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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c3147
1 files changed, 3147 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
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+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -0,0 +1,3147 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_image.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_report.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_transform.h"
+
+#include "ED_image.h"
+#include "ED_mesh.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_view2d.h"
+
+#include "uvedit_intern.h"
+
+/************************* state testing ************************/
+
+int ED_uvedit_test(Object *obedit)
+{
+ EditMesh *em;
+ int ret;
+
+ if(obedit->type != OB_MESH)
+ return 0;
+
+ em = BKE_mesh_get_editmesh(obedit->data);
+ ret = EM_texFaceCheck(em);
+ BKE_mesh_end_editmesh(obedit->data, em);
+
+ return ret;
+}
+
+/************************* assign image ************************/
+
+void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *previma)
+{
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+ int update= 0;
+
+ /* skip assigning these procedural images... */
+ if(ima && (ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE))
+ return;
+
+ /* verify we have a mesh we can work with */
+ if(!obedit || (obedit->type != OB_MESH))
+ return;
+
+ em= BKE_mesh_get_editmesh(((Mesh*)obedit->data));
+ if(!em || !em->faces.first) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return;
+ }
+
+ /* ensure we have a uv layer */
+ if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) {
+ EM_add_data_layer(em, &em->fdata, CD_MTFACE);
+ update= 1;
+ }
+
+ /* now assign to all visible faces */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, previma, efa, tf)) {
+ if(ima) {
+ tf->tpage= ima;
+ tf->mode |= TF_TEX;
+
+ if(ima->tpageflag & IMA_TILES) tf->mode |= TF_TILES;
+ else tf->mode &= ~TF_TILES;
+
+ if(ima->id.us==0) id_us_plus(&ima->id);
+ else id_lib_extern(&ima->id);
+ }
+ else {
+ tf->tpage= NULL;
+ tf->mode &= ~TF_TEX;
+ }
+
+ update = 1;
+ }
+ }
+
+ /* and update depdency graph */
+ if(update)
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+}
+
+/* dotile - 1, set the tile flag (from the space image)
+ * 2, set the tile index for the faces. */
+void ED_uvedit_set_tile(bContext *C, Scene *scene, Object *obedit, Image *ima, int curtile, int dotile)
+{
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+
+ /* verify if we have something to do */
+ if(!ima || !ED_uvedit_test(obedit))
+ return;
+
+ /* skip assigning these procedural images... */
+ if(ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
+ return;
+
+ em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(efa->h==0 && efa->f & SELECT) {
+ if(dotile==1) {
+ /* set tile flag */
+ if(ima->tpageflag & IMA_TILES)
+ tf->mode |= TF_TILES;
+ else
+ tf->mode &= ~TF_TILES;
+ }
+ else if(dotile==2)
+ tf->tile= curtile; /* set tile index */
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
+ BKE_mesh_end_editmesh(obedit->data, em);
+}
+
+/*********************** space conversion *********************/
+
+static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist)
+{
+ int width, height;
+
+ ED_space_image_size(sima, &width, &height);
+
+ dist[0]= pixeldist/width;
+ dist[1]= pixeldist/height;
+}
+
+/*************** visibility and selection utilities **************/
+
+int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ return (efa->h==0);
+ else
+ return (efa->h==0 && (efa->f & SELECT));
+}
+
+int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SHOW_SAME_IMAGE)
+ return (tf->tpage==ima)? uvedit_face_visible_nolocal(scene, efa): 0;
+ else
+ return uvedit_face_visible_nolocal(scene, efa);
+}
+
+int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ return (efa->f & SELECT);
+ else
+ return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
+}
+
+void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ EM_select_face(efa, 1);
+ else
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+}
+
+void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ EM_select_face(efa, 0);
+ else
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+}
+
+int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ int nvert= (efa->v4)? 4: 3;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ return (efa->f & SELECT);
+ else if(scene->selectmode == SCE_SELECT_EDGE)
+ return (*(&efa->e1 + i))->f & SELECT;
+ else
+ return (((efa->v1 + i)->f & SELECT) && ((efa->v1 + (i+1)%nvert)->f & SELECT));
+ }
+ else
+ return (tf->flag & TF_SEL_MASK(i)) && (tf->flag & TF_SEL_MASK((i+1)%nvert));
+}
+
+void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ int nvert= (efa->v4)? 4: 3;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 1);
+ else if(scene->selectmode == SCE_SELECT_EDGE)
+ EM_select_edge((*(&efa->e1 + i)), 1);
+ else {
+ (efa->v1 + i)->f |= SELECT;
+ (efa->v1 + (i+1)%nvert)->f |= SELECT;
+ }
+ }
+ else
+ tf->flag |= TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert);
+}
+
+void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ int nvert= (efa->v4)? 4: 3;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 0);
+ else if(scene->selectmode == SCE_SELECT_EDGE)
+ EM_select_edge((*(&efa->e1 + i)), 0);
+ else {
+ (efa->v1 + i)->f &= ~SELECT;
+ (efa->v1 + (i+1)%nvert)->f &= ~SELECT;
+ }
+ }
+ else
+ tf->flag &= ~(TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert));
+}
+
+int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ return (efa->f & SELECT);
+ else
+ return (*(&efa->v1 + i))->f & SELECT;
+ }
+ else
+ return tf->flag & TF_SEL_MASK(i);
+}
+
+void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 1);
+ else
+ (*(&efa->v1 + i))->f |= SELECT;
+ }
+ else
+ tf->flag |= TF_SEL_MASK(i);
+}
+
+void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+{
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode == SCE_SELECT_FACE)
+ EM_select_face(efa, 0);
+ else
+ (*(&efa->v1 + i))->f &= ~SELECT;
+ }
+ else
+ tf->flag &= ~TF_SEL_MASK(i);
+}
+
+/*********************** geometric utilities ***********************/
+
+void uv_center(float uv[][2], float cent[2], int quad)
+{
+ if(quad) {
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0;
+ }
+ else {
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0;
+ }
+}
+
+float uv_area(float uv[][2], int quad)
+{
+ if(quad)
+ return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ else
+ return AreaF2Dfl(uv[0], uv[1], uv[2]);
+}
+
+void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
+{
+ uv[0][0] = uv_orig[0][0]*aspx;
+ uv[0][1] = uv_orig[0][1]*aspy;
+
+ uv[1][0] = uv_orig[1][0]*aspx;
+ uv[1][1] = uv_orig[1][1]*aspy;
+
+ uv[2][0] = uv_orig[2][0]*aspx;
+ uv[2][1] = uv_orig[2][1]*aspy;
+
+ uv[3][0] = uv_orig[3][0]*aspx;
+ uv[3][1] = uv_orig[3][1]*aspy;
+}
+
+int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float *min, float *max)
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ int sel;
+
+ INIT_MINMAX2(min, max);
+
+ sel= 0;
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
+ if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
+ if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
+ if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
+ }
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return sel;
+}
+
+int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mode)
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ float min[2], max[2];
+ int change= 0;
+
+ if(mode==0) {
+ if(ED_uvedit_minmax(scene, ima, obedit, min, max))
+ change = 1;
+ }
+ else if(mode==1) {
+ INIT_MINMAX2(min, max);
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); change= 1;}
+ if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); change= 1;}
+ if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); change= 1;}
+ if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); change= 1;}
+ }
+ }
+ }
+
+ if(change) {
+ cent[0]= (min[0]+max[0])/2.0;
+ cent[1]= (min[1]+max[1])/2.0;
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return 1;
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return 0;
+}
+
+/************************** find nearest ****************************/
+
+typedef struct NearestHit {
+ EditFace *efa;
+ MTFace *tf;
+
+ int vert, uv;
+ int edge, vert2;
+} NearestHit;
+
+static void find_nearest_uv_edge(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+{
+ MTFace *tf;
+ EditFace *efa;
+ EditVert *eve;
+ float mindist, dist;
+ int i, nverts;
+
+ mindist= 1e10f;
+ memset(hit, 0, sizeof(*hit));
+
+ for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
+ eve->tmp.l = i;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ dist= PdistVL2Dfl(co, tf->uv[i], tf->uv[(i+1)%nverts]);
+
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+ hit->edge= i;
+ mindist= dist;
+
+ hit->vert= (*(&efa->v1 + i))->tmp.l;
+ hit->vert2= (*(&efa->v1 + ((i+1)%nverts)))->tmp.l;
+ }
+ }
+ }
+ }
+}
+
+static void find_nearest_uv_face(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+{
+ MTFace *tf;
+ EditFace *efa;
+ float mindist, dist, cent[2];
+ int i, nverts;
+
+ mindist= 1e10f;
+ memset(hit, 0, sizeof(*hit));
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+ cent[0]= cent[1]= 0.0f;
+
+ for(i=0; i<nverts; i++) {
+ cent[0] += tf->uv[i][0];
+ cent[1] += tf->uv[i][1];
+ }
+
+ cent[0] /= nverts;
+ cent[1] /= nverts;
+ dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+ mindist= dist;
+ }
+ }
+ }
+}
+
+static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float uv[2])
+{
+ float m[3], v1[3], v2[3], c1, c2;
+ int id1, id2;
+
+ id1= (id+nverts-1)%nverts;
+ id2= (id+nverts+1)%nverts;
+
+ m[0]= co[0]-uv[0];
+ m[1]= co[1]-uv[1];
+ Vec2Subf(v1, tf->uv[id1], tf->uv[id]);
+ Vec2Subf(v2, tf->uv[id2], tf->uv[id]);
+
+ /* m and v2 on same side of v-v1? */
+ c1= v1[0]*m[1] - v1[1]*m[0];
+ c2= v1[0]*v2[1] - v1[1]*v2[0];
+
+ if(c1*c2 < 0.0f)
+ return 0;
+
+ /* m and v1 on same side of v-v2? */
+ c1= v2[0]*m[1] - v2[1]*m[0];
+ c2= v2[0]*v1[1] - v2[1]*v1[0];
+
+ return (c1*c2 >= 0.0f);
+}
+
+static void find_nearest_uv_vert(Scene *scene, Image *ima, EditMesh *em, float co[2], float penalty[2], NearestHit *hit)
+{
+ EditFace *efa;
+ EditVert *eve;
+ MTFace *tf;
+ float mindist, dist;
+ int i, nverts;
+
+ mindist= 1e10f;
+ memset(hit, 0, sizeof(*hit));
+
+ for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
+ eve->tmp.l = i;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ if(penalty && uvedit_uv_selected(scene, efa, tf, i))
+ dist= fabs(co[0]-tf->uv[i][0])+penalty[0] + fabs(co[1]-tf->uv[i][1])+penalty[1];
+ else
+ dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+
+ if(dist<=mindist) {
+ if(dist==mindist)
+ if(!nearest_uv_between(tf, nverts, i, co, tf->uv[i]))
+ continue;
+
+ mindist= dist;
+
+ hit->uv= i;
+ hit->tf= tf;
+ hit->efa= efa;
+
+ hit->vert= (*(&efa->v1 + i))->tmp.l;
+ }
+ }
+ }
+ }
+}
+
+int ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, float co[2], float uv[2])
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ float mindist, dist;
+ int i, nverts, found= 0;
+
+ mindist= 1e10f;
+ uv[0]= co[0];
+ uv[1]= co[1];
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+
+ if(dist<=mindist) {
+ mindist= dist;
+
+ uv[0]= tf->uv[i][0];
+ uv[1]= tf->uv[i][1];
+ found= 1;
+ }
+ }
+ }
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return found;
+}
+
+/*********************** loop select ***********************/
+
+static void uv_vertex_loop_flag(UvMapVert *first)
+{
+ UvMapVert *iterv;
+ int count= 0;
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate && iterv!=first)
+ break;
+
+ count++;
+ }
+
+ if(count < 5)
+ first->flag= 1;
+}
+
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+{
+ UvMapVert *iterv, *first;
+
+ first= EM_get_uv_map_vert(vmap, (*(&efa->v1 + a))->tmp.l);
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate)
+ first= iterv;
+ if(iterv->f == efa->tmp.l)
+ return first;
+ }
+
+ return NULL;
+}
+
+static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+{
+ UvMapVert *iterv1, *iterv2;
+ EditFace *efa;
+ int tot = 0;
+
+ /* count number of faces this edge has */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ /* if face already tagged, don't do this edge */
+ efa= EM_get_face_for_index(iterv1->f);
+ if(efa->f1)
+ return 0;
+
+ tot++;
+ break;
+ }
+ }
+ }
+
+ if(*totface == 0) /* start edge */
+ *totface= tot;
+ else if(tot != *totface) /* check for same number of faces as start edge */
+ return 0;
+
+ /* tag the faces */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ efa= EM_get_face_for_index(iterv1->f);
+ efa->f1= 1;
+ break;
+ }
+ }
+ }
+
+ return 1;
+}
+
+static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *hit, float limit[2], int extend)
+{
+ EditVert *eve;
+ EditFace *efa;
+ MTFace *tf;
+ UvVertMap *vmap;
+ UvMapVert *iterv1, *iterv2;
+ int a, count, looking, nverts, starttotf, select;
+
+ /* setup */
+ EM_init_index_arrays(em, 0, 0, 1);
+ vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+
+ for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
+ eve->tmp.l = count;
+
+ for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ if(!extend) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uvedit_face_deselect(scene, efa, tf);
+ }
+
+ efa->tmp.l= count;
+ efa->f1= 0;
+ }
+
+ /* set flags for first face and verts */
+ nverts= (hit->efa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+
+ starttotf= 0;
+ uv_edge_tag_faces(iterv1, iterv2, &starttotf);
+
+ /* sorry, first edge isnt even ok */
+ if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
+ else looking= 1;
+
+ /* iterate */
+ while(looking) {
+ looking= 0;
+
+ /* find correct valence edges which are not tagged yet, but connect to tagged one */
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(!efa->f1 && uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ /* check face not hidden and not tagged */
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+ iterv2= uv_vertex_map_get(vmap, efa, (a+1)%nverts);
+
+ /* check if vertex is tagged and has right valence */
+ if(iterv1->flag || iterv2->flag) {
+ if(uv_edge_tag_faces(iterv1, iterv2, &starttotf)) {
+ looking= 1;
+ efa->f1= 1;
+
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* do the actual select/deselect */
+ nverts= (hit->efa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ iterv1->flag= 1;
+ iterv2->flag= 1;
+
+ if(extend) {
+ tf= CustomData_em_get(&em->fdata, hit->efa->data, CD_MTFACE);
+
+ if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge) && uvedit_uv_selected(scene, hit->efa, tf, hit->edge))
+ select= 0;
+ else
+ select= 1;
+ }
+ else
+ select= 1;
+
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+
+ if(iterv1->flag) {
+ if(select) uvedit_uv_select(scene, efa, tf, a);
+ else uvedit_uv_deselect(scene, efa, tf, a);
+ }
+ }
+ }
+
+ /* cleanup */
+ EM_free_uv_vert_map(vmap);
+ EM_free_index_arrays();
+
+ return (select)? 1: -1;
+}
+
+/*********************** linked select ***********************/
+
+static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2], NearestHit *hit, int extend)
+{
+ EditFace *efa;
+ MTFace *tf;
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv, *startv;
+ int a, i, nverts, j, stacksize= 0, *stack;
+ char *flag;
+
+ vmap= EM_make_uv_vert_map(em, 1, 1, limit);
+ if(vmap == NULL)
+ return;
+
+ stack= MEM_mallocN(sizeof(*stack)* BLI_countlist(&em->faces), "UvLinkStack");
+ flag= MEM_callocN(sizeof(*flag)*BLI_countlist(&em->faces), "UvLinkFlag");
+
+ if(!hit) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+ }
+ }
+ }
+ }
+ else {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(efa == hit->efa) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+ break;
+ }
+ }
+ }
+
+ while(stacksize > 0) {
+ stacksize--;
+ a= stack[stacksize];
+
+ for(j=0, efa= em->faces.first; efa; efa= efa->next, j++)
+ if(j==a)
+ break;
+
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ /* make_uv_vert_map_EM sets verts tmp.l to the indicies */
+ vlist= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+
+ startv= vlist;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if(iterv->separate)
+ startv= iterv;
+ if(iterv->f == a)
+ break;
+ }
+
+ for(iterv=startv; iterv; iterv=iterv->next) {
+ if((startv != iterv) && (iterv->separate))
+ break;
+ else if(!flag[iterv->f]) {
+ flag[iterv->f]= 1;
+ stack[stacksize]= iterv->f;;
+ stacksize++;
+ }
+ }
+ }
+ }
+
+ if(!extend || hit) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(flag[a])
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ else
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ else if(extend && hit) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(efa->v4) {
+ if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)))
+ break;
+ }
+ else if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ break;
+ }
+ }
+
+ if(efa) {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ else {
+ for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ if(flag[a]) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ }
+
+ MEM_freeN(stack);
+ MEM_freeN(flag);
+ EM_free_uv_vert_map(vmap);
+}
+
+/* ******************** mirror operator **************** */
+
+static int mirror_exec(bContext *C, wmOperator *op)
+{
+ float mat[3][3];
+ int axis;
+
+ Mat3One(mat);
+ axis= RNA_enum_get(op->ptr, "axis");
+
+ if(axis == 'x') {
+ /* XXX initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[0], " on X axis");
+ Transform(); */
+ }
+ else {
+ /* XXX initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
+ BIF_setSingleAxisConstraint(mat[1], " on Y axis");
+ Transform(); */
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_mirror(wmOperatorType *ot)
+{
+ static EnumPropertyItem axis_items[] = {
+ {'x', "MIRROR_X", "Mirror X", "Mirror UVs over X axis."},
+ {'y', "MIRROR_Y", "Mirror Y", "Mirror UVs over Y axis."},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Mirror";
+ ot->idname= "UV_OT_mirror";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= mirror_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "axis", axis_items, 'x', "Axis", "Axis to mirror UV locations over.");
+}
+
+/* ******************** align operator **************** */
+
+static void weld_align_uv(bContext *C, int tool)
+{
+ Scene *scene;
+ Object *obedit;
+ Image *ima;
+ EditMesh *em;
+ EditFace *efa;
+ MTFace *tf;
+ float cent[2], min[2], max[2];
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ ima= CTX_data_edit_image(C);
+
+ INIT_MINMAX2(min, max);
+
+ if(tool == 'a') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ DO_MINMAX2(tf->uv[0], min, max)
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ DO_MINMAX2(tf->uv[1], min, max)
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ DO_MINMAX2(tf->uv[2], min, max)
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ DO_MINMAX2(tf->uv[3], min, max)
+ }
+ }
+
+ tool= (max[0]-min[0] >= max[1]-min[1])? 'y': 'x';
+ }
+
+ uvedit_center(scene, ima, obedit, cent, 0);
+
+ if(tool == 'x' || tool == 'w') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ tf->uv[0][0]= cent[0];
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ tf->uv[1][0]= cent[0];
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ tf->uv[2][0]= cent[0];
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ tf->uv[3][0]= cent[0];
+ }
+ }
+ }
+
+ if(tool == 'y' || tool == 'w') {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0))
+ tf->uv[0][1]= cent[1];
+ if(uvedit_uv_selected(scene, efa, tf, 1))
+ tf->uv[1][1]= cent[1];
+ if(uvedit_uv_selected(scene, efa, tf, 2))
+ tf->uv[2][1]= cent[1];
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
+ tf->uv[3][1]= cent[1];
+ }
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+}
+
+static int align_exec(bContext *C, wmOperator *op)
+{
+ weld_align_uv(C, RNA_enum_get(op->ptr, "axis"));
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_align(wmOperatorType *ot)
+{
+ static EnumPropertyItem axis_items[] = {
+ {'a', "ALIGN_AUTO", "Align Auto", "Automatically choose the axis on which there is most alignment already."},
+ {'x', "ALIGN_X", "Align X", "Align UVs on X axis."},
+ {'y', "ALIGN_Y", "Align Y", "Align UVs on Y axis."},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Align";
+ ot->idname= "UV_OT_align";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= align_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "axis", axis_items, 'a', "Axis", "Axis to align UV locations on.");
+}
+
+/* ******************** weld operator **************** */
+
+static int weld_exec(bContext *C, wmOperator *op)
+{
+ weld_align_uv(C, 'w');
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_weld(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Weld";
+ ot->idname= "UV_OT_weld";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= weld_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** stitch operator **************** */
+
+/* just for averaging UVs */
+typedef struct UVVertAverage {
+ float uv[2];
+ int count;
+} UVVertAverage;
+
+static int stitch_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima;
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ EditVert *eve;
+ Image *ima;
+ MTFace *tf;
+
+ sima= (SpaceImage*)CTX_wm_space_data(C);
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ ima= CTX_data_edit_image(C);
+
+ if(RNA_boolean_get(op->ptr, "use_limit")) {
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv;
+ float newuv[2], limit[2], pixels;
+ int a, vtot;
+
+ pixels= RNA_float_get(op->ptr, "limit");
+ uvedit_pixel_to_float(sima, limit, pixels);
+
+ EM_init_index_arrays(em, 0, 0, 1);
+ vmap= EM_make_uv_vert_map(em, 1, 0, limit);
+
+ if(vmap == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ for(a=0, eve= em->verts.first; eve; a++, eve= eve->next) {
+ vlist= EM_get_uv_map_vert(vmap, a);
+
+ while(vlist) {
+ newuv[0]= 0; newuv[1]= 0;
+ vtot= 0;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EM_get_face_for_index(iterv->f);
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
+ newuv[0] += tf->uv[iterv->tfindex][0];
+ newuv[1] += tf->uv[iterv->tfindex][1];
+ vtot++;
+ }
+ }
+
+ if(vtot > 1) {
+ newuv[0] /= vtot; newuv[1] /= vtot;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EM_get_face_for_index(iterv->f);
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
+ tf->uv[iterv->tfindex][0]= newuv[0];
+ tf->uv[iterv->tfindex][1]= newuv[1];
+ }
+ }
+ }
+
+ vlist= iterv;
+ }
+ }
+
+ EM_free_uv_vert_map(vmap);
+ EM_free_index_arrays();
+ }
+ else {
+ UVVertAverage *uv_average, *uvav;
+ int count;
+
+ // index and count verts
+ for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
+ eve->tmp.l = count;
+
+ uv_average= MEM_callocN(sizeof(UVVertAverage)*count, "Stitch");
+
+ // gather uv averages per vert
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) {
+ uvav = uv_average + efa->v1->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[0][0];
+ uvav->uv[1] += tf->uv[0][1];
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 1)) {
+ uvav = uv_average + efa->v2->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[1][0];
+ uvav->uv[1] += tf->uv[1][1];
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 2)) {
+ uvav = uv_average + efa->v3->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[2][0];
+ uvav->uv[1] += tf->uv[2][1];
+ }
+
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
+ uvav = uv_average + efa->v4->tmp.l;
+ uvav->count++;
+ uvav->uv[0] += tf->uv[3][0];
+ uvav->uv[1] += tf->uv[3][1];
+ }
+ }
+ }
+
+ // apply uv welding
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(uvedit_uv_selected(scene, efa, tf, 0)) {
+ uvav = uv_average + efa->v1->tmp.l;
+ tf->uv[0][0] = uvav->uv[0]/uvav->count;
+ tf->uv[0][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 1)) {
+ uvav = uv_average + efa->v2->tmp.l;
+ tf->uv[1][0] = uvav->uv[0]/uvav->count;
+ tf->uv[1][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(uvedit_uv_selected(scene, efa, tf, 2)) {
+ uvav = uv_average + efa->v3->tmp.l;
+ tf->uv[2][0] = uvav->uv[0]/uvav->count;
+ tf->uv[2][1] = uvav->uv[1]/uvav->count;
+ }
+
+ if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
+ uvav = uv_average + efa->v4->tmp.l;
+ tf->uv[3][0] = uvav->uv[0]/uvav->count;
+ tf->uv[3][1] = uvav->uv[1]/uvav->count;
+ }
+ }
+ }
+
+ MEM_freeN(uv_average);
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_stitch(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Stitch";
+ ot->idname= "UV_OT_stitch";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= stitch_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "use_limit", 1, "Use Limit", "Stitch UVs within a specified limit distance.");
+ RNA_def_float(ot->srna, "limit", 20.0, 0.0f, FLT_MAX, "Limit", "Limit distance in image pixels.", -FLT_MAX, FLT_MAX);
+}
+
+/* ******************** (de)select all operator **************** */
+
+static int select_inverse_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ Image *ima;
+ MTFace *tf;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ ima= CTX_data_edit_image(C);
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ EM_select_swap(em);
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ tf->flag ^= TF_SEL1;
+ tf->flag ^= TF_SEL2;
+ tf->flag ^= TF_SEL3;
+ if(efa->v4) tf->flag ^= TF_SEL4;
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_invert(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Invert";
+ ot->idname= "UV_OT_select_invert";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= select_inverse_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** (de)select all operator **************** */
+
+static int de_select_all_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ EditMesh *em;
+ EditFace *efa;
+ Image *ima;
+ MTFace *tf;
+ int sel;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ ima= CTX_data_edit_image(C);
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ EM_toggle_select_all(em);
+ }
+ else {
+ sel= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(tf->flag & (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4)) {
+ sel= 1;
+ break;
+ }
+ }
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(efa->v4) {
+ if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ }
+ else {
+ if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
+ else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3);
+ }
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_all_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select or Deselect All";
+ ot->idname= "UV_OT_select_all_toggle";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= de_select_all_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** mouse select operator **************** */
+
+static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky)
+{
+ int i;
+
+ /* this function test if some vertex needs to selected
+ * in addition to the existing ones due to sticky select */
+ if(sticky == SI_STICKY_DISABLE)
+ return 0;
+
+ for(i=0; i<4; i++) {
+ if(hitv[i] == v) {
+ if(sticky == SI_STICKY_LOC) {
+ if(fabs(hituv[i][0]-uv[0]) < limit[0] && fabs(hituv[i][1]-uv[1]) < limit[1])
+ return 1;
+ }
+ else if(sticky == SI_STICKY_VERTEX)
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static int mouse_select(bContext *C, float co[2], int extend, int loop)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ NearestHit hit;
+ int a, i, select = 1, selectmode, sticky, sync, hitv[4], nvert;
+ int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ float limit[2], *hituv[4], penalty[2];
+
+ uvedit_pixel_to_float(sima, limit, 0.05f);
+ uvedit_pixel_to_float(sima, penalty, 5.0f);
+
+ /* retrieve operation mode */
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ sync= 1;
+
+ if(scene->selectmode & SCE_SELECT_FACE)
+ selectmode= UV_SELECT_FACE;
+ else if(scene->selectmode & SCE_SELECT_EDGE)
+ selectmode= UV_SELECT_EDGE;
+ else
+ selectmode= UV_SELECT_VERTEX;
+
+ sticky= SI_STICKY_DISABLE;
+ }
+ else {
+ sync= 0;
+ selectmode= scene->toolsettings->uv_selectmode;
+ sticky= sima->sticky;
+ }
+
+ /* find nearest element */
+ if(loop) {
+ /* find edge */
+ find_nearest_uv_edge(scene, ima, em, co, &hit);
+ if(hit.efa == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ else if(selectmode == UV_SELECT_VERTEX) {
+ /* find vertex */
+ find_nearest_uv_vert(scene, ima, em, co, penalty, &hit);
+ if(hit.efa == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* mark 1 vertex as being hit */
+ for(i=0; i<4; i++)
+ hitv[i]= 0xFFFFFFFF;
+
+ hitv[hit.uv]= hit.vert;
+ hituv[hit.uv]= hit.tf->uv[hit.uv];
+ }
+ else if(selectmode == UV_SELECT_EDGE) {
+ /* find edge */
+ find_nearest_uv_edge(scene, ima, em, co, &hit);
+ if(hit.efa == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* mark 2 edge vertices as being hit */
+ for(i=0; i<4; i++)
+ hitv[i]= 0xFFFFFFFF;
+
+ nvert= (hit.efa->v4)? 4: 3;
+
+ hitv[hit.edge]= hit.vert;
+ hitv[(hit.edge+1)%nvert]= hit.vert2;
+ hituv[hit.edge]= hit.tf->uv[hit.edge];
+ hituv[(hit.edge+1)%nvert]= hit.tf->uv[(hit.edge+1)%nvert];
+ }
+ else if(selectmode == UV_SELECT_FACE) {
+ /* find face */
+ find_nearest_uv_face(scene, ima, em, co, &hit);
+ if(hit.efa == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* make active */
+ EM_set_actFace(em, hit.efa);
+
+ /* mark all face vertices as being hit */
+ for(i=0; i<4; i++)
+ hituv[i]= hit.tf->uv[i];
+
+ hitv[0]= hit.efa->v1->tmp.l;
+ hitv[1]= hit.efa->v2->tmp.l;
+ hitv[2]= hit.efa->v3->tmp.l;
+
+ if(hit.efa->v4) hitv[3]= hit.efa->v4->tmp.l;
+ else hitv[3]= 0xFFFFFFFF;
+ }
+ else if(selectmode == UV_SELECT_ISLAND) {
+ find_nearest_uv_vert(scene, ima, em, co, NULL, &hit);
+
+ if(hit.efa==NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ else {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* do selection */
+ if(loop) {
+ flush= select_edgeloop(scene, ima, em, &hit, limit, extend);
+ }
+ else if(selectmode == UV_SELECT_ISLAND) {
+ select_linked(scene, ima, em, limit, &hit, extend);
+ }
+ else if(extend) {
+ if(selectmode == UV_SELECT_VERTEX) {
+ /* (de)select uv vertex */
+ if(uvedit_uv_selected(scene, hit.efa, hit.tf, hit.uv)) {
+ uvedit_uv_deselect(scene, hit.efa, hit.tf, hit.uv);
+ select= 0;
+ }
+ else {
+ uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ select= 1;
+ }
+ flush = 1;
+ }
+ else if(selectmode == UV_SELECT_EDGE) {
+ /* (de)select edge */
+ if(uvedit_edge_selected(scene, hit.efa, hit.tf, hit.edge)) {
+ uvedit_edge_deselect(scene, hit.efa, hit.tf, hit.edge);
+ select= 0;
+ }
+ else {
+ uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ select= 1;
+ }
+ flush = 1;
+ }
+ else if(selectmode == UV_SELECT_FACE) {
+ /* (de)select face */
+ if(uvedit_face_selected(scene, hit.efa, hit.tf)) {
+ uvedit_face_deselect(scene, hit.efa, hit.tf);
+ select= 0;
+ }
+ else {
+ uvedit_face_select(scene, hit.efa, hit.tf);
+ select= 1;
+ }
+ flush = -1;
+ }
+
+ /* (de)select sticky uv nodes */
+ if(sticky != SI_STICKY_DISABLE) {
+ EditVert *ev;
+
+ for(a=0, ev=em->verts.first; ev; ev = ev->next, a++)
+ ev->tmp.l = a;
+
+ /* deselect */
+ if(select==0) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 0);
+ if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 1);
+ if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 2);
+ if(efa->v4)
+ if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_deselect(scene, efa, tf, 3);
+ }
+ }
+ flush = -1;
+ }
+ /* select */
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_select(scene, efa, tf, 0);
+ if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_select(scene, efa, tf, 1);
+ if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_select(scene, efa, tf, 2);
+ if(efa->v4)
+ if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_select(scene, efa, tf, 3);
+ }
+ }
+
+ flush = 1;
+ }
+ }
+ }
+ else {
+ /* deselect all */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uvedit_face_deselect(scene, efa, tf);
+ }
+
+ if(selectmode == UV_SELECT_VERTEX) {
+ /* select vertex */
+ uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ flush= 1;
+ }
+ else if(selectmode == UV_SELECT_EDGE) {
+ /* select edge */
+ uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ flush= 1;
+ }
+ else if(selectmode == UV_SELECT_FACE) {
+ /* select face */
+ uvedit_face_select(scene, hit.efa, hit.tf);
+ }
+
+ /* select sticky uvs */
+ if(sticky != SI_STICKY_DISABLE) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(sticky == SI_STICKY_DISABLE) continue;
+
+ if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
+ uvedit_uv_select(scene, efa, tf, 0);
+ if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
+ uvedit_uv_select(scene, efa, tf, 1);
+ if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
+ uvedit_uv_select(scene, efa, tf, 2);
+ if(efa->v4)
+ if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
+ uvedit_uv_select(scene, efa, tf, 3);
+
+ flush= 1;
+ }
+ }
+ }
+ }
+
+ if(sync) {
+ /* flush for mesh selection */
+ if(scene->selectmode != SCE_SELECT_FACE) {
+ if(flush==1) EM_select_flush(em);
+ else if(flush==-1) EM_deselect_flush(em);
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
+}
+
+static int select_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+ int extend, loop;
+
+ RNA_float_get_array(op->ptr, "location", co);
+ extend= RNA_boolean_get(op->ptr, "extend");
+ loop= 0;
+
+ return mouse_select(C, co, extend, loop);
+}
+
+static int select_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ float co[2];
+ int x, y;
+
+ x= event->x - ar->winrct.xmin;
+ y= event->y - ar->winrct.ymin;
+
+ UI_view2d_region_to_view(&ar->v2d, x, y, &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return select_exec(C, op);
+}
+
+void UV_OT_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select";
+ ot->idname= "UV_OT_select";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= select_exec;
+ ot->invoke= select_invoke;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0,
+ "Extend", "Extend selection rather than clearing the existing selection.");
+ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX,
+ "Location", "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds.", -100.0f, 100.0f);
+}
+
+/* ******************** loop select operator **************** */
+
+static int select_loop_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+ int extend, loop;
+
+ RNA_float_get_array(op->ptr, "location", co);
+ extend= RNA_boolean_get(op->ptr, "extend");
+ loop= 1;
+
+ return mouse_select(C, co, extend, loop);
+}
+
+static int select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ float co[2];
+ int x, y;
+
+ x= event->x - ar->winrct.xmin;
+ y= event->y - ar->winrct.ymin;
+
+ UI_view2d_region_to_view(&ar->v2d, x, y, &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return select_loop_exec(C, op);
+}
+
+void UV_OT_select_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Loop Select";
+ ot->idname= "UV_OT_select_loop";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= select_loop_exec;
+ ot->invoke= select_loop_invoke;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0,
+ "Extend", "Extend selection rather than clearing the existing selection.");
+ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX,
+ "Location", "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds.", -100.0f, 100.0f);
+}
+
+/* ******************** linked select operator **************** */
+
+static int select_linked_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ float limit[2];
+ int extend;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ BKE_report(op->reports, RPT_ERROR, "Can't select linked when sync selection is enabled.");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ extend= RNA_boolean_get(op->ptr, "extend");
+ uvedit_pixel_to_float(sima, limit, 0.05f);
+ select_linked(scene, ima, em, limit, NULL, extend);
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked";
+ ot->idname= "UV_OT_select_linked";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= select_linked_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0,
+ "Extend", "Extend selection rather than clearing the existing selection.");
+}
+
+/* ******************** unlink selection operator **************** */
+
+static int unlink_selection_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ BKE_report(op->reports, RPT_ERROR, "Can't unlink selection when sync selection is enabled.");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ if(efa->v4) {
+ if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4))
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ else {
+ if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3);
+ }
+ }
+ }
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_unlink_selection(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Unlink Selection";
+ ot->idname= "UV_OT_unlink_selection";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= unlink_selection_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/* ******************** border select operator **************** */
+
+/* This function sets the selection on tagged faces, need because settings the
+ * selection a face is done in a number of places but it also needs to respect
+ * the sticky modes for the UV verts, so dealing with the sticky modes is best
+ * done in a seperate function.
+ *
+ * De-selects faces that have been tagged on efa->tmp.l. */
+
+static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Object *obedit, short select)
+{
+ /* Selecting UV Faces with some modes requires us to change
+ * the selection in other faces (depending on the sticky mode).
+ *
+ * This only needs to be done when the Mesh is not used for
+ * selection (so for sticky modes, vertex or location based). */
+
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ int nverts, i;
+
+ if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* Tag all verts as untouched, then touch the ones that have a face center
+ * in the loop and select all MTFace UV's that use a touched vert. */
+ EditVert *eve;
+
+ for(eve= em->verts.first; eve; eve= eve->next)
+ eve->tmp.l = 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->tmp.l) {
+ if(efa->v4)
+ efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= efa->v4->tmp.l=1;
+ else
+ efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= 1;
+ }
+ }
+
+ /* now select tagged verts */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ if((*(&efa->v1 + i))->tmp.l) {
+ if(select)
+ uvedit_uv_select(scene, efa, tf, i);
+ else
+ uvedit_uv_deselect(scene, efa, tf, i);
+ }
+ }
+ }
+ }
+ else if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
+ EditFace *efa_vlist;
+ MTFace *tf_vlist;
+ UvMapVert *start_vlist=NULL, *vlist_iter;
+ struct UvVertMap *vmap;
+ float limit[2];
+ int efa_index;
+ //EditVert *eve; /* removed vert counting for now */
+ //int a;
+
+ uvedit_pixel_to_float(sima, limit, 0.05);
+
+ EM_init_index_arrays(em, 0, 0, 1);
+ vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+
+ /* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
+ /*for(a=0, eve= em->verts.first; eve; a++, eve= eve->next)
+ eve->tmp.l = a; */
+
+ if(vmap == NULL) {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return;
+ }
+
+ for(efa_index=0, efa= em->faces.first; efa; efa_index++, efa= efa->next) {
+ if(efa->tmp.l) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ nverts= efa->v4? 4: 3;
+
+ for(i=0; i<nverts; i++) {
+ if(select)
+ uvedit_uv_select(scene, efa, tf, i);
+ else
+ uvedit_uv_deselect(scene, efa, tf, i);
+
+ vlist_iter= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+
+ while (vlist_iter) {
+ if(vlist_iter->separate)
+ start_vlist = vlist_iter;
+
+ if(efa_index == vlist_iter->f)
+ break;
+
+ vlist_iter = vlist_iter->next;
+ }
+
+ vlist_iter = start_vlist;
+ while (vlist_iter) {
+
+ if(vlist_iter != start_vlist && vlist_iter->separate)
+ break;
+
+ if(efa_index != vlist_iter->f) {
+ efa_vlist = EM_get_face_for_index(vlist_iter->f);
+ tf_vlist = CustomData_em_get(&em->fdata, efa_vlist->data, CD_MTFACE);
+
+ if(select)
+ uvedit_uv_select(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ else
+ uvedit_uv_deselect(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ }
+ vlist_iter = vlist_iter->next;
+ }
+ }
+ }
+ }
+ EM_free_index_arrays();
+ EM_free_uv_vert_map(vmap);
+
+ }
+ else { /* SI_STICKY_DISABLE or scene->toolsettings->uv_flag & UV_SYNC_SELECTION */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->tmp.l) {
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(select)
+ uvedit_face_select(scene, efa, tf);
+ else
+ uvedit_face_deselect(scene, efa, tf);
+ }
+ }
+ }
+ BKE_mesh_end_editmesh(obedit->data, em);
+}
+
+static int border_select_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ ARegion *ar= CTX_wm_region(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tface;
+ rcti rect;
+ rctf rectf;
+ int change, pinned, select, faces;
+
+ /* get rectangle from operator */
+ rect.xmin= RNA_int_get(op->ptr, "xmin");
+ rect.ymin= RNA_int_get(op->ptr, "ymin");
+ rect.xmax= RNA_int_get(op->ptr, "xmax");
+ rect.ymax= RNA_int_get(op->ptr, "ymax");
+
+ UI_view2d_region_to_view(&ar->v2d, rect.xmin, rect.ymin, &rectf.xmin, &rectf.ymin);
+ UI_view2d_region_to_view(&ar->v2d, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax);
+
+ /* figure out what to select/deselect */
+ select= (RNA_int_get(op->ptr, "event_type") == LEFTMOUSE); // XXX hardcoded
+ pinned= RNA_boolean_get(op->ptr, "pinned");
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ faces= (scene->selectmode == SCE_SELECT_FACE);
+ else
+ faces= (scene->toolsettings->uv_selectmode == UV_SELECT_FACE);
+
+ /* do actual selection */
+ if(faces && !pinned) {
+ /* handle face selection mode */
+ float cent[2];
+
+ change= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ /* assume not touched */
+ efa->tmp.l = 0;
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ uv_center(tface->uv, cent, efa->v4 != NULL);
+ if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
+ efa->tmp.l = change = 1;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if(change)
+ uv_faces_do_sticky(C, sima, scene, obedit, select);
+ }
+ else {
+ /* other selection modes */
+ change= 1;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(!pinned || (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) ) {
+ /* UV_SYNC_SELECTION - can't do pinned selection */
+ if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 0);
+ else uvedit_uv_deselect(scene, efa, tface, 0);
+ }
+ if(BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 1);
+ else uvedit_uv_deselect(scene, efa, tface, 1);
+ }
+ if(BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 2);
+ else uvedit_uv_deselect(scene, efa, tface, 2);
+ }
+ if(efa->v4 && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 3);
+ else uvedit_uv_deselect(scene, efa, tface, 3);
+ }
+ }
+ else if(pinned) {
+ if((tface->unwrap & TF_PIN1) &&
+ BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 0);
+ else uvedit_uv_deselect(scene, efa, tface, 0);
+ }
+ if((tface->unwrap & TF_PIN2) &&
+ BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 1);
+ else uvedit_uv_deselect(scene, efa, tface, 1);
+ }
+ if((tface->unwrap & TF_PIN3) &&
+ BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
+
+ if(select) uvedit_uv_select(scene, efa, tface, 2);
+ else uvedit_uv_deselect(scene, efa, tface, 2);
+ }
+ if((efa->v4) && (tface->unwrap & TF_PIN4) && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
+ if(select) uvedit_uv_select(scene, efa, tface, 3);
+ else uvedit_uv_deselect(scene, efa, tface, 3);
+ }
+ }
+ }
+ }
+ }
+
+ if(change) {
+ /* make sure newly selected vert selection is updated*/
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(scene->selectmode != SCE_SELECT_FACE) {
+ if(select) EM_select_flush(em);
+ else EM_deselect_flush(em);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_border(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Border Select";
+ ot->idname= "UV_OT_select_border";
+
+ /* api callbacks */
+ ot->invoke= WM_border_select_invoke;
+ ot->exec= border_select_exec;
+ ot->modal= WM_border_select_modal;
+ ot->poll= ED_operator_uvedit;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "pinned", 0, "Pinned", "Border select pinned UVs only.");
+
+ RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX);
+}
+
+/* ******************** circle select operator **************** */
+
+static void select_uv_inside_ellipse(SpaceImage *sima, Scene *scene, int select, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, int select_index)
+{
+ /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
+ float x, y, r2, *uv;
+
+ uv= tface->uv[index];
+
+ x= (uv[0] - offset[0])*ell[0];
+ y= (uv[1] - offset[1])*ell[1];
+
+ r2 = x*x + y*y;
+ if(r2 < 1.0) {
+ if(select) uvedit_uv_select(scene, efa, tface, select_index);
+ else uvedit_uv_deselect(scene, efa, tface, select_index);
+ }
+}
+
+int circle_select_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ ARegion *ar= CTX_wm_region(C);
+ EditFace *efa;
+ MTFace *tface;
+ int x, y, radius, width, height, select;
+ float zoomx, zoomy, offset[2], ellipse[2];
+
+ /* get operator properties */
+ select= (RNA_int_get(op->ptr, "event_type") == LEFTMOUSE); // XXX hardcoded
+ x= RNA_int_get(op->ptr, "x");
+ y= RNA_int_get(op->ptr, "y");
+ radius= RNA_int_get(op->ptr, "radius");
+
+ /* compute ellipse size and location, not a circle since we deal
+ * with non square image. ellipse is normalized, r = 1.0. */
+ ED_space_image_size(sima, &width, &height);
+ ED_space_image_zoom(sima, ar, &zoomx, &zoomy);
+
+ ellipse[0]= width*zoomx/radius;
+ ellipse[1]= height*zoomy/radius;
+
+ UI_view2d_region_to_view(&ar->v2d, x, y, &offset[0], &offset[1]);
+
+ /* do selection */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ select_uv_inside_ellipse(sima, scene, select, efa, tface, 0, offset, ellipse, 0);
+ select_uv_inside_ellipse(sima, scene, select, efa, tface, 1, offset, ellipse, 1);
+ select_uv_inside_ellipse(sima, scene, select, efa, tface, 2, offset, ellipse, 2);
+ if(efa->v4)
+ select_uv_inside_ellipse(sima, scene, select, efa, tface, 3, offset, ellipse, 3);
+ }
+
+ if(select) EM_select_flush(em);
+ else EM_deselect_flush(em);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_circle_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Circle Select";
+ ot->idname= "UV_OT_circle_select";
+
+ /* api callbacks */
+ ot->invoke= WM_gesture_circle_invoke;
+ ot->modal= WM_gesture_circle_modal;
+ ot->exec= circle_select_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "y", 0, INT_MIN, INT_MAX, "Y", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "radius", 0, INT_MIN, INT_MAX, "Radius", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
+}
+
+/* ******************** snap cursor operator **************** */
+
+static void snap_uv_to_pixel(float *uvco, float w, float h)
+{
+ uvco[0] = ((float)((int)((uvco[0]*w) + 0.5f)))/w;
+ uvco[1] = ((float)((int)((uvco[1]*h) + 0.5f)))/h;
+}
+
+static void snap_cursor_to_pixels(SpaceImage *sima, View2D *v2d)
+{
+ int width= 0, height= 0;
+
+ ED_space_image_size(sima, &width, &height);
+ snap_uv_to_pixel(v2d->cursor, width, height);
+}
+
+static int snap_cursor_to_selection(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
+{
+ return uvedit_center(scene, ima, obedit, v2d->cursor, 0);
+}
+
+static int snap_cursor_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ ARegion *ar= CTX_wm_region(C);
+ int change= 0;
+
+ switch(RNA_boolean_get(op->ptr, "target")) {
+ case 0:
+ snap_cursor_to_pixels(sima, &ar->v2d);
+ change= 1;
+ break;
+ case 1:
+ change= snap_cursor_to_selection(scene, ima, obedit, &ar->v2d);
+ break;
+ }
+
+ if(!change)
+ return OPERATOR_CANCELLED;
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_snap_cursor(wmOperatorType *ot)
+{
+ static EnumPropertyItem target_items[] = {
+ {0, "PIXELS", "Pixels", ""},
+ {1, "SELECTION", "Selection", ""},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Snap Cursor";
+ ot->idname= "UV_OT_snap_cursor";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= snap_cursor_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "target", target_items, 0, "Target", "Target to snap the selected UV's to.");
+}
+
+/* ******************** snap selection operator **************** */
+
+static int snap_uvs_to_cursor(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tface;
+ short change= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) VECCOPY2D(tface->uv[0], v2d->cursor);
+ if(uvedit_uv_selected(scene, efa, tface, 1)) VECCOPY2D(tface->uv[1], v2d->cursor);
+ if(uvedit_uv_selected(scene, efa, tface, 2)) VECCOPY2D(tface->uv[2], v2d->cursor);
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) VECCOPY2D(tface->uv[3], v2d->cursor);
+
+ change= 1;
+ }
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return change;
+}
+
+static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obedit)
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ EditVert *eve;
+ MTFace *tface;
+ short change = 0;
+ int count = 0;
+ float *coords;
+ short *usercount, users;
+
+ /* set all verts to -1 : an unused index*/
+ for(eve= em->verts.first; eve; eve= eve->next)
+ eve->tmp.l=-1;
+
+ /* index every vert that has a selected UV using it, but only once so as to
+ * get unique indicies and to count how much to malloc */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
+ if(uvedit_uv_selected(scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
+ if(uvedit_uv_selected(scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
+
+ change = 1;
+
+ /* optional speedup */
+ efa->tmp.p = tface;
+ }
+ else
+ efa->tmp.p = NULL;
+ }
+
+ coords = MEM_callocN(sizeof(float)*count*2, "snap to adjacent coords");
+ usercount = MEM_callocN(sizeof(short)*count, "snap to adjacent counts");
+
+ /* add all UV coords from visible, unselected UV coords as well as counting them to average later */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if((tface=(MTFace *)efa->tmp.p)) {
+ /* is this an unselected UV we can snap to? */
+ if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 0))) {
+ coords[efa->v1->tmp.l*2] += tface->uv[0][0];
+ coords[(efa->v1->tmp.l*2)+1] += tface->uv[0][1];
+ usercount[efa->v1->tmp.l]++;
+ change = 1;
+ }
+ if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 1))) {
+ coords[efa->v2->tmp.l*2] += tface->uv[1][0];
+ coords[(efa->v2->tmp.l*2)+1] += tface->uv[1][1];
+ usercount[efa->v2->tmp.l]++;
+ change = 1;
+ }
+ if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 2))) {
+ coords[efa->v3->tmp.l*2] += tface->uv[2][0];
+ coords[(efa->v3->tmp.l*2)+1] += tface->uv[2][1];
+ usercount[efa->v3->tmp.l]++;
+ change = 1;
+ }
+
+ if(efa->v4) {
+ if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 3))) {
+ coords[efa->v4->tmp.l*2] += tface->uv[3][0];
+ coords[(efa->v4->tmp.l*2)+1] += tface->uv[3][1];
+ usercount[efa->v4->tmp.l]++;
+ change = 1;
+ }
+ }
+ }
+ }
+
+ /* no other verts selected, bail out */
+ if(!change) {
+ MEM_freeN(coords);
+ MEM_freeN(usercount);
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return change;
+ }
+
+ /* copy the averaged unselected UVs back to the selected UVs */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if((tface=(MTFace *)efa->tmp.p)) {
+
+ if( uvedit_uv_selected(scene, efa, tface, 0) &&
+ efa->v1->tmp.l >= 0 &&
+ (users = usercount[efa->v1->tmp.l])
+ ) {
+ tface->uv[0][0] = coords[efa->v1->tmp.l*2] / users;
+ tface->uv[0][1] = coords[(efa->v1->tmp.l*2)+1] / users;
+ }
+
+ if( uvedit_uv_selected(scene, efa, tface, 1) &&
+ efa->v2->tmp.l >= 0 &&
+ (users = usercount[efa->v2->tmp.l])
+ ) {
+ tface->uv[1][0] = coords[efa->v2->tmp.l*2] / users;
+ tface->uv[1][1] = coords[(efa->v2->tmp.l*2)+1] / users;
+ }
+
+ if( uvedit_uv_selected(scene, efa, tface, 2) &&
+ efa->v3->tmp.l >= 0 &&
+ (users = usercount[efa->v3->tmp.l])
+ ) {
+ tface->uv[2][0] = coords[efa->v3->tmp.l*2] / users;
+ tface->uv[2][1] = coords[(efa->v3->tmp.l*2)+1] / users;
+ }
+
+ if(efa->v4) {
+ if( uvedit_uv_selected(scene, efa, tface, 3) &&
+ efa->v4->tmp.l >= 0 &&
+ (users = usercount[efa->v4->tmp.l])
+ ) {
+ tface->uv[3][0] = coords[efa->v4->tmp.l*2] / users;
+ tface->uv[3][1] = coords[(efa->v4->tmp.l*2)+1] / users;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(coords);
+ MEM_freeN(usercount);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return change;
+}
+
+static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
+{
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ Image *ima= sima->image;
+ EditFace *efa;
+ MTFace *tface;
+ int width= 0, height= 0;
+ float w, h;
+ short change = 0;
+
+ ED_space_image_size(sima, &width, &height);
+ w = (float)width;
+ h = (float)height;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) snap_uv_to_pixel(tface->uv[0], w, h);
+ if(uvedit_uv_selected(scene, efa, tface, 1)) snap_uv_to_pixel(tface->uv[1], w, h);
+ if(uvedit_uv_selected(scene, efa, tface, 2)) snap_uv_to_pixel(tface->uv[2], w, h);
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) snap_uv_to_pixel(tface->uv[3], w, h);
+
+ change = 1;
+ }
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return change;
+}
+
+static int snap_selection_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ ARegion *ar= CTX_wm_region(C);
+ int change= 0;
+
+ switch(RNA_boolean_get(op->ptr, "target")) {
+ case 0:
+ change= snap_uvs_to_pixels(sima, scene, obedit);
+ break;
+ case 1:
+ change= snap_uvs_to_cursor(scene, ima, obedit, &ar->v2d);
+ break;
+ case 2:
+ change= snap_uvs_to_adjacent_unselected(scene, ima, obedit);
+ break;
+ }
+
+ if(!change)
+ return OPERATOR_CANCELLED;
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_snap_selection(wmOperatorType *ot)
+{
+ static EnumPropertyItem target_items[] = {
+ {0, "PIXELS", "Pixels", ""},
+ {1, "CURSOR", "Cursor", ""},
+ {2, "ADJACENT_UNSELECTED", "Adjacent Unselected", ""},
+ {0, NULL, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Snap Selection";
+ ot->idname= "UV_OT_snap_selection";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= snap_selection_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "target", target_items, 0, "Target", "Target to snap the selected UV's to.");
+}
+
+/* ******************** pin operator **************** */
+
+static int pin_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tface;
+ int clear= RNA_boolean_get(op->ptr, "clear");
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(!clear) {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
+ if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
+ if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
+ }
+ else {
+ if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
+ if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
+ if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
+ if(efa->v4)
+ if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_pin(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Pin";
+ ot->idname= "UV_OT_pin";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= pin_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "Clear pinning for the selection instead of setting it.");
+}
+
+/******************* select pinned operator ***************/
+
+static int select_pinned_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Image *ima= CTX_data_edit_image(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tface;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(uvedit_face_visible(scene, ima, efa, tface)) {
+ if(tface->unwrap & TF_PIN1) uvedit_uv_select(scene, efa, tface, 0);
+ if(tface->unwrap & TF_PIN2) uvedit_uv_select(scene, efa, tface, 1);
+ if(tface->unwrap & TF_PIN3) uvedit_uv_select(scene, efa, tface, 2);
+ if(efa->v4) {
+ if(tface->unwrap & TF_PIN4) uvedit_uv_select(scene, efa, tface, 3);
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_pinned(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Selected Pinned";
+ ot->idname= "UV_OT_select_pinned";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= select_pinned_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/********************** hide operator *********************/
+
+static int hide_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+ int swap= RNA_boolean_get(op->ptr, "unselected");
+
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ EM_hide_mesh(em, swap);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+ }
+
+ if(swap) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->f & SELECT) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(sima->flag & SI_SELACTFACE) {
+ /* Pretend face mode */
+ if(( (efa->v4==NULL &&
+ ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
+ ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) == 0) {
+
+ if(em->selectmode == SCE_SELECT_FACE) {
+ efa->f &= ~SELECT;
+ /* must re-select after */
+ efa->e1->f &= ~SELECT;
+ efa->e2->f &= ~SELECT;
+ efa->e3->f &= ~SELECT;
+ if(efa->e4) efa->e4->f &= ~SELECT;
+ }
+ else
+ EM_select_face(efa, 0);
+ }
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ else if(em->selectmode == SCE_SELECT_FACE) {
+ if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))==0) {
+ if(!efa->v4)
+ EM_select_face(efa, 0);
+ else if(!(tf->flag & TF_SEL4))
+ EM_select_face(efa, 0);
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ else {
+ /* EM_deselect_flush will deselect the face */
+ if((tf->flag & TF_SEL1)==0) efa->v1->f &= ~SELECT;
+ if((tf->flag & TF_SEL2)==0) efa->v2->f &= ~SELECT;
+ if((tf->flag & TF_SEL3)==0) efa->v3->f &= ~SELECT;
+ if((efa->v4) && (tf->flag & TF_SEL4)==0) efa->v4->f &= ~SELECT;
+
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->f & SELECT) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(sima->flag & SI_SELACTFACE) {
+ if( (efa->v4==NULL &&
+ ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
+ ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) {
+
+ if(em->selectmode == SCE_SELECT_FACE) {
+ efa->f &= ~SELECT;
+ /* must re-select after */
+ efa->e1->f &= ~SELECT;
+ efa->e2->f &= ~SELECT;
+ efa->e3->f &= ~SELECT;
+ if(efa->e4) efa->e4->f &= ~SELECT;
+ }
+ else
+ EM_select_face(efa, 0);
+ }
+
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ else if(em->selectmode == SCE_SELECT_FACE) {
+ if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ EM_select_face(efa, 0);
+ else if(efa->v4 && tf->flag & TF_SEL4)
+ EM_select_face(efa, 0);
+
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ else {
+ /* EM_deselect_flush will deselect the face */
+ if(tf->flag & TF_SEL1) efa->v1->f &= ~SELECT;
+ if(tf->flag & TF_SEL2) efa->v2->f &= ~SELECT;
+ if(tf->flag & TF_SEL3) efa->v3->f &= ~SELECT;
+ if((efa->v4) && tf->flag & TF_SEL4) efa->v4->f &= ~SELECT;
+
+ tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ }
+ }
+ }
+
+ /*deselects too many but ok for now*/
+ if(em->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX))
+ EM_deselect_flush(em);
+
+ if(em->selectmode==SCE_SELECT_FACE) {
+ /* de-selected all edges from faces that were de-selected.
+ * now make sure all faces that are selected also have selected edges */
+ for(efa= em->faces.first; efa; efa= efa->next)
+ if(efa->f & SELECT)
+ EM_select_face(efa, 1);
+ }
+
+ EM_validate_selections(em);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hide Selected";
+ ot->idname= "UV_OT_hide";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= hide_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected.");
+}
+
+/****************** reveal operator ******************/
+
+static int reveal_exec(bContext *C, wmOperator *op)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ EditFace *efa;
+ MTFace *tf;
+
+ /* call the mesh function if we are in mesh sync sel */
+ if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ EM_reveal_mesh(em);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+ }
+
+ if(sima->flag & SI_SELACTFACE) {
+ if(em->selectmode == SCE_SELECT_FACE) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(!(efa->h) && !(efa->f & SELECT)) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ EM_select_face(efa, 1);
+ tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ }
+ }
+ }
+ else {
+ /* enable adjacent faces to have disconnected UV selections if sticky is disabled */
+ if(sima->sticky == SI_STICKY_DISABLE) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(!(efa->h) && !(efa->f & SELECT)) {
+ /* All verts must be unselected for the face to be selected in the UV view */
+ if((efa->v1->f&SELECT)==0 && (efa->v2->f&SELECT)==0 && (efa->v3->f&SELECT)==0 && (efa->v4==0 || (efa->v4->f&SELECT)==0)) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ /* Cant use EM_select_face here because it unselects the verts
+ * and we cant tell if the face was totally unselected or not */
+ /*EM_select_face(efa, 1);
+ *
+ * See Loop with EM_select_face() below... */
+ efa->f |= SELECT;
+ }
+ }
+ }
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(!(efa->h) && !(efa->f & SELECT)) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
+ if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
+ if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
+ if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
+
+ efa->f |= SELECT;
+ }
+ }
+ }
+
+ /* Select all edges and verts now */
+ for(efa= em->faces.first; efa; efa= efa->next)
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if(!(efa->h) && (efa->f & SELECT))
+ EM_select_face(efa, 1);
+
+ EM_select_flush(em);
+ }
+ }
+ else if(em->selectmode == SCE_SELECT_FACE) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(!(efa->h) && !(efa->f & SELECT)) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa->f |= SELECT;
+ tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ }
+ }
+
+ /* Select all edges and verts now */
+ for(efa= em->faces.first; efa; efa= efa->next)
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if(!(efa->h) && (efa->f & SELECT))
+ EM_select_face(efa, 1);
+ }
+ else {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(!(efa->h) && !(efa->f & SELECT)) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
+ if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
+ if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
+ if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
+
+ efa->f |= SELECT;
+ }
+ }
+
+ /* Select all edges and verts now */
+ for(efa= em->faces.first; efa; efa= efa->next)
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if(!(efa->h) && (efa->f & SELECT))
+ EM_select_face(efa, 1);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_reveal(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reveal Hidden";
+ ot->idname= "UV_OT_reveal";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= reveal_exec;
+ ot->poll= ED_operator_uvedit;
+}
+
+/******************** set 3d cursor operator ********************/
+
+static int set_2d_cursor_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar= CTX_wm_region(C);
+ float location[2];
+
+ RNA_float_get_array(op->ptr, "location", location);
+ ar->v2d.cursor[0]= location[0];
+ ar->v2d.cursor[1]= location[1];
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+static int set_2d_cursor_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ int x, y;
+ float location[2];
+
+ x= event->x - ar->winrct.xmin;
+ y= event->y - ar->winrct.ymin;
+ UI_view2d_region_to_view(&ar->v2d, x, y, &location[0], &location[1]);
+ RNA_float_set_array(op->ptr, "location", location);
+
+ return set_2d_cursor_exec(C, op);
+}
+
+void UV_OT_cursor_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Set 3D Cursor";
+ ot->idname= "UV_OT_cursor_set";
+
+ /* api callbacks */
+ ot->exec= set_2d_cursor_exec;
+ ot->invoke= set_2d_cursor_invoke;
+ ot->poll= ED_operator_uvedit;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in 0.0-1.0 coordinates.", -10.0f, 10.0f);
+}
+
+/********************** set tile operator **********************/
+
+static int set_tile_exec(bContext *C, wmOperator *op)
+{
+ Image *ima= CTX_data_edit_image(C);
+ int tile[2];
+
+ if(!ima || !(ima->tpageflag & IMA_TILES))
+ return OPERATOR_CANCELLED;
+
+ RNA_int_get_array(op->ptr, "tile", tile);
+ ED_uvedit_set_tile(C, CTX_data_scene(C), CTX_data_edit_object(C), ima, tile[0] + ima->xrep*tile[1], 1);
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ return OPERATOR_FINISHED;
+}
+
+static int set_tile_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
+ Image *ima= CTX_data_edit_image(C);
+ ARegion *ar= CTX_wm_region(C);
+ float fx, fy;
+ int x, y, tile[2];
+
+ if(!ima || !(ima->tpageflag & IMA_TILES))
+ return OPERATOR_CANCELLED;
+
+ x= event->x - ar->winrct.xmin;
+ y= event->y - ar->winrct.ymin;
+ UI_view2d_region_to_view(&ar->v2d, x, y, &fx, &fy);
+
+ if(fx>=0.0 && fy>=0.0 && fx<1.0 && fy<1.0) {
+ fx= fx*ima->xrep;
+ fy= fy*ima->yrep;
+
+ tile[0]= fx;
+ tile[1]= fy;
+
+ sima->curtile= tile[1]*ima->xrep + tile[0];
+ RNA_int_set_array(op->ptr, "tile", tile);
+ }
+
+ return set_tile_exec(C, op);
+}
+
+void UV_OT_tile_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Set Tile";
+ ot->idname= "UV_OT_tile_set";
+
+ /* api callbacks */
+ ot->exec= set_tile_exec;
+ ot->invoke= set_tile_invoke;
+ ot->poll= ED_operator_uvedit;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int_vector(ot->srna, "tile", 2, NULL, 0, INT_MAX, "Tile", "Tile coordinate.", 0, 10);
+}
+
+/* ************************** registration **********************************/
+
+void ED_operatortypes_uvedit(void)
+{
+ WM_operatortype_append(UV_OT_select_all_toggle);
+ WM_operatortype_append(UV_OT_select_invert);
+ WM_operatortype_append(UV_OT_select);
+ WM_operatortype_append(UV_OT_select_loop);
+ WM_operatortype_append(UV_OT_select_linked);
+ WM_operatortype_append(UV_OT_unlink_selection);
+ WM_operatortype_append(UV_OT_select_pinned);
+ WM_operatortype_append(UV_OT_select_border);
+ WM_operatortype_append(UV_OT_circle_select);
+
+ WM_operatortype_append(UV_OT_snap_cursor);
+ WM_operatortype_append(UV_OT_snap_selection);
+
+ WM_operatortype_append(UV_OT_align);
+ WM_operatortype_append(UV_OT_mirror);
+ WM_operatortype_append(UV_OT_stitch);
+ WM_operatortype_append(UV_OT_weld);
+ WM_operatortype_append(UV_OT_pin);
+
+ WM_operatortype_append(UV_OT_average_islands_scale);
+ WM_operatortype_append(UV_OT_cube_project);
+ WM_operatortype_append(UV_OT_cylinder_project);
+ WM_operatortype_append(UV_OT_from_view);
+ WM_operatortype_append(UV_OT_mapping_menu);
+ WM_operatortype_append(UV_OT_minimize_stretch);
+ WM_operatortype_append(UV_OT_pack_islands);
+ WM_operatortype_append(UV_OT_reset);
+ WM_operatortype_append(UV_OT_sphere_project);
+ WM_operatortype_append(UV_OT_unwrap);
+
+ WM_operatortype_append(UV_OT_reveal);
+ WM_operatortype_append(UV_OT_hide);
+
+ WM_operatortype_append(UV_OT_cursor_set);
+ WM_operatortype_append(UV_OT_tile_set);
+}
+
+void ED_keymap_uvedit(wmWindowManager *wm)
+{
+ ListBase *keymap= WM_keymap_listbase(wm, "UVEdit", 0, 0);
+
+ /* pick selection */
+ WM_keymap_add_item(keymap, "UV_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", 1);
+ WM_keymap_add_item(keymap, "UV_OT_select_loop", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_select_loop", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0)->ptr, "extend", 1);
+
+ /* border/circle selection */
+ WM_keymap_add_item(keymap, "UV_OT_select_border", BKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_select_border", BKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "pinned", 1);
+ WM_keymap_add_item(keymap, "UV_OT_circle_select", CKEY, KM_PRESS, 0, 0);
+
+ /* selection manipulation */
+ WM_keymap_add_item(keymap, "UV_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "UV_OT_unlink_selection", LKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "UV_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UV_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "UV_OT_select_pinned", PKEY, KM_PRESS, KM_SHIFT, 0);
+
+ /* uv operations */
+ WM_keymap_add_item(keymap, "UV_OT_stitch", VKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UV_OT_pin", PKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_pin", PKEY, KM_PRESS, KM_ALT, 0)->ptr, "clear", 1);
+
+ /* unwrap */
+ WM_keymap_add_item(keymap, "UV_OT_unwrap", EKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UV_OT_minimize_stretch", VKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "UV_OT_pack_islands", PKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "UV_OT_average_islands_scale", AKEY, KM_PRESS, KM_CTRL, 0);
+
+ /* hide */
+ WM_keymap_add_item(keymap, "UV_OT_hide", HKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
+ WM_keymap_add_item(keymap, "UV_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
+
+ /* cursor */
+ WM_keymap_add_item(keymap, "UV_OT_cursor_set", ACTIONMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UV_OT_tile_set", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+
+ transform_keymap_for_space(wm, keymap, SPACE_IMAGE);
+}
+