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Diffstat (limited to 'source/blender/editors/uvedit/uvedit_unwrap_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index cf0a6adbfc5..92f7873d5c1 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -446,8 +446,11 @@ static void texface_from_original_index(BMFace *efa,
}
}
-/* unwrap handle initialization for subsurf aware-unwrapper. The many modifications required to make the original function(see above)
- * work justified the existence of a new function. */
+/**
+ * Unwrap handle initialization for subsurf aware-unwrapper.
+ * The many modifications required to make the original function(see above)
+ * work justified the existence of a new function.
+ */
static ParamHandle *construct_param_handle_subsurfed(Scene *scene,
Object *ob,
BMEditMesh *em,
@@ -575,7 +578,8 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene,
co[2] = subsurfedVerts[mloop[2].v].co;
co[3] = subsurfedVerts[mloop[3].v].co;
- /* This is where all the magic is done. If the vertex exists in the, we pass the original uv pointer to the solver, thus
+ /* This is where all the magic is done.
+ * If the vertex exists in the, we pass the original uv pointer to the solver, thus
* flushing the solution to the edit mesh. */
texface_from_original_index(origFace,
origVertIndices[mloop[0].v],