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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_smart_stitch.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c86
1 files changed, 43 insertions, 43 deletions
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index f3191581d49..55c439924cd 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1541,13 +1541,13 @@ static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *no
normalize_v2(normal);
}
-static void stitch_draw_vbo(VertexBuffer *vbo, PrimitiveType prim_type, const float col[4])
+static void stitch_draw_vbo(Gwn_VertBuf *vbo, Gwn_PrimType prim_type, const float col[4])
{
- Batch *batch = Batch_create(prim_type, vbo, NULL);
+ Gwn_Batch *batch = GWN_batch_create(prim_type, vbo, NULL);
Batch_set_builtin_program(batch, GPU_SHADER_2D_UNIFORM_COLOR);
- Batch_Uniform4fv(batch, "color", col);
- Batch_draw(batch);
- Batch_discard_all(batch);
+ GWN_batch_uniform_4fv(batch, "color", col);
+ GWN_batch_draw(batch);
+ GWN_batch_discard_all(batch);
}
/* TODO make things pretier : store batches inside StitchPreviewer instead of the bare verts pos */
@@ -1557,24 +1557,24 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
unsigned int num_line = 0, num_tri, tri_idx = 0, line_idx = 0;
StitchState *state = (StitchState *)arg;
StitchPreviewer *stitch_preview = state->stitch_preview;
- VertexBuffer *vbo, *vbo_line;
+ Gwn_VertBuf *vbo, *vbo_line;
float col[4];
- static VertexFormat format = { 0 };
+ static Gwn_VertFormat format = { 0 };
static unsigned int pos_id;
if (format.attrib_ct == 0) {
- pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ pos_id = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
}
glEnable(GL_BLEND);
/* Static Tris */
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_ACTIVE, col);
- vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, stitch_preview->num_static_tris * 3);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ GWN_vertbuf_data_alloc(vbo, stitch_preview->num_static_tris * 3);
for (int i = 0; i < stitch_preview->num_static_tris * 3; i++)
- VertexBuffer_set_attrib(vbo, pos_id, i, &stitch_preview->static_tris[i*2]);
- stitch_draw_vbo(vbo, PRIM_TRIANGLES, col);
+ GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->static_tris[i*2]);
+ stitch_draw_vbo(vbo, GWN_PRIM_TRIS, col);
/* Preview Polys */
@@ -1584,38 +1584,38 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
num_tri = num_line - 2 * stitch_preview->num_polys;
/* we need to convert the polys into triangles / lines */
- vbo = VertexBuffer_create_with_format(&format);
- vbo_line = VertexBuffer_create_with_format(&format);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ vbo_line = GWN_vertbuf_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, num_tri * 3);
- VertexBuffer_allocate_data(vbo_line, num_line * 2);
+ GWN_vertbuf_data_alloc(vbo, num_tri * 3);
+ GWN_vertbuf_data_alloc(vbo_line, num_line * 2);
for (int i = 0; i < stitch_preview->num_polys; i++) {
BLI_assert(stitch_preview->uvs_per_polygon[i] >= 3);
/* Start line */
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + 2]);
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + 2]);
for (j = 1; j < stitch_preview->uvs_per_polygon[i] - 1; ++j) {
- VertexBuffer_set_attrib(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index]);
- VertexBuffer_set_attrib(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index + (j+0)*2]);
- VertexBuffer_set_attrib(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index + (j+1)*2]);
+ GWN_vertbuf_attr_set(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index]);
+ GWN_vertbuf_attr_set(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index + (j+0)*2]);
+ GWN_vertbuf_attr_set(vbo, pos_id, tri_idx++, &stitch_preview->preview_polys[index + (j+1)*2]);
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + (j+0)*2]);
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + (j+1)*2]);
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + (j+0)*2]);
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + (j+1)*2]);
}
/* Closing line */
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
- VertexBuffer_set_attrib(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + j*2]); /* j = uvs_per_polygon[i] - 1*/
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
+ GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + j*2]); /* j = uvs_per_polygon[i] - 1*/
index += stitch_preview->uvs_per_polygon[i] * 2;
}
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_FACE, col);
- stitch_draw_vbo(vbo, PRIM_TRIANGLES, col);
+ stitch_draw_vbo(vbo, GWN_PRIM_TRIS, col);
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_EDGE, col);
- stitch_draw_vbo(vbo_line, PRIM_LINES, col);
+ stitch_draw_vbo(vbo_line, GWN_PRIM_LINES, col);
glDisable(GL_BLEND);
@@ -1625,33 +1625,33 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) * 2.0f);
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_STITCHABLE, col);
- vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, stitch_preview->num_stitchable);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ GWN_vertbuf_data_alloc(vbo, stitch_preview->num_stitchable);
for (int i = 0; i < stitch_preview->num_stitchable; i++)
- VertexBuffer_set_attrib(vbo, pos_id, i, &stitch_preview->preview_stitchable[i*2]);
- stitch_draw_vbo(vbo, PRIM_POINTS, col);
+ GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_stitchable[i*2]);
+ stitch_draw_vbo(vbo, GWN_PRIM_POINTS, col);
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_UNSTITCHABLE, col);
- vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, stitch_preview->num_unstitchable);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ GWN_vertbuf_data_alloc(vbo, stitch_preview->num_unstitchable);
for (int i = 0; i < stitch_preview->num_unstitchable; i++)
- VertexBuffer_set_attrib(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i*2]);
- stitch_draw_vbo(vbo, PRIM_POINTS, col);
+ GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i*2]);
+ stitch_draw_vbo(vbo, GWN_PRIM_POINTS, col);
}
else {
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_STITCHABLE, col);
- vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, stitch_preview->num_stitchable * 2);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ GWN_vertbuf_data_alloc(vbo, stitch_preview->num_stitchable * 2);
for (int i = 0; i < stitch_preview->num_stitchable * 2; i++)
- VertexBuffer_set_attrib(vbo, pos_id, i, &stitch_preview->preview_stitchable[i*2]);
- stitch_draw_vbo(vbo, PRIM_LINES, col);
+ GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_stitchable[i*2]);
+ stitch_draw_vbo(vbo, GWN_PRIM_LINES, col);
UI_GetThemeColor4fv(TH_STITCH_PREVIEW_UNSTITCHABLE, col);
- vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, stitch_preview->num_unstitchable * 2);
+ vbo = GWN_vertbuf_create_with_format(&format);
+ GWN_vertbuf_data_alloc(vbo, stitch_preview->num_unstitchable * 2);
for (int i = 0; i < stitch_preview->num_unstitchable * 2; i++)
- VertexBuffer_set_attrib(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i*2]);
- stitch_draw_vbo(vbo, PRIM_LINES, col);
+ GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i*2]);
+ stitch_draw_vbo(vbo, GWN_PRIM_LINES, col);
}
}