vert(scene, ima, obedit, co, penalty_dist, hit_final)) { + hit_final->ob = obedit; + found = true; + } + } + return found; +} + bool ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, const float co[2], float r_uv[2]) { BMEditMesh *em = BKE_editmesh_from_object(obedit); @@ -1043,9 +1092,10 @@ static bool uv_select_edgeloop_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, } static int uv_select_edgeloop( - Scene *scene, Image *ima, Object *obedit, BMEditMesh *em, UvNearestHit *hit, + Scene *scene, Image *ima, Object *obedit, UvNearestHit *hit, const float limit[2], const bool extend) { + BMEditMesh *em = BKE_editmesh_from_object(obedit); BMFace *efa; BMIter iter, liter; BMLoop *l; @@ -1064,7 +1114,7 @@ static int uv_select_edgeloop( BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE); if (!extend) { - uv_select_all_perform(scene, ima, obedit, em, SEL_DESELECT); + uv_select_all_perform(scene, ima, obedit, SEL_DESELECT); } BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false); @@ -1147,10 +1197,17 @@ static int uv_select_edgeloop( /** \name Select Linked * \{ */ -static void uv_select_linked( - Scene *scene, Image *ima, Object *obedit, BMEditMesh *em, const float limit[2], +static void uv_select_linked_multi( + Scene *scene, Image *ima, Object **objects, const uint objects_len, const float limit[2], UvNearestHit *hit_final, bool extend, bool select_faces) { + /* loop over objects, or just use hit_final->ob */ + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + if (hit_final && ob_index != 0) { + break; + } + Object *obedit = hit_final ? hit_final->ob : objects[ob_index]; + BMFace *efa; BMLoop *l; BMIter iter, liter; @@ -1161,6 +1218,7 @@ static void uv_select_linked( unsigned int a; char *flag; + BMEditMesh *em = BKE_editmesh_from_object(obedit); const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */ @@ -1336,6 +1394,7 @@ static void uv_select_linked( MEM_freeN(stack); MEM_freeN(flag); BM_uv_vert_map_free(vmap); + } } /* WATCH IT: this returns first selected UV, @@ -1957,9 +2016,53 @@ static void UV_OT_weld(wmOperatorType *ot) /** \name (De)Select All Operator * \{ */ -static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, BMEditMesh *em, int action) + +static bool uv_select_is_any_selected(Scene *scene, Image *ima, Object *obedit) { ToolSettings *ts = scene->toolsettings; + BMEditMesh *em = BKE_editmesh_from_object(obedit); + BMFace *efa; + BMLoop *l; + BMIter iter, liter; + MLoopUV *luv; + + if (ts->uv_flag & UV_SYNC_SELECTION) { + return (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel); + } + else { + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + if (!uvedit_face_visible_test(scene, obedit, ima, efa)) { + continue; + } + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + if (luv->flag & MLOOPUV_VERTSEL) { + return true; + } + } + } + } + return false; +} + +static bool uv_select_is_any_selected_multi(Scene *scene, Image *ima, Object **objects, const uint objects_len) +{ + bool found = false; + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + if (uv_select_is_any_selected(scene, ima, obedit)) { + found = true; + break; + } + } + return found; +} + +static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action) +{ + ToolSettings *ts = scene->toolsettings; + BMEditMesh *em = BKE_editmesh_from_object(obedit); BMFace *efa; BMLoop *l; BMIter iter, liter; @@ -1967,8 +2070,11 @@ static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, BMEd const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - if (ts->uv_flag & UV_SYNC_SELECTION) { + if (action == SEL_TOGGLE) { + action = uv_select_is_any_selected(scene, ima, obedit) ? SEL_DESELECT : SEL_SELECT; + } + if (ts->uv_flag & UV_SYNC_SELECTION) { switch (action) { case SEL_TOGGLE: EDBM_select_toggle_all(em); @@ -1986,24 +2092,6 @@ static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, BMEd } } else { - if (action == SEL_TOGGLE) { - action = SEL_SELECT; - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - if (!uvedit_face_visible_test(scene, obedit, ima, efa)) - continue; - - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - - if (luv->flag & MLOOPUV_VERTSEL) { - action = SEL_DESELECT; - break; - } - } - } - } - - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { if (!uvedit_face_visible_test(scene, obedit, ima, efa)) continue; @@ -2027,18 +2115,38 @@ static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, BMEd } } +static void uv_select_all_perform_multi( + Scene *scene, Image *ima, Object **objects, const uint objects_len, int action) +{ + if (action == SEL_TOGGLE) { + action = uv_select_is_any_selected_multi(scene, ima, objects, objects_len) ? SEL_DESELECT : SEL_SELECT; + } + + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + uv_select_all_perform(scene, ima, obedit, action); + } +} + static int uv_select_all_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); - Object *obedit = CTX_data_edit_object(C); Image *ima = CTX_data_edit_image(C); - BMEditMesh *em = BKE_editmesh_from_object(obedit); + ViewLayer *view_layer = CTX_data_view_layer(C); int action = RNA_enum_get(op->ptr, "action"); - uv_select_all_perform(scene, ima, obedit, em, action); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len); - WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + uv_select_all_perform_multi(scene, ima, objects, objects_len, action); + + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + } + + MEM_SAFE_FREE(objects); return OPERATOR_FINISHED; } @@ -2087,14 +2195,14 @@ static bool uv_sticky_select(float *limit, int hitv[], int v, float *hituv[], fl return false; } -static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loop) +static int uv_mouse_select_multi( + bContext *C, Object **objects, uint objects_len, + const float co[2], bool extend, bool loop) { SpaceImage *sima = CTX_wm_space_image(C); Scene *scene = CTX_data_scene(C); ToolSettings *ts = scene->toolsettings; - Object *obedit = CTX_data_edit_object(C); Image *ima = CTX_data_edit_image(C); - BMEditMesh *em = BKE_editmesh_from_object(obedit); BMFace *efa; BMLoop *l; BMIter iter, liter; @@ -2105,8 +2213,6 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo int flush = 0, hitlen = 0; /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */ float limit[2], **hituv = NULL; - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - /* notice 'limit' is the same no matter the zoom level, since this is like * remove doubles and could annoying if it joined points when zoomed out. * 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and @@ -2143,7 +2249,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo /* find nearest element */ if (loop) { /* find edge */ - if (!uv_find_nearest_edge(scene, ima, obedit, co, &hit)) { + if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) { return OPERATOR_CANCELLED; } @@ -2151,7 +2257,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo } else if (selectmode == UV_SELECT_VERTEX) { /* find vertex */ - if (!uv_find_nearest_vert(scene, ima, obedit, co, penalty_dist, &hit)) { + if (!uv_find_nearest_vert_multi(scene, ima, objects, objects_len, co, penalty_dist, &hit)) { return OPERATOR_CANCELLED; } @@ -2167,7 +2273,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo } else if (selectmode == UV_SELECT_EDGE) { /* find edge */ - if (!uv_find_nearest_edge(scene, ima, obedit, co, &hit)) { + if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) { return OPERATOR_CANCELLED; } @@ -2185,10 +2291,13 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo } else if (selectmode == UV_SELECT_FACE) { /* find face */ - if (!uv_find_nearest_face(scene, ima, obedit, co, &hit)) { + if (!uv_find_nearest_face_multi(scene, ima, objects, objects_len, co, &hit)) { return OPERATOR_CANCELLED; } + BMEditMesh *em = BKE_editmesh_from_object(hit.ob); + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + /* make active */ BM_mesh_active_face_set(em->bm, hit.efa); @@ -2205,7 +2314,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo hitlen = hit.efa->len; } else if (selectmode == UV_SELECT_ISLAND) { - if (!uv_find_nearest_edge(scene, ima, obedit, co, &hit)) { + if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) { return OPERATOR_CANCELLED; } @@ -2216,12 +2325,24 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo return OPERATOR_CANCELLED; } + Object *obedit = hit.ob; + BMEditMesh *em = BKE_editmesh_from_object(obedit); + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + /* do selection */ if (loop) { - flush = uv_select_edgeloop(scene, ima, obedit, em, &hit, limit, extend); + if (!extend) { + /* TODO(MULTI_EDIT): We only need to de-select non-active */ + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); + } + flush = uv_select_edgeloop(scene, ima, obedit, &hit, limit, extend); } else if (selectmode == UV_SELECT_ISLAND) { - uv_select_linked(scene, ima, obedit, em, limit, &hit, extend, false); + if (!extend) { + /* TODO(MULTI_EDIT): We only need to de-select non-active */ + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); + } + uv_select_linked_multi(scene, ima, objects, objects_len, limit, &hit, extend, false); } else if (extend) { if (selectmode == UV_SELECT_VERTEX) { @@ -2271,7 +2392,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo } else { /* deselect all */ - uv_select_all_perform(scene, ima, obedit, em, SEL_DESELECT); + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); if (selectmode == UV_SELECT_VERTEX) { /* select vertex */ @@ -2339,6 +2460,15 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED; } +static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loop) +{ + ViewLayer *view_layer = CTX_data_view_layer(C); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len); + int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, loop); + MEM_freeN(objects); + return ret; +} static int uv_select_exec(bContext *C, wmOperator *op) { @@ -2443,9 +2573,8 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent SpaceImage *sima = CTX_wm_space_image(C); Scene *scene = CTX_data_scene(C); ToolSettings *ts = scene->toolsettings; - Object *obedit = CTX_data_edit_object(C); + ViewLayer *view_layer = CTX_data_view_layer(C); Image *ima = CTX_data_edit_image(C); - BMEditMesh *em = BKE_editmesh_from_object(obedit); float limit[2]; int extend; bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE); @@ -2460,6 +2589,9 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent extend = RNA_boolean_get(op->ptr, "extend"); uvedit_pixel_to_float(sima, limit, 0.05f); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len); + if (pick) { float co[2]; @@ -2475,15 +2607,32 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent RNA_float_get_array(op->ptr, "location", co); } - if (!uv_find_nearest_edge(scene, ima, obedit, co, &hit)) { + if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) { + MEM_SAFE_FREE(objects); return OPERATOR_CANCELLED; } } - uv_select_linked(scene, ima, obedit, em, limit, pick ? &hit : NULL, extend, select_faces); + if (!extend) { + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); + } - DEG_id_tag_update(obedit->data, 0); - WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + uv_select_linked_multi(scene, ima, objects, objects_len, limit, pick ? &hit : NULL, extend, select_faces); + + /* weak!, but works */ + Object **objects_free = objects; + if (pick) { + objects = &hit.ob; + objects_len = 1; + } + + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + DEG_id_tag_update(obedit->data, 0); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + } + + MEM_SAFE_FREE(objects_free); return OPERATOR_FINISHED; } @@ -2879,23 +3028,20 @@ static int uv_border_select_exec(bContext *C, wmOperator *op) SpaceImage *sima = CTX_wm_space_image(C); Scene *scene = CTX_data_scene(C); ToolSettings *ts = scene->toolsettings; - Object *obedit = CTX_data_edit_object(C); + ViewLayer *view_layer = CTX_data_view_layer(C); Image *ima = CTX_data_edit_image(C); ARegion *ar = CTX_wm_region(C); - BMEditMesh *em = BKE_editmesh_from_object(obedit); BMFace *efa; BMLoop *l; BMIter iter, liter; MLoopUV *luv; rctf rectf; - bool changed, pinned, select, extend; + bool pinned, select, extend; const bool use_face_center = ( (ts->uv_flag & UV_SYNC_SELECTION) ? (ts->selectmode == SCE_SELECT_FACE) : (ts->uv_selectmode == UV_SELECT_FACE)); - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - /* get rectangle from operator */ WM_operator_properties_border_to_rctf(op, &rectf); UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf); @@ -2905,8 +3051,22 @@ static int uv_border_select_exec(bContext *C, wmOperator *op) extend = RNA_boolean_get(op->ptr, "extend"); pinned = RNA_boolean_get(op->ptr, "pinned"); + bool changed_multi = false; + + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len); + + /* don't indent to avoid diff noise! */ + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + BMEditMesh *em = BKE_editmesh_from_object(obedit); + + bool changed = false; + + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + if (!extend) - uv_select_all_perform(scene, ima, obedit, em, SEL_DESELECT); + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); /* do actual selection */ if (use_face_center && !pinned) { @@ -2972,12 +3132,17 @@ static int uv_border_select_exec(bContext *C, wmOperator *op) if (ts->uv_flag & UV_SYNC_SELECTION) { WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); } - - return OPERATOR_FINISHED; + } + changed_multi |= changed; } + MEM_SAFE_FREE(objects); + + if (changed_multi) { + return OPERATOR_FINISHED; + } return OPERATOR_CANCELLED; -} +} static void UV_OT_select_border(wmOperatorType *ot) { @@ -3131,36 +3296,46 @@ static void UV_OT_circle_select(wmOperatorType *ot) /** \name Lasso Select Operator * \{ */ -static bool do_lasso_select_mesh_uv( - bContext *C, const int mcords[][2], short moves, - const bool select, const bool extend) +static bool do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short moves, + const bool select, const bool extend) { SpaceImage *sima = CTX_wm_space_image(C); Image *ima = CTX_data_edit_image(C); ARegion *ar = CTX_wm_region(C); - Object *obedit = CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); ToolSettings *ts = scene->toolsettings; - BMEditMesh *em = BKE_editmesh_from_object(obedit); + ViewLayer *view_layer = CTX_data_view_layer(C); const bool use_face_center = ( (ts->uv_flag & UV_SYNC_SELECTION) ? (ts->selectmode == SCE_SELECT_FACE) : (ts->uv_selectmode == UV_SELECT_FACE)); - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); BMIter iter, liter; BMFace *efa; BMLoop *l; int screen_uv[2]; - bool changed = false; + bool changed_multi = false; rcti rect; BLI_lasso_boundbox(&rect, mcords, moves); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len); + + /* don't indent to avoid diff noise! */ + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obedit = objects[ob_index]; + + bool changed = false; + + BMEditMesh *em = BKE_editmesh_from_object(obedit); + + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + if (!extend && select) { - uv_select_all_perform(scene, ima, obedit, em, SEL_DESELECT); + uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT); } if (use_face_center) { /* Face Center Sel */ @@ -3223,7 +3398,10 @@ static bool do_lasso_select_mesh_uv( } } - return changed; + changed_multi |= changed; + } + + return changed_multi; } static int uv_lasso_select_exec(bContext *C, wmOperator *op) @@ -4175,7 +4353,7 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *op) me->drawflag |= ME_DRAWSEAMS; if (scene->toolsettings->edge_mode_live_unwrap) - ED_unwrap_lscm(scene, ob, false); + ED_unwrap_lscm(scene, ob, false, false); DEG_id_tag_update(&me->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); |