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Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c12
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c9
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c6
3 files changed, 9 insertions, 18 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index d1e63ad2986..f6182fa4318 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -756,8 +756,7 @@ bool uv_find_nearest_edge(
if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
continue;
}
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
@@ -901,8 +900,7 @@ bool uv_find_nearest_vert(Scene *scene,
BMIter liter;
BMLoop *l;
int i;
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
float dist_test_sq;
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
@@ -1306,8 +1304,7 @@ static void uv_select_linked_multi(Scene *scene,
efa = BM_face_at_index(em->bm, a);
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
/* make_uv_vert_map_EM sets verts tmp.l to the indices */
vlist = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
@@ -2513,8 +2510,7 @@ static int uv_mouse_select_multi(
hitv = BLI_array_alloca(hitv, hit.efa->len);
hituv = BLI_array_alloca(hituv, hit.efa->len);
- BM_ITER_ELEM_INDEX(l, &liter, hit.efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, hit.efa, BM_LOOPS_OF_FACE, i) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
hituv[i] = luv->uv;
hitv[i] = BM_elem_index_get(l->v);
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 71a3fdf055e..54fe4188470 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1248,8 +1248,7 @@ static int stitch_process_data(StitchStateContainer *ssc,
int face_preview_pos = preview_position[index].data_position;
if (face_preview_pos != STITCH_NO_PREVIEW) {
preview->uvs_per_polygon[preview_position[index].polycount_position] = efa->len;
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(preview->preview_polys + face_preview_pos + i * 2, luv->uv);
}
@@ -1260,8 +1259,7 @@ static int stitch_process_data(StitchStateContainer *ssc,
BMLoop *fl = BM_FACE_FIRST_LOOP(efa);
MLoopUV *fuv = CustomData_bmesh_get(&bm->ldata, fl->head.data, CD_MLOOPUV);
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (i < numoftris) {
/* using next since the first uv is already accounted for */
BMLoop *lnext = l->next;
@@ -2143,8 +2141,7 @@ static StitchState *stitch_init(bContext *C,
"uv_stitch_selection_stack");
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
UvElement *element = BM_uv_element_get(state->element_map, efa, l);
if (element) {
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 0caa478ffa9..cf0a6adbfc5 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -251,8 +251,7 @@ static void construct_param_handle_face_add(
/* let parametrizer split the ngon, it can make better decisions
* about which split is best for unwrapping than scanfill */
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
vkeys[i] = (ParamKey)BM_elem_index_get(l->v);
@@ -1992,8 +1991,7 @@ static void uv_map_mirror(BMEditMesh *em, BMFace *efa)
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i)
- {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
uvs[i] = luv->uv;
}