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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_unwrap_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c288
1 files changed, 180 insertions, 108 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 2c7ad012dd2..ecaba3234a7 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -798,7 +798,7 @@ static bool minimize_stretch_init(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
MEM_freeN(objects);
@@ -1050,50 +1050,6 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
/** \name Pack UV Islands Operator
* \{ */
-static void uvedit_pack_islands(const Scene *scene, Object *ob, BMesh *bm)
-{
- const UnwrapOptions options = {
- .topology_from_uvs = true,
- .only_selected_faces = false,
- .only_selected_uvs = true,
- .fill_holes = false,
- .correct_aspect = false,
- };
-
- bool rotate = true;
- bool ignore_pinned = false;
-
- ParamHandle *handle = construct_param_handle(scene, ob, bm, &options, NULL);
- GEO_uv_parametrizer_pack(handle, scene->toolsettings->uvcalc_margin, rotate, ignore_pinned);
- GEO_uv_parametrizer_flush(handle);
- GEO_uv_parametrizer_delete(handle);
-}
-
-/**
- * \warning Since this uses #ParamHandle it doesn't work with non-manifold meshes (see T82637).
- * Use #ED_uvedit_pack_islands_multi for a more general solution.
- *
- * TODO: remove this function, in favor of #ED_uvedit_pack_islands_multi.
- */
-static void uvedit_pack_islands_multi(const Scene *scene,
- Object **objects,
- const uint objects_len,
- const UnwrapOptions *options,
- bool rotate,
- bool ignore_pinned)
-{
- ParamHandle *handle = construct_param_handle_multi(scene, objects, objects_len, options);
- GEO_uv_parametrizer_pack(handle, scene->toolsettings->uvcalc_margin, rotate, ignore_pinned);
- GEO_uv_parametrizer_flush(handle);
- GEO_uv_parametrizer_delete(handle);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
- WM_main_add_notifier(NC_GEOM | ND_DATA, obedit->data);
- }
-}
-
/* Packing targets. */
enum {
PACK_UDIM_SRC_CLOSEST = 0,
@@ -1116,7 +1072,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
/* Early exit in case no UVs are selected. */
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
@@ -1125,7 +1081,6 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
}
/* RNA props */
- const bool rotate = RNA_boolean_get(op->ptr, "rotate");
const int udim_source = RNA_enum_get(op->ptr, "udim_source");
if (RNA_struct_property_is_set(op->ptr, "margin")) {
scene->toolsettings->uvcalc_margin = RNA_float_get(op->ptr, "margin");
@@ -1139,22 +1094,42 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
const bool use_udim_params = ED_uvedit_udim_params_from_image_space(
sima, use_active, &udim_params);
+ const struct UVPackIsland_Params pack_island_params = {
+ .rotate = RNA_boolean_get(op->ptr, "rotate"),
+ .only_selected_uvs = options.only_selected_uvs,
+ .only_selected_faces = options.only_selected_faces,
+ .use_seams = !options.topology_from_uvs || options.topology_from_uvs_use_seams,
+ .correct_aspect = options.correct_aspect,
+ .ignore_pinned = false,
+ .margin_method = RNA_enum_get(op->ptr, "margin_method"),
+ .margin = RNA_float_get(op->ptr, "margin"),
+ };
ED_uvedit_pack_islands_multi(scene,
objects,
objects_len,
+ NULL,
use_udim_params ? &udim_params : NULL,
- &(struct UVPackIsland_Params){
- .rotate = rotate,
- .rotate_align_axis = -1,
- .only_selected_uvs = true,
- .only_selected_faces = true,
- .correct_aspect = true,
- });
+ &pack_island_params);
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
+const EnumPropertyItem pack_margin_method[] = {
+ {ED_UVPACK_MARGIN_SCALED,
+ "SCALED",
+ 0,
+ "Scaled",
+ "Use scale of existing UVs to multiply margin"},
+ {ED_UVPACK_MARGIN_ADD, "ADD", 0, "Add", "Just add the margin, ignoring any UV scale"},
+ {ED_UVPACK_MARGIN_FRACTION,
+ "FRACTION",
+ 0,
+ "Fraction",
+ "Specify a precise fraction of final UV output"},
+ {0, NULL, 0, NULL, NULL},
+};
+
void UV_OT_pack_islands(wmOperatorType *ot)
{
static const EnumPropertyItem pack_target[] = {
@@ -1181,6 +1156,8 @@ void UV_OT_pack_islands(wmOperatorType *ot)
/* properties */
RNA_def_enum(ot->srna, "udim_source", pack_target, PACK_UDIM_SRC_CLOSEST, "Pack to", "");
RNA_def_boolean(ot->srna, "rotate", true, "Rotate", "Rotate islands for best fit");
+ RNA_def_enum(
+ ot->srna, "margin_method", pack_margin_method, ED_UVPACK_MARGIN_SCALED, "Margin Method", "");
RNA_def_float_factor(
ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f);
}
@@ -1208,7 +1185,7 @@ static int average_islands_scale_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
MEM_freeN(objects);
@@ -1714,10 +1691,12 @@ static void uv_map_clip_correct_properties(wmOperatorType *ot)
* such as "Unwrap" & "Smart UV Projections" will need to handle aspect correction themselves.
* For now keep using a single aspect for all faces in this case.
*/
-static void uv_map_clip_correct_multi(Object **objects,
- uint objects_len,
- wmOperator *op,
- bool per_face_aspect)
+static void uv_map_clip_correct(const Scene *scene,
+ Object **objects,
+ uint objects_len,
+ wmOperator *op,
+ bool per_face_aspect,
+ bool only_selected_uvs)
{
BMFace *efa;
BMLoop *l;
@@ -1754,6 +1733,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
minmax_v2v2_v2(min, max, luv->uv);
@@ -1767,6 +1750,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
clamp_v2(luv->uv, 0.0f, 1.0f);
@@ -1803,6 +1790,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
@@ -1814,18 +1805,13 @@ static void uv_map_clip_correct_multi(Object **objects,
}
}
-static void uv_map_clip_correct(Object *ob, wmOperator *op)
-{
- uv_map_clip_correct_multi(&ob, 1, op, true);
-}
-
/** \} */
/* -------------------------------------------------------------------- */
/** \name UV Unwrap Operator
* \{ */
-/* Assumes UV Map exists, doesn't run update funcs. */
+/* Assumes UV Map exists, doesn't run update functions. */
static void uvedit_unwrap(const Scene *scene,
Object *obedit,
const UnwrapOptions *options,
@@ -1884,12 +1870,19 @@ void ED_uvedit_live_unwrap(const Scene *scene, Object **objects, int objects_len
.fill_holes = (scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES) != 0,
.correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) == 0,
};
-
- bool rotate = true;
- bool ignore_pinned = true;
-
uvedit_unwrap_multi(scene, objects, objects_len, &options, NULL);
- uvedit_pack_islands_multi(scene, objects, objects_len, &options, rotate, ignore_pinned);
+
+ const struct UVPackIsland_Params pack_island_params = {
+ .rotate = true,
+ .only_selected_uvs = options.only_selected_uvs,
+ .only_selected_faces = options.only_selected_faces,
+ .use_seams = !options.topology_from_uvs || options.topology_from_uvs_use_seams,
+ .correct_aspect = options.correct_aspect,
+ .ignore_pinned = true,
+ .margin_method = ED_UVPACK_MARGIN_SCALED,
+ .margin = scene->toolsettings->uvcalc_margin,
+ };
+ ED_uvedit_pack_islands_multi(scene, objects, objects_len, NULL, NULL, &pack_island_params);
}
}
@@ -1911,7 +1904,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
UnwrapOptions options = {
.topology_from_uvs = false,
@@ -1921,8 +1914,6 @@ static int unwrap_exec(bContext *C, wmOperator *op)
.correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect"),
};
- bool rotate = true;
- bool ignore_pinned = true;
if (CTX_wm_space_image(C)) {
/* Inside the UV Editor, only unwrap selected UVs. */
options.only_selected_uvs = true;
@@ -2027,7 +2018,18 @@ static int unwrap_exec(bContext *C, wmOperator *op)
.count_failed = 0,
};
uvedit_unwrap_multi(scene, objects, objects_len, &options, &result_info);
- uvedit_pack_islands_multi(scene, objects, objects_len, &options, rotate, ignore_pinned);
+
+ const struct UVPackIsland_Params pack_island_params = {
+ .rotate = true,
+ .only_selected_uvs = options.only_selected_uvs,
+ .only_selected_faces = options.only_selected_faces,
+ .use_seams = !options.topology_from_uvs || options.topology_from_uvs_use_seams,
+ .correct_aspect = options.correct_aspect,
+ .ignore_pinned = true,
+ .margin_method = RNA_enum_get(op->ptr, "margin_method"),
+ .margin = RNA_float_get(op->ptr, "margin"),
+ };
+ ED_uvedit_pack_islands_multi(scene, objects, objects_len, NULL, NULL, &pack_island_params);
MEM_freeN(objects);
@@ -2090,6 +2092,8 @@ void UV_OT_unwrap(wmOperatorType *ot)
0,
"Use Subdivision Surface",
"Map UVs taking vertex position after Subdivision Surface modifier has been applied");
+ RNA_def_enum(
+ ot->srna, "margin_method", pack_margin_method, ED_UVPACK_MARGIN_SCALED, "Margin Method", "");
RNA_def_float_factor(
ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f);
}
@@ -2110,7 +2114,6 @@ typedef struct ThickFace {
static int smart_uv_project_thickface_area_cmp_fn(const void *tf_a_p, const void *tf_b_p)
{
-
const ThickFace *tf_a = (ThickFace *)tf_a_p;
const ThickFace *tf_b = (ThickFace *)tf_b_p;
@@ -2245,6 +2248,12 @@ static int smart_project_exec(bContext *C, wmOperator *op)
/* May be NULL. */
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
const float project_angle_limit = RNA_float_get(op->ptr, "angle_limit");
const float island_margin = RNA_float_get(op->ptr, "island_margin");
const float area_weight = RNA_float_get(op->ptr, "area_weight");
@@ -2257,7 +2266,7 @@ static int smart_project_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
Object **objects_changed = MEM_mallocN(sizeof(*objects_changed) * objects_len, __func__);
uint object_changed_len = 0;
@@ -2275,7 +2284,8 @@ static int smart_project_exec(bContext *C, wmOperator *op)
continue;
}
- const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BLI_assert(cd_loop_uv_offset >= 0);
ThickFace *thick_faces = MEM_mallocN(sizeof(*thick_faces) * em->bm->totface, __func__);
uint thick_faces_len = 0;
@@ -2283,6 +2293,14 @@ static int smart_project_exec(bContext *C, wmOperator *op)
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
continue;
}
+
+ if (only_selected_uvs) {
+ if (!uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+ }
+
thick_faces[thick_faces_len].area = BM_face_calc_area(efa);
thick_faces[thick_faces_len].efa = efa;
thick_faces_len++;
@@ -2389,22 +2407,22 @@ static int smart_project_exec(bContext *C, wmOperator *op)
/* Depsgraph refresh functions are called here. */
const bool correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect");
- ED_uvedit_pack_islands_multi(scene,
- objects_changed,
- object_changed_len,
- NULL,
- &(struct UVPackIsland_Params){
- .rotate = true,
- /* We could make this optional. */
- .rotate_align_axis = 1,
- .only_selected_faces = true,
- .correct_aspect = correct_aspect,
- .use_seams = true,
- });
+
+ const struct UVPackIsland_Params params = {
+ .rotate = true,
+ .only_selected_uvs = only_selected_uvs,
+ .only_selected_faces = true,
+ .correct_aspect = correct_aspect,
+ .use_seams = true,
+ .margin_method = RNA_enum_get(op->ptr, "margin_method"),
+ .margin = RNA_float_get(op->ptr, "island_margin"),
+ };
+ ED_uvedit_pack_islands_multi(scene, objects_changed, object_changed_len, NULL, NULL, &params);
/* #ED_uvedit_pack_islands_multi only supports `per_face_aspect = false`. */
const bool per_face_aspect = false;
- uv_map_clip_correct_multi(objects_changed, object_changed_len, op, per_face_aspect);
+ uv_map_clip_correct(
+ scene, objects_changed, object_changed_len, op, per_face_aspect, only_selected_uvs);
}
MEM_freeN(objects_changed);
@@ -2441,6 +2459,8 @@ void UV_OT_smart_project(wmOperatorType *ot)
DEG2RADF(89.0f));
RNA_def_property_float_default(prop, DEG2RADF(66.0f));
+ RNA_def_enum(
+ ot->srna, "margin_method", pack_margin_method, ED_UVPACK_MARGIN_SCALED, "Margin Method", "");
RNA_def_float(ot->srna,
"island_margin",
0.0f,
@@ -2511,7 +2531,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
/* NOTE: objects that aren't touched are set to NULL (to skip clipping). */
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
if (use_orthographic) {
/* Calculate average object position. */
@@ -2606,7 +2626,9 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
}
if (changed_multi) {
- uv_map_clip_correct_multi(objects, objects_len, op, true);
+ const bool per_face_aspect = true;
+ const bool only_selected_uvs = false;
+ uv_map_clip_correct(scene, objects, objects_len, op, per_face_aspect, only_selected_uvs);
}
MEM_freeN(objects);
@@ -2660,12 +2682,13 @@ void UV_OT_project_from_view(wmOperatorType *ot)
static int reset_exec(bContext *C, wmOperator *UNUSED(op))
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
Mesh *me = (Mesh *)obedit->data;
@@ -2766,10 +2789,16 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -2798,6 +2827,13 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
continue;
}
+ if (only_selected_uvs) {
+ if (!uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
@@ -2807,7 +2843,8 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
uv_map_mirror(em, efa);
}
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -2864,10 +2901,16 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -2896,16 +2939,21 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
uv_cylinder_project(luv->uv, l->v->co, center, rotmat);
}
uv_map_mirror(em, efa);
}
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -2939,9 +2987,11 @@ void UV_OT_cylinder_project(wmOperatorType *ot)
/** \name Cube UV Project Operator
* \{ */
-static void uvedit_unwrap_cube_project(BMesh *bm,
+static void uvedit_unwrap_cube_project(const Scene *scene,
+ BMesh *bm,
float cube_size,
- bool use_select,
+ const bool use_select,
+ const bool only_selected_uvs,
const float center[3])
{
BMFace *efa;
@@ -2973,6 +3023,10 @@ static void uvedit_unwrap_cube_project(BMesh *bm,
if (use_select && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, bm, efa, cd_loop_uv_offset);
+ continue;
+ }
axis_dominant_v3(&cox, &coy, efa->no);
@@ -2989,13 +3043,19 @@ static int cube_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only cube project selected UVs. */
+ only_selected_uvs = true;
+ }
+
PropertyRNA *prop_cube_size = RNA_struct_find_property(op->ptr, "cube_size");
const float cube_size_init = RNA_property_float_get(op->ptr, prop_cube_size);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -3031,9 +3091,10 @@ static int cube_project_exec(bContext *C, wmOperator *op)
}
}
- uvedit_unwrap_cube_project(em->bm, cube_size, true, center);
+ uvedit_unwrap_cube_project(scene, em->bm, cube_size, true, only_selected_uvs, center);
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -3097,13 +3158,24 @@ void ED_uvedit_add_simple_uvs(Main *bmain, const Scene *scene, Object *ob)
.calc_face_normal = true,
.calc_vert_normal = true,
}));
- /* select all uv loops first - pack parameters needs this to make sure charts are registered */
+ /* Select all UVs for cube_project. */
ED_uvedit_select_all(bm);
/* A cube size of 2.0 maps [-1..1] vertex coords to [0.0..1.0] in UV coords. */
- uvedit_unwrap_cube_project(bm, 2.0, false, NULL);
- /* Set the margin really quickly before the packing operation. */
- scene->toolsettings->uvcalc_margin = 0.001f;
- uvedit_pack_islands(scene, ob, bm);
+ uvedit_unwrap_cube_project(scene, bm, 2.0, false, false, NULL);
+
+ /* Pack UVs. */
+ const struct UVPackIsland_Params params = {
+ .rotate = true,
+ .only_selected_uvs = false,
+ .only_selected_faces = false,
+ .correct_aspect = false,
+ .use_seams = true,
+ .margin_method = ED_UVPACK_MARGIN_SCALED,
+ .margin = 0.001f,
+ };
+ ED_uvedit_pack_islands_multi(scene, &ob, 1, &bm, NULL, &params);
+
+ /* Write back from BMesh to Mesh. */
BM_mesh_bm_to_me(bmain, bm, me, (&(struct BMeshToMeshParams){0}));
BM_mesh_free(bm);