diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_select.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_select.c | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c index a589114fd46..bae097a09bf 100644 --- a/source/blender/editors/uvedit/uvedit_select.c +++ b/source/blender/editors/uvedit/uvedit_select.c @@ -3419,3 +3419,154 @@ void UV_OT_select_overlap(wmOperatorType *ot) } /** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Selected Elements as Arrays (Vertex, Edge & Faces) + * + * These functions return single elements per connected vertex/edge. + * So an edge that has two connected edge loops only assigns one loop in the array. + * \{ */ + +BMFace **ED_uvedit_selected_faces(Scene *scene, BMesh *bm, int len_max, int *r_faces_len) +{ + const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); + CLAMP_MAX(len_max, bm->totface); + int faces_len = 0; + BMFace **faces = MEM_mallocN(sizeof(*faces) * len_max, __func__); + + BMIter iter; + BMFace *f; + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + if (uvedit_face_visible_test(scene, f)) { + if (uvedit_face_select_test(scene, f, cd_loop_uv_offset)) { + faces[faces_len++] = f; + if (faces_len == len_max) { + goto finally; + } + } + } + } + +finally: + *r_faces_len = faces_len; + if (faces_len != len_max) { + faces = MEM_reallocN(faces, sizeof(*faces) * faces_len); + } + return faces; +} + +BMLoop **ED_uvedit_selected_edges(Scene *scene, BMesh *bm, int len_max, int *r_edges_len) +{ + const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); + CLAMP_MAX(len_max, bm->totloop); + int edges_len = 0; + BMLoop **edges = MEM_mallocN(sizeof(*edges) * len_max, __func__); + + BMIter iter; + BMFace *f; + + /* Clear tag. */ + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + BMIter liter; + BMLoop *l_iter; + BM_ITER_ELEM (l_iter, &liter, f, BM_LOOPS_OF_FACE) { + BM_elem_flag_disable(l_iter, BM_ELEM_TAG); + } + } + + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + if (uvedit_face_visible_test(scene, f)) { + BMIter liter; + BMLoop *l_iter; + BM_ITER_ELEM (l_iter, &liter, f, BM_LOOPS_OF_FACE) { + if (!BM_elem_flag_test(l_iter, BM_ELEM_TAG)) { + const MLoopUV *luv_curr = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset); + const MLoopUV *luv_next = BM_ELEM_CD_GET_VOID_P(l_iter->next, cd_loop_uv_offset); + if ((luv_curr->flag & MLOOPUV_VERTSEL) && (luv_next->flag & MLOOPUV_VERTSEL)) { + BM_elem_flag_enable(l_iter, BM_ELEM_TAG); + + edges[edges_len++] = l_iter; + if (edges_len == len_max) { + goto finally; + } + + /* Tag other connected loops so we don't consider them separate edges. */ + if (l_iter != l_iter->radial_next) { + BMLoop *l_radial_iter = l_iter->radial_next; + do { + if (BM_loop_uv_share_edge_check(l_iter, l_radial_iter, cd_loop_uv_offset)) { + BM_elem_flag_enable(l_radial_iter, BM_ELEM_TAG); + } + } while ((l_radial_iter = l_radial_iter->radial_next) != l_iter); + } + } + } + } + } + } + +finally: + *r_edges_len = edges_len; + if (edges_len != len_max) { + edges = MEM_reallocN(edges, sizeof(*edges) * edges_len); + } + return edges; +} + +BMLoop **ED_uvedit_selected_verts(Scene *scene, BMesh *bm, int len_max, int *r_verts_len) +{ + const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); + CLAMP_MAX(len_max, bm->totloop); + int verts_len = 0; + BMLoop **verts = MEM_mallocN(sizeof(*verts) * len_max, __func__); + + BMIter iter; + BMFace *f; + + /* Clear tag. */ + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + BMIter liter; + BMLoop *l_iter; + BM_ITER_ELEM (l_iter, &liter, f, BM_LOOPS_OF_FACE) { + BM_elem_flag_disable(l_iter, BM_ELEM_TAG); + } + } + + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + if (uvedit_face_visible_test(scene, f)) { + BMIter liter; + BMLoop *l_iter; + BM_ITER_ELEM (l_iter, &liter, f, BM_LOOPS_OF_FACE) { + if (!BM_elem_flag_test(l_iter, BM_ELEM_TAG)) { + const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset); + if ((luv->flag & MLOOPUV_VERTSEL)) { + BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG); + + verts[verts_len++] = l_iter; + if (verts_len == len_max) { + goto finally; + } + + /* Tag other connected loops so we don't consider them separate vertices. */ + BMIter liter_disk; + BMLoop *l_disk_iter; + BM_ITER_ELEM (l_disk_iter, &liter_disk, l_iter->v, BM_LOOPS_OF_VERT) { + if (BM_loop_uv_share_vert_check(l_iter, l_disk_iter, cd_loop_uv_offset)) { + BM_elem_flag_enable(l_disk_iter, BM_ELEM_TAG); + } + } + } + } + } + } + } + +finally: + *r_verts_len = verts_len; + if (verts_len != len_max) { + verts = MEM_reallocN(verts, sizeof(*verts) * verts_len); + } + return verts; +} + +/** \} */ |