diff options
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_select.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c index 02685e2efb3..1287804d9ee 100644 --- a/source/blender/editors/uvedit/uvedit_select.c +++ b/source/blender/editors/uvedit/uvedit_select.c @@ -2052,7 +2052,7 @@ static int uv_select_more_less(bContext *C, const bool select) } /* If the current face is not selected and at least one neighboring face is - * selected, then tag the current face to grow selection.*/ + * selected, then tag the current face to grow selection. */ if (sel_state == (NEIGHBORING_FACE_IS_SEL | CURR_FACE_IS_UNSEL)) { BM_elem_flag_enable(efa, BM_ELEM_TAG); changed = true; @@ -3378,7 +3378,8 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co * but dealing with sticky modes for vertex selections is best done in a separate function. * * \note Current behavior is selecting only; deselecting can be added but the behavior isn't - * required anywhere.*/ + * required anywhere. + */ static void uv_select_flush_from_loop_edge_flag(const Scene *scene, BMEditMesh *em) { const ToolSettings *ts = scene->toolsettings; |